Flure Level 1 of the Dungeon (0, 0, D:1) a +0 buckler (9, 5, D:1) a +0 robe (14, -33, D:1) a +0 club (15, -3, D:1) a +0 ring mail (16, -41, D:1) a +0 club (16, -39, D:1) a +0 club (17, -22, D:1) a +0 dagger (19, -25, D:1) a +0 club (23, -13, D:1) a +0 robe (32, -31, D:1) a +0 robe (35, -32, D:1) a +0 robe (36, -21, D:1) a +0 ring mail (36, -19, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 whip a stone (7, 28, D:2) a +0 ring mail (18, 20, D:2) a +0 dagger (19, 2, D:2) a +0 dagger (19, 3, D:2) a +0 scale mail (20, 3, D:2) a +0 club (23, 33, D:2) a +0 dagger (25, 33, D:2) 2 stones (30, -7, D:2) 4 stones (32, -5, D:2) a +0 dagger 5 stones (38, -9, D:2) a +0 club (38, 15, D:2) a +0 scale mail (47, 3, D:2) a +0 dagger (49, 8, D:2) a +0 rapier (53, -6, D:2) a +0 short sword 5 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger of flaming (18, -29, D:3) a +0 whip a stone (19, -27, D:3) 4 stones (20, 0, D:3) a +0 chain mail (21, 10, D:3) a +0 hand axe a +0 scale mail (25, -11, D:3) a +0 dagger (43, 22, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +3 hand axe (13, 11, D:4) a +0 shortbow (28, 8, D:4) a +0 dagger (31, 8, D:4) a +0 dagger (31, 16, D:4) a +0 dagger (32, 17, D:4) a +0 leather armour (36, 35, D:4) a +0 club (41, 3, D:4) a +0 club (43, 2, D:4) a +0 dagger (46, 14, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 whip (2, -4, D:5) a +0 club a +0 leather armour (3, -3, D:5) a +0 giant club (8, -10, D:5) a +0 great sword (11, -22, D:5) a +0 club a +0 whip a +0 club (13, -3, D:5) a +0 leather armour (14, 13, D:5) a +0 dagger (15, 6, D:5) a +0 robe (15, 13, D:5) a +0 flail a +0 leather armour a +0 hand axe a +0 ring mail (18, -22, D:5) a +0 club a +0 scale mail (18, -18, D:5) a +0 dagger a +0 ring mail (18, 0, D:5) a +0 short sword (20, -21, D:5) a +0 dagger a +0 robe (25, -22, D:5) 3 potions of degeneration (26, -4, D:5) a +0 giant club (26, 3, D:5) a +0 sling (29, -22, D:5) a +0 shortbow (30, -15, D:5) a +0 whip (31, -1, D:5) a +0 dagger (38, 1, D:5) a +0 shortbow (40, -13, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 sling (3, 5, D:6) a +0 mace a +0 ring mail (6, -10, D:6) a +0 giant spiked club (7, 4, D:6) a +0 shortbow (17, 3, D:6) a +0 cloak (17, 13, D:6) a +2 dagger (18, 15, D:6) a +0 hammer (28, 19, D:6) a +0 ring mail (31, 5, D:6) a +0 dagger (31, 23, D:6) a +0 mace (38, 3, D:6) a +0 flail (40, 3, D:6) a +0 dagger (48, -15, D:6) a +0 short sword a +0 robe Level 7 of the Dungeon [Shop] Zed Bavy's General Store a +1 vorpal mace (149 gold) a +0 sling of freezing (61 gold) the +1 shortbow "Jyagoateal" {freeze, Dex+4} (335 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+4). a ring of fire (325 gold) a ring of flight (227 gold) (0, 0, D:7) a +0 ring mail a +0 flail a +0 plate armour a +0 dire flail (0, 2, D:7) a +0 trident (0, 4, D:7) a +0 hand axe a +0 robe (1, -1, D:7) a +4 trident a +0 robe a +0 hand axe (3, -1, D:7) a +0 robe a +3 falchion (3, 1, D:7) a +0 robe a +5 morningstar a +0 mace (4, 0, D:7) a +0 club (6, -3, D:7) a +0 plate armour a +0 scimitar (7, -24, D:7) a +0 club (7, -3, D:7) a +0 mace (16, -7, D:7) a +0 robe (19, -16, D:7) a +0 club (21, -13, D:7) a +0 robe a +0 dagger (23, -14, D:7) a +0 chain mail a +0 hand axe (24, -25, D:7) a +0 chain mail a +0 club (24, -24, D:7) a +0 chain mail a +0 club (25, -26, D:7) a +0 hand axe a +0 leather armour a +0 flail (25, -25, D:7) a +0 whip a +0 robe (25, -24, D:7) a +0 leather armour a +0 mace a +0 dagger a +2 dagger of venom a +0 dagger a +0 club (25, 2, D:7) a +0 rapier (27, -29, D:7) a +0 flail of protection (27, -28, D:7) a +0 hand axe a +0 plate armour a +0 battleaxe (27, -27, D:7) a +0 leather armour a +0 morningstar a +0 leather armour a +0 falchion a +0 war axe a +0 dagger a +0 robe a +0 dagger an orb of mayhem a +0 long sword a +0 robe (27, -26, D:7) a +0 hand axe (27, -25, D:7) a +0 robe a +0 dagger a +0 ring mail a +0 mace a +0 mace a +0 flail (27, -24, D:7) a +0 ring mail a +0 leather armour a +0 dagger (31, -26, D:7) a +0 hand axe (33, -16, D:7) a +0 short sword (36, -14, D:7) a +0 club (48, -24, D:7) a +0 halberd (49, -18, D:7) a +0 flail a +0 robe a +0 club (50, -19, D:7) a +0 club (51, -14, D:7) a +0 whip (52, -10, D:7) a +0 whip (53, -18, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) 2 potions of lignification (1, -24, D:8) a +4 mace (1, -9, D:8) a +0 leather armour (2, 0, D:8) a +0 club (2, 26, D:8) a +0 shortbow (6, -33, D:8) a +0 leather armour (8, -25, D:8) a +0 mace (13, -30, D:8) a +0 scale mail (14, -14, D:8) a +0 cloak (15, -27, D:8) a +0 leather armour (15, -17, D:8) a +0 short sword a +0 shortbow (16, 13, D:8) a potion of lignification (17, -10, D:8) a +0 leather armour a +0 quarterstaff a +0 sling (18, -12, D:8) a +0 spear (20, -10, D:8) a +0 spear (21, -10, D:8) a +0 spear a +0 spear (22, -9, D:8) a +0 spear Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (1, 0, D:9) a +0 short sword a +0 club a +0 whip a +0 dagger (7, 18, D:9) a potion of attraction (11, 32, D:9) a +0 giant club a +0 giant club (25, 31, D:9) a +0 dagger (33, -4, D:9) a +0 shortbow (37, 43, D:9) a +3 scimitar of flaming (still there?) a +0 robe (still there?) (48, 6, D:9) a +0 club (49, 6, D:9) a +0 dagger a +0 short sword a +0 dagger a +0 whip a +0 dagger a +0 dagger (50, 6, D:9) a +2 dagger of venom (51, 26, D:9) a +2 dagger of electrocution a +0 cloak Level 10 of the Dungeon (0, 0, D:10) a +2 rapier of protection (1, 38, D:10) a +0 ring mail (10, 32, D:10) a +0 leather armour (13, 3, D:10) a +0 dagger a +0 robe a +0 whip a +0 ring mail (14, 3, D:10) a +0 hand axe a +1 dagger of electrocution a +0 robe (23, -6, D:10) a +4 short sword of freezing a +0 robe (25, -7, D:10) a +2 great sword a +0 robe (25, -6, D:10) a +0 war axe a +0 robe a +0 dagger a +0 robe (27, 3, D:10) a +0 falchion (33, -4, D:10) a +0 mace a +0 hand axe a +0 leather armour a +0 hand axe a +0 club (34, -4, D:10) a +0 hand axe a +0 chain mail a +0 club a +0 mace a +0 falchion (34, -3, D:10) a +0 club a +0 falchion a +0 war axe a +0 chain mail a +0 flail a +0 flail a +0 dagger (35, -4, D:10) a +0 club a +0 leather armour (35, 5, D:10) a +0 short sword a +0 leather armour a +0 flail (36, -1, D:10) a +0 hand axe a +0 ring mail (36, 3, D:10) a +0 club a +0 glaive a +0 chain mail a +0 flail a +0 chain mail (36, 5, D:10) a +0 mace (37, 1, D:10) a +0 club a +0 leather armour (37, 4, D:10) a +0 whip a +0 chain mail a +0 short sword a +0 chain mail Level 11 of the Dungeon [Shop] Ekumn's Weapon Shoppe 4 stones (5 gold) 6 stones (7 gold) a +0 sling (19 gold) a +2 short sword of draining (226 gold) a +0 spear of pain (123 gold) a +0 trident (45 gold) a +0 shortbow (39 gold) 8 stones (10 gold) (0, 0, D:11) +0 acid dragon scales an acid dragon corpse (17, 30, D:11) a +0 rapier (25, 40, D:11) a +0 ring mail (28, 36, D:11) a +0 whip (29, 43, D:11) a -2 demon whip of venom (31, 16, D:11) a +0 long sword (36, 34, D:11) a +4 shortbow (38, 52, D:11) a +0 short sword (39, 26, D:11) a +0 robe (44, 5, D:11) a +0 trident (44, 27, D:11) a +0 spear (58, 33, D:11) the +6 dire flail of Pyromania {flame, rF- rN++ rCorr Dex+2} It burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+2). rF: It makes you vulnerable to fire. rN: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. the Ecumenical Temple