Foic Level 1 of the Dungeon (0, 0, D:1) a potion of curing (0, 37, D:1) 27 arrows (5, 32, D:1) a cursed -3 whip (9, 27, D:1) a +0 club (11, 27, D:1) a +0 club (13, 10, D:1) a ration (18, 23, D:1) a +0 short sword (19, 6, D:1) 22 arrows (21, 11, D:1) a +0 club (23, 10, D:1) a cursed -3 spear (37, 12, D:1) a +0 club (38, 0, D:1) a +0 spear (38, 41, D:1) a potion of might (39, 3, D:1) a +0 club (44, 24, D:1) a potion of lignification Level 2 of the Dungeon (0, 0, D:2) a ration (4, -4, D:2) a +0 whip a +0 falchion a +0 leather armour (8, 30, D:2) a +0 club (9, 30, D:2) a +0 ring mail (11, 19, D:2) 24 arrows (15, 7, D:2) a +0 club (21, 31, D:2) a cursed +0 robe (29, -6, D:2) a +0 club (35, 0, D:2) a +0 spear (42, 2, D:2) a +0 flail (43, 6, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) 2 potions of heal wounds (6, 7, D:3) a +0 dagger (15, 9, D:3) a +0 dagger (17, 17, D:3) 14 bolts (22, 9, D:3) a potion of resistance (37, -17, D:3) a +0 club a +0 robe of positive energy (38, -18, D:3) a +0 club (39, -18, D:3) a +0 club (41, -8, D:3) a +2 antimagic dagger a +0 spear Level 4 of the Dungeon [Shop] Zokkacog's Antique Weapon Boutique a +0 flail of protection (161 gold) a +0 war axe (91 gold) a +0 rapier (104 gold) a +0 dire flail (104 gold) a +0 quarterstaff (104 gold) a +0 hunting sling of flaming (122 gold) (0, 0, D:4) a +0 giant club (6, -15, D:4) 16 arrows (6, -10, D:4) 7 gold pieces (8, -10, D:4) 14 gold pieces (8, -9, D:4) 9 gold pieces (8, -8, D:4) 5 gold pieces (13, 2, D:4) 14 arrows (27, 6, D:4) a +0 flail a +0 leather armour (27, 28, D:4) a +0 falchion (29, 26, D:4) a +0 flail a +0 leather armour (33, 9, D:4) a +0 leather armour (34, 9, D:4) a +0 war axe a +0 chain mail (35, -10, D:4) a +2 falchion of electrocution a +0 dagger a +0 robe a +0 whip a +0 leather armour (37, 25, D:4) 16 bolts (40, -13, D:4) a ration (46, 34, D:4) 13 bolts (49, -2, D:4) 19 arrows (54, -11, D:4) a +0 leather armour (56, 35, D:4) a ration (61, 2, D:4) a +2 great sword of electrocution Level 5 of the Dungeon (0, 0, D:5) a potion of flight (0, 36, D:5) a +0 falchion (1, 7, D:5) a ration (5, 13, D:5) a +0 animal skin (6, 13, D:5) a +0 plate armour (10, 32, D:5) a cursed +0 plate armour (10, 34, D:5) a +0 hand axe (10, 35, D:5) a +0 leather armour (unseen) (10, 36, D:5) a ration (14, 22, D:5) a +0 quarterstaff (14, 26, D:5) a +0 giant spiked club (15, 37, D:5) a +0 short sword (17, 27, D:5) a potion of heal wounds (21, -9, D:5) a potion of curing (23, 29, D:5) a potion of might (23, 31, D:5) 2 steel tomahawks (27, 3, D:5) 15 arrows (29, 1, D:5) a +0 whip of freezing a +0 robe (35, 37, D:5) a potion of cancellation (42, 20, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Kunasm's Armour Boutique the +0 robe "Icetoh" {rElec} (176 gold) It insulates you from electricity. a cursed +0 pair of gloves (42 gold) the +6 plate armour of Yredelemnul's Scorn {MR+ Str-5 Stlth+} (694 gold) It affects your strength (-5). It affects your resistance to hostile enchantments. It makes you more stealthy. a +0 cloak (54 gold) a +0 leather armour (24 gold) a +0 cloak (54 gold) a +0 leather armour (24 gold) a +0 ring mail (48 gold) a +0 helmet (54 gold) a cursed +0 robe (1 gold) a +0 chain mail (54 gold) (0, 0, D:6) a ration (5, 18, D:6) a potion of curing (7, -2, D:6) a +0 giant spiked club (9, -2, D:6) a potion of brilliance (9, 15, D:6) a +0 spear (10, -14, D:6) a +0 dagger a +0 robe (10, 1, D:6) a +0 short sword a +0 ring mail (11, 12, D:6) 24 bolts (16, -8, D:6) a cursed +0 dagger a +0 leather armour a cursed -3 dagger a +0 robe (17, -8, D:6) a +0 hand axe (18, -8, D:6) a +0 vampiric short sword a +0 mace (20, -8, D:6) a +0 flail a +0 plate armour (22, -8, D:6) 2 potions of curing (23, 14, D:6) 2 potions of lignification a +0 trident a +0 leather armour (24, 14, D:6) a +0 chain mail a potion of might (29, 8, D:6) a +0 robe (34, 0, D:6) a cursed -1 falchion (34, 17, D:6) a +0 robe a +0 dagger (35, 2, D:6) a +0 club a +0 vampiric short sword a +0 robe a cursed -3 dagger a +0 robe (35, 8, D:6) a +0 buckler (35, 17, D:6) a +0 short sword a +0 leather armour a +0 flail a +0 plate armour a +0 flail a +0 hand axe (35, 18, D:6) a cursed +0 war axe (38, 6, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) an arrow (0, 1, D:7) a +0 shortbow 19 arrows (0, 9, D:7) the cursed +0 plate armour "Ocehelys" {rCorr Str+4 Int-2} It affects your strength (+4). It affects your intelligence (-2). It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (4, -1, D:7) a potion of curing (6, 13, D:7) 3 large rocks (7, 15, D:7) a +0 dagger (11, 13, D:7) a +0 long sword a +0 ring mail a +0 long sword a +0 ring mail (20, -13, D:7) 3 arrows (20, -10, D:7) a +0 hand axe a +0 shortbow 22 arrows (22, -25, D:7) a potion of brilliance (31, 8, D:7) a +0 dagger (unseen) (32, 3, D:7) 2 rations (32, 4, D:7) 2 rations Level 8 of the Dungeon (0, 0, D:8) a potion of curing (4, -8, D:8) a +0 buckler (10, -5, D:8) a +0 scale mail (13, 37, D:8) a +0 robe a +0 dagger (15, 40, D:8) a +0 whip (16, 6, D:8) a cursed -3 trident a +0 robe a potion of agility (16, 40, D:8) a +0 chain mail a +0 halberd (20, 6, D:8) a +0 dagger a +0 robe a +0 whip (29, 6, D:8) a +0 blowgun (30, 6, D:8) a +0 short sword a +0 short sword a +0 dagger (33, 8, D:8) a +0 giant club a +0 giant club (42, 5, D:8) a +0 spear (42, 6, D:8) a +1 chain mail of poison resistance (42, 19, D:8) a potion of brilliance (46, 0, D:8) a +0 giant club (46, 1, D:8) a +0 hand axe a +0 giant spiked club (46, 37, D:8) a potion of heal wounds (46, 38, D:8) a +0 giant club (50, 49, D:8) 19 arrows Level 9 of the Dungeon [Shop] Ynan's Book Boutique a book of the Tempests (910 gold) a book of Callings (390 gold) a book of Cantrips (260 gold) a book of Death (910 gold) a manual of Polearms (1435 gold) a book of Ice (845 gold) a book of Changes (325 gold) a book of Frost (455 gold) a book of Conjurations (390 gold) a book of Clouds (585 gold) a book of Changes (325 gold) a book of Frost (455 gold) (0, 0, D:9) a cursed -1 dagger (1, -2, D:9) a +0 hand axe a +0 flail (1, -1, D:9) a +0 leather armour a +0 giant spiked club a +0 giant spiked club a +0 war axe a +0 dagger (2, -3, D:9) a +0 club (3, 15, D:9) a +0 giant spiked club (3, 20, D:9) a +0 dagger (4, -3, D:9) a +0 flail (7, -21, D:9) a tomahawk a +0 dagger (8, -21, D:9) a +0 blowgun a cursed -2 flail a tomahawk a +0 blowgun a +0 dagger (9, -21, D:9) a +0 short sword (11, -21, D:9) a +0 dagger a +0 robe (12, -21, D:9) 5 tomahawks (13, -17, D:9) a +0 hand axe (14, -14, D:9) a +0 flail (16, -24, D:9) a +0 dagger a +0 robe (18, -21, D:9) a +0 flail a +0 chain mail (28, -15, D:9) a ration (38, -23, D:9) a ration (40, 5, D:9) a +0 club (46, -1, D:9) 3 javelins of penetration (50, -25, D:9) a potion of curing (51, -22, D:9) a +0 short sword (51, -20, D:9) a +0 club (54, -8, D:9) a +0 leather armour (55, -7, D:9) 13 bolts (58, 20, D:9) a ration Level 10 of the Dungeon (0, 0, D:10) 13 arrows (1, 34, D:10) an uncursed amulet of faith (1, 35, D:10) 2 javelins (8, 11, D:10) a +0 short sword (10, 29, D:10) a +0 great mace (13, 10, D:10) a +0 hand axe (16, 11, D:10) 2 tomahawks a +0 ring mail a +0 flail (18, 6, D:10) a +0 leather armour a +0 club (18, 8, D:10) a +0 giant spiked club (18, 9, D:10) a +0 short sword a +0 whip (19, 38, D:10) 29 arrows (19, 43, D:10) a +0 blowgun (23, -7, D:10) a +0 hand axe a +0 ring mail (25, 26, D:10) a ration (29, 42, D:10) a +0 chain mail (33, 8, D:10) a +0 chain mail (35, 10, D:10) a +0 dagger a +0 robe (35, 12, D:10) a +0 flail a +0 leather armour (38, 10, D:10) a +0 flail (38, 15, D:10) a +0 whip (39, 15, D:10) 18 bolts (42, 37, D:10) a +0 flail (42, 38, D:10) a cursed -1 leather armour a +0 dagger (44, 40, D:10) a +0 spear (44, 41, D:10) a +0 halberd (46, 40, D:10) a +0 spear (49, 2, D:10) a throwing net (49, 33, D:10) a +0 robe a +1 dagger of venom a +0 plate armour a +0 long sword (51, 18, D:10) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. (52, 2, D:10) 22 bolts (55, 33, D:10) an arrow (55, 34, D:10) an arrow (55, 35, D:10) an arrow (55, 36, D:10) an arrow (55, 38, D:10) 15 arrows a +0 shortbow (59, 18, D:10) a +0 scale mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a potion of heal wounds (3, 18, Lair:1) a +0 ring mail (3, 43, Lair:1) a ration (21, 29, Lair:1) 15 arrows (22, 29, Lair:1) a +2 quarterstaff of protection (23, 29, Lair:1) a scroll of remove curse (33, 38, Lair:1) a ration (35, 27, Lair:1) 11 arrows (50, 17, Lair:1) a +0 spear Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (1, 1, Lair:2) a +0 ring mail (1, 2, Lair:2) a +0 robe a +0 hand axe (3, 2, Lair:2) a +0 scimitar (9, -1, Lair:2) a potion of degeneration (12, -14, Lair:2) a wolf corpse (14, -3, Lair:2) 20 bolts (17, -13, Lair:2) a +0 trident (19, 24, Lair:2) a +0 ring mail (27, 1, Lair:2) a +0 mace (31, 3, Lair:2) a potion of haste (41, 13, Lair:2) a +0 pair of boots (42, -11, Lair:2) a potion of heal wounds Level 3 of the Lair of Beasts (0, 0, Lair:3) a porcupine corpse (skeletalised by now) (4, 3, Lair:3) 15 gold pieces (7, 5, Lair:3) 17 stones