Foic Level 1 of the Dungeon (8, 15, D:1) a +0 club (13, -16, D:1) a cursed -2 club (16, -18, D:1) a +0 spear (16, 4, D:1) a +0 dagger (25, 24, D:1) 12 arrows (27, 21, D:1) a +0 club (31, 9, D:1) a +0 robe (33, 0, D:1) a +0 club (35, -2, D:1) 17 arrows (36, -1, D:1) a +0 whip (36, 5, D:1) a +0 mace (39, 0, D:1) a +0 club (39, 6, D:1) a +0 dagger (39, 7, D:1) a +0 dagger (41, 7, D:1) a cursed +0 chain mail Level 2 of the Dungeon (1, -12, D:2) a +0 whip a +0 leather armour (1, 0, D:2) a +0 club (3, 3, D:2) a +0 hand axe (27, -3, D:2) 24 arrows (27, 31, D:2) a +0 pair of gloves (33, 29, D:2) a +0 robe (50, 7, D:2) a +0 spear Level 3 of the Dungeon (3, -26, D:3) a +0 dagger (5, -22, D:3) a +0 flail (7, -13, D:3) a cursed -2 dagger (17, -10, D:3) a +0 dagger (19, -5, D:3) a +0 dagger (21, -16, D:3) a cursed -3 ring of intelligence a +0 war axe (22, -17, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (4, -39, D:4) a cursed -1 spear (9, -21, D:4) a +0 ring mail (27, 16, D:4) a +0 ring mail (28, 4, D:4) an orc corpse (29, -12, D:4) a +0 robe (31, -25, D:4) a +0 whip (32, -36, D:4) a +0 scale mail (32, -25, D:4) a +0 dagger a +0 leather armour (32, -24, D:4) a +0 dagger a +0 robe (33, 5, D:4) a +0 flail a +0 scale mail an orc corpse (35, 4, D:4) an orc corpse (35, 5, D:4) a +0 dagger a +0 robe (38, -30, D:4) a +0 club (38, 7, D:4) a +0 club (58, -14, D:4) a +2 trident of piercing (58, -1, D:4) a cursed -2 dagger (58, 2, D:4) a +0 dagger of protection (58, 3, D:4) a +0 club a +0 ring mail (59, 3, D:4) a +0 ring mail (61, -16, D:4) a +0 ring mail (61, 1, D:4) a +0 short sword Level 5 of the Dungeon [Shop] Woep's Weapon Shop a +6 blowgun (483 gold) a +2 mace of crushing (231 gold) 10 stones (14 gold) a +0 falchion (42 gold) 12 bolts (33 gold) a +0 short sword (42 gold) a +3 spear of freezing (313 gold) a +0 war axe (49 gold) a +0 dagger (28 gold) a +1 great sword of slicing (233 gold) the +9 quarterstaff of Xonluh {pain, MR+ MP+9} (1211 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (0, 0, D:5) an orc corpse (2, -17, D:5) a +0 dagger (3, -1, D:5) a +0 club (25, -14, D:5) a cursed +0 dagger