FlurksSlurper the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, 8, D) a +2 dagger a ring of flight a +0 robe (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (10, 4, D) a +6 ring of strength a +6 ring of intelligence a lightning rod (4/4) (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} (61, 3, D) a +6 ring of dexterity (61, 8, D) a +2 quarterstaff of speed (62, 0, D) an amulet of faith (62, 8, D) a +2 rapier of draining (63, 0, D) a staff of conjuration (67, 0, D) the staff of fire "Epruilib" {rElec rF+ Str+7} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+7). rF: It protects you from fire. rElec: It insulates you from electricity. It falls into the 'Staves' category. It is a one-handed weapon. (70, 9, D) a +3 plate armour of willpower (71, 8, D) a +2 glaive of protection (71, 16, D) a +2 dagger of pain (71, 17, D) the +2 short sword "Uralup Qoaf" {freeze, rPois rCorr MP+9} rPois: It protects you from poison. MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. (71, 20, D) a +4 halberd a +0 robe (71, 26, D) a +1 spear of venom (unseen) (71, 27, D) a staff of air (unseen) (71, 30, D) 45 gold pieces (72, 8, D) the +5 war axe "Huoziugh" {drain, rElec} rElec: It insulates you from electricity. (72, 9, D) a +1 vampiric lajatang (72, 16, D) a +2 barding of fire resistance (72, 26, D) the ring of Xom's Fair Game {rPois rF+ Stlth+} [ring of poison resistance] rF: It protects you from fire. rPois: It protects you from poison. Stlth: It makes you more stealthy. (unseen) (72, 27, D) a ring of ice (72, 32, D) 72 gold pieces (73, 2, D) a +0 shortbow (73, 16, D) a +2 morningstar of protection (73, 22, D) a +3 long sword of freezing a +0 robe (73, 26, D) a book of Power (73, 27, D) the +1 scale mail of Poumyjiq {Fly} Fly: It grants you flight. (unseen) (74, 2, D) a +0 arbalest (75, 1, D) the +10 long sword of the Orcish Mines {venom, *Corrode +Blink rF+ rC+} rF: It protects you from fire. rC: It protects you from cold. +Blink: It lets you blink. *Corrode: It may corrode you when you take damage.