Flure Level 1 of the Dungeon (0, 0, D:1) a +0 barding (10, 9, D:1) a +1 barding (13, 8, D:1) a +0 club (16, 10, D:1) a +0 dagger Level 2 of the Dungeon (11, -27, D:2) a +0 hunting sling (12, -27, D:2) a +0 dagger (34, -33, D:2) a +0 robe (43, -13, D:2) a +0 dagger (47, -21, D:2) 10 arrows (53, -25, D:2) a +0 scale mail (55, -27, D:2) a +0 hand axe (57, 6, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 whip (5, 5, D:3) 7 large rocks (7, 7, D:3) a +0 chain mail (23, -9, D:3) a +0 scale mail a +0 falchion (51, 36, D:3) a +0 war axe a +0 leather armour a +0 hand axe a +0 short sword (54, 1, D:3) a +0 falchion Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail a +0 dagger (5, 14, D:4) a +0 short sword (26, -8, D:4) a +0 hand axe (27, -22, D:4) a +0 mace (29, 20, D:4) a +0 leather armour (43, 11, D:4) a +0 club (47, 4, D:4) a +0 hand axe a +0 ring mail (48, 4, D:4) a +0 mace a +0 ring mail a +0 club (49, 4, D:4) a +0 club a +0 short sword (51, 10, D:4) a +0 short sword Level 5 of the Dungeon [Shop] Puggur's Book Boutique Sif Muna's Disquisition on the Excruciating Blaze (552 gold) Spells Type Level Known a - Stone Arrow Conjuration/Earth 3 no b - Mephitic Cloud Conjuration/Poison/Air 3 no c - Bolt of Magma Conjuration/Fire/Earth 5 no d - Lehudib's Crystal Spear Conjuration/Earth 8 no Ozocubu's Autobiography (288 gold) a book of the Hunter (312 gold) a book of Debilitation (264 gold) a book of Unlife (432 gold) a book of Geomancy (264 gold) a book of Touch (312 gold) Great Wizards, Vol. VII (360 gold) a Young Poisoner's Handbook (240 gold) a book of Alchemy (336 gold) a book of Power (504 gold) a book of Vapours (288 gold) [Shop] Hurghum's Magic Scroll Shoppe a scroll of teleportation (42 gold) a scroll of teleportation (42 gold) a scroll of teleportation (42 gold) a scroll of summoning (133 gold) a scroll of amnesia (49 gold) a scroll of teleportation (42 gold) [Shop] Tejocis's Book Emporium a book of Power (504 gold) a book of Spatial Translocations (312 gold) the Volume of Malediction and Heat (600 gold) Spells Type Level Known a - Ensorcelled Hibernation Hexes/Ice 2 no b - Dazzling Flash Conjuration/Hexes 3 yes c - Sticky Flame Conjuration/Fire 4 no d - Silence Hexes/Air 5 no e - Invisibility Hexes 6 no the Tome of the Snowflakes (552 gold) Spells Type Level Known a - Freezing Cloud Conjuration/Ice/Air 5 yes b - Simulacrum Ice/Necromancy 6 no c - Polar Vortex Ice 9 no a book of Blood (336 gold) a book of Dreams (336 gold) a book of Winter (408 gold) (0, 0, D:5) a +0 trident (2, 2, D:5) 2 potions of degeneration (6, 0, D:5) a +0 chain mail (20, 25, D:5) a +0 leather armour (35, 2, D:5) 20 arrows a +0 shortbow (38, 26, D:5) a +0 giant club Level 6 of the Dungeon [Shop] Hopneaw's Antique Armour Emporium a +0 chain mail (121 gold) a +0 pair of boots (121 gold) a +0 leather armour (54 gold) a +0 ring mail (108 gold) a +1 robe of willpower (342 gold) the +8 plate armour "Izoang" {-Tele +Inv Str+5 Dex+4} (2438 gold) Str: It affects your strength (+5). Dex: It affects your dexterity (+4). +Inv: It lets you turn invisible. -Tele: It prevents most forms of teleportation. a +2 leather armour of cold resistance (513 gold) a +0 leather armour (54 gold) a +0 robe (18 gold) a +2 ring mail of willpower (567 gold) (0, 0, D:6) a +0 robe (1, 0, D:6) a +0 whip of flaming a +0 robe (3, 7, D:6) a +0 robe a +0 battleaxe (8, 0, D:6) a +0 chain mail a +0 club a +0 spear a +0 club a +0 spear a +0 robe a +0 club (9, 0, D:6) a +0 flail (11, 20, D:6) a +0 scale mail (13, 1, D:6) 13 arrows a +0 shortbow (15, 1, D:6) 26 arrows (24, 25, D:6) a +0 flail (25, 23, D:6) a +0 chain mail (27, 6, D:6) a +0 pair of boots (27, 23, D:6) a +0 leather armour a +0 dagger (38, 23, D:6) 17 arrows (53, 19, D:6) a +0 chain mail (54, -1, D:6) a +0 whip (54, 0, D:6) a +0 whip (56, -3, D:6) a +0 club a +0 halberd (56, -2, D:6) a +0 dagger (56, -1, D:6) 24 arrows a +0 shortbow Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (9, -4, D:7) a +0 short sword (14, -23, D:7) 19 arrows (16, -3, D:7) a +0 mace (26, -39, D:7) a +0 spear (26, 4, D:7) a +0 spear (26, 5, D:7) a +0 spear a +0 ring mail (33, -4, D:7) a +0 ring mail (34, -2, D:7) a +0 ring mail a +0 whip (36, 9, D:7) a +0 club (36, 10, D:7) a +0 club a +0 flail a +0 leather armour (43, -8, D:7) a +0 dagger (46, -2, D:7) a +0 club (47, -2, D:7) a +0 leather armour a +0 war axe (55, -10, D:7) a +0 chain mail a +0 flail (58, -45, D:7) 15 arrows (59, -41, D:7) a +0 leather armour (59, 2, D:7) a +0 giant club (64, -4, D:7) a +0 hand axe a +0 leather armour Level 8 of the Dungeon [Shop] Ezijob's Antique Weapon Emporium a +2 vorpal spear (412 gold) the +7 war axe of the Whelk {drain, rC+ Int-5 Dex+5} (1382 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (-5). Dex: It affects your dexterity (+5). rC: It protects you from cold. a +0 spear (75 gold) a +0 mace (75 gold) a +4 spear of venom (640 gold) a +0 trident of freezing (207 gold) the +4 bardiche of the Skies Above {flame, *Slow rElec Str+4 Dex-4} (1115 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+4). Dex: It affects your dexterity (-4). rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. a +0 war axe (87 gold) a +0 hunting sling (37 gold) a +4 hunting sling of freezing (617 gold) the +8 scythe "Semiapp" {vamp, Str-5 Int+5} (1400 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (-5). Int: It affects your intelligence (+5). (0, 0, D:8) a +0 robe (22, 4, D:8) a +0 robe a +1 scimitar of protection (22, 19, D:8) a +0 mace (25, 4, D:8) a +0 robe a +0 dire flail (27, 14, D:8) 19 stones (28, 4, D:8) a +2 scimitar a +0 robe (28, 16, D:8) a +0 whip (28, 26, D:8) a +0 pair of boots a +0 hunting sling a +0 mace a +0 dagger (29, 4, D:8) a +0 war axe a +0 robe (30, 4, D:8) a +3 long sword of freezing a +0 robe (30, 26, D:8) 250 stones (32, 4, D:8) +0 steam dragon scales (32, 32, D:8) a +0 trident (33, 17, D:8) 23 stones (33, 25, D:8) a +0 leather armour (33, 32, D:8) a +0 leather armour a +0 short sword a +0 hand axe a +0 chain mail a +0 trident (35, 34, D:8) a +0 robe a +2 battleaxe (37, 33, D:8) a +0 robe a +4 hand axe of freezing a +0 robe a +0 dagger (54, -9, D:8) a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a +0 dagger of draining (0, 2, D:9) a +0 flail (1, 1, D:9) a +0 whip (5, 0, D:9) a +0 club (5, 1, D:9) a +0 club a +0 leather armour (12, 28, D:9) a +0 rapier (13, -3, D:9) a +0 rapier (13, 29, D:9) a +0 scale mail (15, 2, D:9) a +0 club a +0 spear (16, 6, D:9) a +0 dagger (25, 25, D:9) a +0 flail (27, -2, D:9) 9 arrows (29, 20, D:9) a +0 chain mail (32, 14, D:9) a +0 whip (32, 15, D:9) a +0 chain mail a +0 war axe (32, 16, D:9) a +0 leather armour a +0 dagger (35, 12, D:9) a +0 giant club (still there?) a +0 giant spiked club (still there?) (35, 14, D:9) a +0 dagger (35, 15, D:9) a +0 hand axe (36, 14, D:9) a +0 short sword (37, 19, D:9) a +0 falchion (38, 29, D:9) 17 stones (44, 45, D:9) a +0 quarterstaff (46, 8, D:9) a +0 robe a +3 scimitar of flaming (50, 6, D:9) a +0 giant spiked club a +0 giant spiked club (50, 27, D:9) a +2 falchion of holy wrath (50, 35, D:9) a +0 quarterstaff (58, 26, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (4, -9, D:10) 16 stones (11, -5, D:10) a +0 ring mail (11, -2, D:10) 17 arrows a +0 shortbow (15, -7, D:10) a +0 short sword (15, -4, D:10) 12 poisoned darts a +0 dagger (17, -5, D:10) 6 poisoned darts a +0 club (24, -12, D:10) a +0 short sword (24, -5, D:10) a +2 short sword of speed (28, -5, D:10) a +0 leather armour a +0 quarterstaff a +0 hunting sling (30, -24, D:10) 11 stones (34, -9, D:10) a +0 dagger (36, -10, D:10) a +0 scale mail (45, -10, D:10) 13 arrows (49, -30, D:10) 20 stones the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a stone (0, 2, Orc:1) a stone (1, 5, Orc:1) 18 gold pieces (2, 1, Orc:1) 5 large rocks (3, 3, Orc:1) a stone (3, 4, Orc:1) 23 gold pieces (4, 0, Orc:1) a stone (4, 2, Orc:1) 21 gold pieces (4, 5, Orc:1) the ring of the Tortoise {AC+8} [ring of protection] AC: It affects your AC (+8). (5, -3, Orc:1) a +0 leather armour a +2 short sword of holy wrath a +0 chain mail a +0 hand axe (5, 13, Orc:1) a +0 chain mail a +0 hand axe (6, -4, Orc:1) a +0 robe a +0 dagger (6, -2, Orc:1) a +0 chain mail a +0 hand axe a +0 leather armour a +0 falchion a +0 short sword (7, -3, Orc:1) a +0 whip a +0 dagger (11, 11, Orc:1) a +0 robe a +0 dagger a +0 leather armour a +0 hand axe (12, 2, Orc:1) a +0 ring mail a +0 falchion Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 club (still there?) 2 boomerangs (still there?) (11, -11, Orc:2) a javelin (15, -6, Orc:2) a +0 dagger (16, -7, Orc:2) a +0 flail (unseen) (16, -5, Orc:2) a +0 war axe (17, -6, Orc:2) a +0 chain mail (still there?) a +0 battleaxe (still there?) Level 1 of the Lair of Beasts (0, 0, Lair:1) 12 bolts (1, -11, Lair:1) a +0 buckler (2, -12, Lair:1) 19 stones (4, -5, Lair:1) 29 stones (19, 2, Lair:1) a +0 falchion (21, -5, Lair:1) a +0 robe (24, -9, Lair:1) a +0 leather armour (25, -9, Lair:1) a +0 giant spiked club (28, -4, Lair:1) 26 arrows (38, 7, Lair:1) a +0 quarterstaff Level 2 of the Lair of Beasts (0, 0, Lair:2) a javelin (2, -2, Lair:2) 2 javelins (2, -1, Lair:2) 2 javelins (3, -3, Lair:2) a javelin (3, 5, Lair:2) a wolf corpse (17, 44, Lair:2) a +0 long sword (23, 47, Lair:2) a +0 quarterstaff of freezing (28, 7, Lair:2) a +0 hat (29, 15, Lair:2) a scroll of identify (30, 16, Lair:2) a +0 flail (31, -2, Lair:2) a +2 leather armour of fire resistance (32, 1, Lair:2) 13 stones (40, 40, Lair:2) a +0 spear (41, 7, Lair:2) a +0 dagger (47, 49, Lair:2) 27 arrows (49, 6, Lair:2) a water moccasin corpse (skeletalised by now)