Foahim Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (-42, 2, D:1) a rat corpse (skeletalised by now) (1, 4, D:1) 14 stones (-34, 7, D:1) a +3 dagger (-30, 7, D:1) a bat corpse (skeletalised by now) (-35, 8, D:1) a stone (-49, 9, D:1) a rotting hobgoblin corpse (-31, 13, D:1) a +0 dagger a goblin corpse (skeletalised by now) (-3, 14, D:1) a +0 whip (-10, 20, D:1) 16 stones (4, 22, D:1) a +0 dagger (-35, 23, D:1) a +0 short sword a kobold corpse (skeletalised by now) (-35, 24, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (-32, 32, D:1) 13 bolts of flame (-11, 35, D:1) a +0 club (-25, 36, D:1) a +0 hand axe (-32, 38, D:1) a +0 robe (-4, 39, D:1) a +0 scale mail (-4, 41, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 15 bolts of flame (28, 2, D:2) a scroll of identify (1, 6, D:2) a rat corpse (-1, 8, D:2) a ball python corpse (0, 8, D:2) a +0 club (0, 15, D:2) a scroll of identify (14, 21, D:2) 15 stones (32, 21, D:2) a +0 war axe (34, 30, D:2) a +0 club (31, 43, D:2) a rat corpse (rotten by now) (19, 50, D:2) a +0 mace a +0 scale mail the human corpse of Terence (rotten by now) (28, 55, D:2) a giant newt corpse (rotten by now)