FlurksSlurper the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling a +5 longbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand crossbow (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (10, 1, D) a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a ring of flight a +2 dagger (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} (61, 0, D) a +6 plate armour of ponderousness (61, 8, D) a staff of cold (62, 1, D) the staff of death "Rik Xoaroge" {rF+ rN+ Dex+5} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+5). rF: It protects you from fire. rN: It protects you from negative energy. It falls into the 'Staves' category. It is a one-clawed weapon. (62, 9, D) a +3 ring mail of fire resistance (62, 10, D) a +3 spear of freezing a +0 robe (67, 0, D) a +2 rapier of flaming (67, 2, D) a +0 scythe a +0 robe (67, 4, D) a +0 long sword a +0 robe (68, 4, D) a +0 club a +0 robe (70, 8, D) a +1 short sword of venom (70, 9, D) a staff of cold (71, 8, D) a staff of fire (71, 10, D) a +0 club (71, 11, D) a +0 dagger a +0 robe (71, 12, D) a +0 dagger a +0 robe (71, 16, D) a +4 scimitar of freezing (71, 22, D) a +0 short sword a +0 leather armour a +0 dagger a +0 robe (71, 26, D) the staff of earth "Valinu" {rElec Will+ Str+3} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+3). rElec: It insulates you from electricity. Will: It increases your willpower. It falls into the 'Staves' category. It is a one-clawed weapon. (unseen) (71, 27, D) 54 gold pieces a ring of protection from fire (72, 9, D) a +0 dagger a +0 robe (72, 13, D) a +0 hand axe a +0 ring mail (72, 16, D) a staff of poison (72, 19, D) a +0 club a +0 leather armour (72, 22, D) a +0 dagger a +0 leather armour a +0 falchion a +0 scale mail (72, 26, D) a wand of flame (8) (72, 27, D) a staff of cold (unseen) (72, 30, D) 45 gold pieces a +0 mace a +0 leather armour (73, 1, D) the +7 spear of Qoriod {elec, *Corrode rF+ Int+3} Int: It affects your intelligence (+3). rF: It protects you from fire. *Corrode: It may corrode you when you take damage. (73, 16, D) a +4 heavy dire flail (73, 17, D) a +2 falchion of holy wrath (73, 22, D) a +0 club a +0 scale mail (73, 26, D) a +0 vampiric dagger (unseen) (73, 27, D) a +3 antimagic shortbow (unseen) (74, 3, D) a +0 rapier a +0 robe