Flure Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (2, 8, D:1) a +0 dagger (14, 16, D:1) a +0 dagger (17, 20, D:1) a +0 dagger (23, 17, D:1) a +0 club (37, 12, D:1) a +0 flail (48, -10, D:1) a +0 robe (53, -12, D:1) a +0 dagger (58, 24, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Huliom's Weapon Shop a +0 halberd of freezing (101 gold) the +6 scimitar of Indomitability {drain, rElec rCorr Dex-2 Stlth-} (563 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (-2). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Stlth: It makes you less stealthy. a +0 mace (33 gold) the +0 staff of Battle (880 gold) It enhances your conjuration magic. It summons a battlesphere in combat, with strength depending on Conjurations skill. Its strikes trigger the battlesphere's blasts. a +0 hand axe (33 gold) a +2 scimitar of flaming (211 gold) a +0 dagger (22 gold) a +0 club (11 gold) (0, 0, D:2) a book of Flames (5, 2, D:2) a +0 whip (6, -7, D:2) a +0 club (18, 11, D:2) a +0 club (33, -8, D:2) a +0 short sword (36, 27, D:2) a +0 dagger (39, 13, D:2) a +0 rapier a +0 sling a +0 short sword a +0 club (41, -6, D:2) a +0 robe Level 3 of the Dungeon (13, 17, D:3) a +0 dagger (25, 9, D:3) a +0 leather armour (33, 16, D:3) a +0 leather armour a +0 flail (33, 17, D:3) a +0 leather armour a +0 dagger (36, 13, D:3) a +0 leather armour a +0 dagger (39, -10, D:3) a +0 dagger (40, -7, D:3) a +0 club Level 4 of the Dungeon (1, 1, D:4) a +0 club (22, -7, D:4) a scroll of noise (23, 11, D:4) a +0 short sword (24, -10, D:4) a +0 spear (27, 6, D:4) a +0 ring mail (27, 10, D:4) a +0 dagger (34, -11, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Puceopank's Antique Weapon Boutique a +5 vampiric great sword (1162 gold) a +2 scimitar of holy wrath (480 gold) the +4 halberd "Royshal" {vamp, *Noise +Blink rF+ rN++} (1500 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rF: It protects you from fire. rN: It greatly protects you from negative energy. +Blink: It lets you blink. *Noise: It may make noises in combat. a +0 sling (37 gold) a +4 arbalest (662 gold) a +0 trident (87 gold) a +0 falchion (75 gold) a +0 quarterstaff (100 gold) a +0 morningstar (100 gold) the +7 halberd of Defenestration {freeze, rPois Dex+4} (1545 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+4). rPois: It protects you from poison. (5, -1, D:5) a +0 whip a +0 ring mail (10, -22, D:5) a +0 ring mail (11, 6, D:5) a +0 ring mail (23, -15, D:5) a +0 whip (23, 6, D:5) a +0 club (28, -4, D:5) a +0 short sword (30, -7, D:5) a +0 falchion a +0 leather armour (31, -24, D:5) a +0 scale mail (39, 13, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (13, 22, D:6) an adder corpse (16, 32, D:6) an adder corpse (24, 21, D:6) an iguana corpse