Flure Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (6, -1, D:1) a +0 short sword (15, 26, D:1) a +0 hunting sling (24, 17, D:1) a +0 hunting sling (29, -6, D:1) a +0 club (44, 25, D:1) a +0 whip (54, 19, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (3, -33, D:2) a +0 dagger a +0 club a +0 robe a +0 club (3, -32, D:2) a +0 morningstar (3, -30, D:2) a +0 dagger a +0 club (3, -29, D:2) a +0 dagger a +0 club a +0 animal skin a +0 helmet (3, -18, D:2) 20 sling bullets (3, 1, D:2) a +0 short sword (6, 1, D:2) a +0 chain mail (7, 10, D:2) a +0 leather armour (10, -21, D:2) a +0 dagger (12, -12, D:2) a +0 robe a +0 dagger (23, -22, D:2) a +0 mace (24, -26, D:2) a +3 quarterstaff of chaos a +0 cloak of poison resistance (29, 8, D:2) a +2 dagger of freezing (33, -6, D:2) a +0 flail (36, -5, D:2) a +0 robe (37, -6, D:2) a +0 chain mail (37, -4, D:2) 18 bolts (47, 5, D:2) a scarf of shadows Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (8, 11, D:3) a +0 whip a +0 chain mail a +0 hand axe (10, -11, D:3) a +0 club (11, 20, D:3) 18 poisoned darts a +0 hunting sling (15, 9, D:3) a +0 dagger a +0 short sword a +0 scale mail (17, 1, D:3) a +0 club (20, 2, D:3) a +0 whip (38, -7, D:3) a +0 club (39, -8, D:3) a +0 dagger (40, -4, D:3) a +0 flail (41, -4, D:3) a +0 whip a +0 leather armour (41, -1, D:3) a +0 spear a +0 leather armour (42, -18, D:3) a +0 dagger (46, 3, D:3) a +0 spear (47, 3, D:3) a +0 club (53, 3, D:3) a +0 whip a +0 chain mail (53, 19, D:3) 13 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 hunting sling 26 sling bullets (1, 7, D:4) a +0 giant club (2, 8, D:4) a +0 robe a +0 flail (5, -18, D:4) a +2 dagger of venom a +0 robe (7, -20, D:4) a +0 club (7, -19, D:4) a +0 trident (12, 0, D:4) a +0 whip (13, 1, D:4) a +0 club (17, -34, D:4) 29 sling bullets (26, -3, D:4) 18 sling bullets (26, -1, D:4) a +0 club (28, -40, D:4) a +0 robe (29, -30, D:4) a +0 dagger (33, 1, D:4) a +0 mace (36, -36, D:4) 7 datura-tipped darts (45, -9, D:4) a +0 short sword (53, -15, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) 30 sling bullets (10, 18, D:5) a +0 quarterstaff (19, -14, D:5) a +0 hand axe (19, -7, D:5) a +0 dagger (27, -7, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (8, 12, D:6) a +0 trident (30, 24, D:6) a +0 spear (30, 30, D:6) a +0 leather armour (31, 23, D:6) a +0 club (32, 23, D:6) a +0 spear (32, 24, D:6) a +0 club a +0 whip a +0 robe (38, -6, D:6) a +0 ring mail (47, 31, D:6) a +0 hand axe Level 7 of the Dungeon [Shop] Dofrap's Assorted Antiques the +6 lightning scales {swift, rElec} (2010 gold) It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. a +0 ring mail (120 gold) the +6 hand axe of Bupset {flame, Str-4 Int+4} (1272 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (-4). Int: It affects your intelligence (+4). a staff of conjuration (750 gold) a +2 hunting sling of flaming (441 gold) a wand of iceblast (11) (450 gold) the +4 arbalest of Yllych {elec, rC+ rCorr} (1524 gold) Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. rC: It protects you from cold. rCorr: It protects you from acid and corrosion. [Shop] Jishamuy's Armour Boutique a +0 chain mail (58 gold) a +0 hat (52 gold) the +0 mask of the Dragon {Will+ Slay+3 SInv} (434 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. Will: It increases your willpower. a +0 chain mail (58 gold) a +0 scale mail (52 gold) a +0 chain mail (58 gold) a +0 ring mail (52 gold) a +0 leather armour (26 gold) a +0 robe (9 gold) the +0 ring mail of the Dragon {rF+} (234 gold) rF: It protects you from fire. a +0 robe (9 gold) a +0 ring mail (52 gold) [Shop] Ipomer's Assorted Antiques a +1 pair of gloves of archery (495 gold) a scroll of identify (60 gold) a lightning rod (4/4) (900 gold) a +0 vorpal arbalest (261 gold) a wand of iceblast (6) (300 gold) a +2 scale mail of cold resistance (630 gold) the +5 scimitar of Ranluc {vorpal, Dex+6} (1518 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+6). a scroll of teleportation (90 gold) (0, 0, D:7) a +0 robe (1, -18, D:7) a +0 triple crossbow of flaming (4, -14, D:7) a +0 spear (4, -5, D:7) a +0 quarterstaff (4, 5, D:7) the +0 chain mail "Bexisau" {rC+} rC: It protects you from cold. (6, -21, D:7) a +0 dagger of protection a +0 robe (7, -21, D:7) a +0 dagger (7, -20, D:7) a +0 dagger a +0 leather armour (8, -21, D:7) a +0 trident a +0 mace a +0 club a +0 chain mail a +0 dagger a +0 robe (9, -18, D:7) a +0 war axe (10, -21, D:7) a +0 club (11, -32, D:7) 16 bolts (16, -27, D:7) a +0 morningstar (16, -9, D:7) a book of the Senses (17, -30, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (18, -30, D:7) a +0 trident a +0 leather armour (33, -17, D:7) a +0 leather armour (41, -8, D:7) a +0 shortbow Level 8 of the Dungeon [Shop] Hijas's General Store a +1 hand axe of distortion (188 gold) a book of Sloth (468 gold) 11 sling bullets (71 gold) 13 stones (16 gold) (0, 0, D:8) a +0 giant club a +0 giant club (4, 10, D:8) a +0 whip (7, -1, D:8) a +2 dagger of venom a +0 robe a +0 club (8, 0, D:8) a +0 short sword (9, 0, D:8) a +0 trident (13, -9, D:8) a +0 club a +1 short sword of distortion (13, 12, D:8) a +0 falchion a +0 leather armour (14, -11, D:8) a +0 mace a +0 leather armour (16, 11, D:8) a +0 robe a +0 dire flail a +0 robe a +3 scimitar a +0 robe a +0 long sword (17, 11, D:8) a +0 robe a +0 flail (22, 22, D:8) a +0 scale mail (29, 20, D:8) a +0 quarterstaff (37, 4, D:8) a +0 flail (42, 12, D:8) a +0 great sword a +0 robe (43, 12, D:8) a +1 vorpal trident a +0 robe (44, 15, D:8) a +0 hand axe a +0 robe (45, 15, D:8) a +5 long sword a +0 robe Level 9 of the Dungeon [Shop] Qidauc's Antique Weapon Shop a +0 quarterstaff (120 gold) a +1 mace of protection (318 gold) a +0 hunting sling (45 gold) a +0 battleaxe (195 gold) a +3 morningstar of protection (654 gold) a +3 hand axe of freezing (672 gold) a +0 quarterstaff (120 gold) a +1 hunting sling of flaming (291 gold) the +9 staff of Wucad Mu {*channel} (3000 gold) It occasionally powers its wielder's spells, but with a chance of causing confusion or draining the wielder's intelligence. It becomes more likely to activate and less likely to backfire with increased Evocations skill. a +2 morningstar of protection (504 gold) (0, 0, D:9) a +0 dagger a +0 robe (2, 5, D:9) a +0 dagger a +0 robe (2, 6, D:9) a +0 flail (12, -18, D:9) a +0 robe a +0 great sword a +0 robe a +4 mace a +0 robe a +5 great sword (21, -4, D:9) a +0 scale mail (24, 10, D:9) a +0 rapier of electrocution (26, -23, D:9) a +0 great sword (27, -23, D:9) a +0 robe a +0 short sword (28, -23, D:9) a +0 robe a +1 battleaxe (28, -18, D:9) a +0 leather armour a +0 long sword (30, -21, D:9) a +0 cloak (38, 0, D:9) 13 gold pieces (39, 0, D:9) 15 gold pieces (43, -27, D:9) a +0 dagger a +0 robe (43, -7, D:9) a +0 dagger of venom (44, -27, D:9) a +0 dagger a +0 robe (44, -26, D:9) a +0 dagger a +0 ring mail (45, -4, D:9) a +0 club (46, -29, D:9) a +0 leather armour (46, -4, D:9) a +1 dagger of venom a +0 robe (47, -8, D:9) a +0 dagger (49, -18, D:9) a book of Callings Level 10 of the Dungeon (0, 0, D:10) a +0 arbalest (4, 7, D:10) a +0 shortbow (5, -21, D:10) a +0 leather armour (15, -27, D:10) a +0 troll leather armour (22, 3, D:10) 11 bolts (27, -13, D:10) a +0 spear (27, -8, D:10) a +0 tower shield (27, 3, D:10) a +0 club (27, 4, D:10) a +0 dagger a +0 robe (28, 3, D:10) a +0 flail a +0 hand axe (29, -13, D:10) a +0 trident (30, 3, D:10) a +0 dagger a +0 robe (39, -28, D:10) a +0 troll leather armour (40, -29, D:10) a +0 dagger (42, -23, D:10) a +0 dagger an orc corpse (skeletalised by now) Level 11 of the Dungeon (0, 0, D:11) a +0 chain mail (3, 6, D:11) 13 sling bullets (7, 3, D:11) the +1 flail of Cuumm {vorpal, +Rage rC+ Str+2 Dex-2} It inflicts extra damage upon your enemies. Str: It affects your strength (+2). Dex: It affects your dexterity (-2). rC: It protects you from cold. +Rage: It lets you go berserk. (9, 13, D:11) 11 gold pieces (11, 15, D:11) 18 gold pieces (23, -3, D:11) a +0 leather armour (28, 4, D:11) 25 stones (30, -1, D:11) a +0 trident (still there?) 3 boomerangs (still there?) a +0 chain mail (still there?) (30, 16, D:11) a +4 ring of protection (still there?) 22 gold pieces (still there?) (32, -3, D:11) an acid dragon corpse (skeletalised by now) (33, -4, D:11) a scroll of teleportation (34, 13, D:11) a wand of iceblast (5) (36, -5, D:11) a +0 cloak (36, 11, D:11) 21 arrows (37, 16, D:11) 14 gold pieces (40, 2, D:11) 8 gold pieces the Ecumenical Temple