FlurksSlurper the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) a +2 dagger a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a ring of flight a +0 robe the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} (61, 0, D) a +1 chain mail of willpower (61, 8, D) a ring of resist corrosion (61, 16, D) the staff of cold "Tuyji" {rC+ rCorr} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC: It protects you from cold. rCorr: It protects you from acid and corrosion. It falls into the 'Staves' category. It is a one-handed weapon. (61, 18, D) a +0 scythe a +0 robe (61, 19, D) a +1 battleaxe of electrocution a +0 robe (61, 26, D) a staff of poison (62, 9, D) the +1 ring mail of the Stag {*Slow rF+++ Str-2 Slay+5} Str: It affects your strength (-2). Slay: It affects your accuracy & damage with ranged weapons and melee (+5). rF: It renders you almost immune to fire. *Slow: It may slow you when you take damage. (62, 16, D) a staff of conjuration (62, 17, D) a +3 dagger of venom (62, 23, D) a +0 short sword a +0 scale mail (62, 26, D) the +4 long sword "Zowew" {venom, rC- Int+3} Int: It affects your intelligence (+3). rC: It makes you vulnerable to cold. (63, 8, D) a +1 plate armour of poison resistance (63, 16, D) a +6 ring of dexterity (63, 21, D) a +0 club a +0 robe (64, 17, D) a +2 hand axe of holy wrath (64, 21, D) a +0 dagger a +1 robe of willpower (64, 23, D) a +2 flail of protection a +0 ring mail (64, 26, D) a +5 mace of protection (64, 27, D) a +4 war axe of flaming (65, 20, D) a +4 quarterstaff of chaos a +0 cloak (65, 26, D) the +5 dire flail of Noir {drain, Str+5} Str: It affects your strength (+5). (67, 0, D) a ring of positive energy (68, 0, D) a +3 shortbow of draining (69, 36, D) a +5 heavy glaive (unseen) (70, 8, D) a staff of conjuration (70, 9, D) a +1 scale mail of positive energy (70, 36, D) the +1 plate armour of the Game of Life {Int+3} Int: It affects your intelligence (+3). (unseen) (70, 37, D) the staff of fire "Qiroures" {rF+ rC- rCorr Int+4} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+4). rF: It protects you from fire. rC: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (71, 17, D) a +6 halberd (71, 22, D) a +0 shortbow (71, 36, D) the +3 robe of Clouds {*Thunder rCloud rElec} *Thunder: It occasionally creates storm clouds above nearby enemies. rCloud: It grants its wearer immunity to clouds. rElec: It insulates you from electricity. (unseen) (71, 37, D) a staff of fire (unseen) (72, 8, D) the +1 leather armour of the Wild Haggis {rF- rC+ Dex+4 Stlth+} Dex: It affects your dexterity (+4). rF: It makes you vulnerable to fire. rC: It protects you from cold. Stlth: It makes you more stealthy. (72, 20, D) a +0 shortbow (72, 21, D) a +0 trident (72, 26, D) a +0 scale mail of cold resistance (72, 36, D) a +0 heavy spear (unseen) (72, 37, D) a +2 leather armour of fire resistance (unseen) (73, 1, D) a +2 leather armour of fire resistance (73, 2, D) a +0 trident (73, 16, D) a staff of fire (73, 17, D) a +2 robe of willpower (73, 21, D) a +0 trident (73, 22, D) a +0 shortbow (73, 27, D) a +2 robe of willpower (73, 36, D) a +5 long sword of protection (unseen) (73, 37, D) the +7 captain's cutlass {speed, disarm} (unseen) (74, 3, D) a +0 war axe a +0 ring mail (74, 42, D) 45 gold pieces a +0 dagger a +0 robe (75, 42, D) 36 gold pieces a +0 falchion a +0 scale mail