FlurksSlurper the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +10 dark maul {heavy} (10, 1, D) a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a ring of flight a +0 shortbow (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} (61, 1, D) a +0 long sword (61, 8, D) a staff of death (62, 0, D) the staff of death "Kogeakoo" {rN+ Int+2} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+2). rN: It protects you from negative energy. It falls into the 'Staves' category. It is a one-handed weapon. (62, 1, D) a +5 vampiric scimitar (62, 4, D) a +0 whip a +0 whip (62, 8, D) the +6 falchion "Giantslayer" {heavy, rPois Will+} rPois: It protects you from poison. Will: It increases your willpower. (62, 9, D) a +0 arbalest (62, 11, D) a +0 shortbow (62, 12, D) a +0 shortbow (63, 0, D) a +0 battleaxe of electrocution (63, 4, D) a +0 hand axe (63, 8, D) a +4 short sword of electrocution (63, 9, D) a +0 arbalest (67, 0, D) a +0 trident of freezing (69, 0, D) a staff of earth (unseen) (70, 8, D) a +1 buckler of positive energy (unseen) (70, 9, D) a wand of polymorph (6) (71, 8, D) a +1 halberd of pain (unseen) (72, 8, D) a wand of flame (10) (72, 9, D) a wand of roots (2) (75, 1, D) the +6 short sword "Tauphoj" {flame, Int+4 Stlth+} Int: It affects your intelligence (+4). Stlth: It makes you more stealthy. (unseen)