Foic Level 1 of the Dungeon (2, 6, D:1) a +0 robe (5, 6, D:1) a stone (11, 9, D:1) a +0 scale mail (14, 14, D:1) a cursed -2 mace (14, 33, D:1) 17 stones (17, 11, D:1) 28 stones (20, 1, D:1) a cursed -1 club (32, 13, D:1) a +0 dagger (34, 9, D:1) 13 sling bullets (37, 30, D:1) a +0 club (42, 34, D:1) a +0 club (50, 33, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a +1 ring mail of cold resistance a potion of degeneration (27, -3, D:2) 21 sling bullets (30, -27, D:2) 17 stones (30, -21, D:2) a +0 club (38, -27, D:2) a cursed -2 dagger (39, -30, D:2) a +0 dagger (39, -8, D:2) a cursed -2 robe a +0 scythe (41, -8, D:2) a +0 giant spiked club (44, -4, D:2) a cursed -1 chain mail (50, -13, D:2) 20 arrows (55, -6, D:2) 9 poisoned needles Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (15, 0, D:3) a +0 flail a +0 scale mail (15, 1, D:3) a +0 dagger (17, -8, D:3) a +0 hand axe a +0 chain mail (19, -9, D:3) a +0 hand axe a cursed -3 flail a +0 scale mail (20, -9, D:3) 2 stones (20, 1, D:3) a +0 flail (21, -9, D:3) 3 stones (22, -9, D:3) a poisoned needle (23, -9, D:3) a +0 dagger (27, -9, D:3) a +0 whip a stone (27, -6, D:3) a poisoned needle (27, -5, D:3) 4 poisoned needles (27, -2, D:3) a poisoned needle (28, -7, D:3) a poisoned needle (28, -4, D:3) a +0 dagger a +0 leather armour (28, -3, D:3) a poisoned needle (29, -10, D:3) a +0 blowgun 10 poisoned needles (29, -3, D:3) a +0 short sword a cursed -2 mace a +0 leather armour (29, -2, D:3) a +0 club (29, -1, D:3) a +0 blowgun a +0 short sword 5 poisoned needles (29, 1, D:3) 13 bolts (32, 0, D:3) a +0 short sword of protection (33, 9, D:3) a +0 ring mail (42, 4, D:3) 2 stones (42, 10, D:3) a +0 club (42, 11, D:3) a +0 hunting sling a +0 club 27 stones a +0 short sword (53, 3, D:3) 23 stones (56, 1, D:3) a cursed -1 dagger (59, 1, D:3) a potion of degeneration Level 4 of the Dungeon (4, 32, D:4) a book of Changes (6, 22, D:4) a +0 chain mail a +0 morningstar (6, 23, D:4) a +0 robe a +0 dagger (9, 22, D:4) a +0 ring mail a +0 whip a +0 hand axe (13, 23, D:4) 14 sling bullets (16, 9, D:4) a +0 mace (17, 42, D:4) 17 stones (21, 22, D:4) a +2 antimagic mace (25, -2, D:4) 14 stones (25, 13, D:4) 20 bolts (25, 32, D:4) a +0 chain mail (26, 20, D:4) 17 stones (27, 40, D:4) a +0 club (28, 38, D:4) a +0 hand axe (29, 39, D:4) a +0 dagger a +0 robe (29, 41, D:4) a +0 flail (31, 41, D:4) a +0 club (34, 44, D:4) a +0 ring mail (35, 22, D:4) a +0 giant spiked club Level 5 of the Dungeon [Shop] Gastriruq's Antique Weapon Boutique the +4 broad axe "Dununasm" {drain, rElec MR+ MP-9 Int+5} (1152 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+5). It insulates you from electricity. It affects your resistance to hostile enchantments. It affects your magic capacity (-9). a +0 whip (75 gold) a +0 club (30 gold) a +1 long sword of holy wrath (399 gold) a +0 flail (105 gold) a +0 trident (105 gold) the +4 hand crossbow "Conservator" {venom, MR+ Dex+3} (1293 gold) It poisons the ammo it fires. It affects your dexterity (+3). It affects your resistance to hostile enchantments. a +1 war axe of flaming (399 gold) a +0 trident (105 gold) a +0 glaive (195 gold) a +0 arbalest (135 gold) a +0 morningstar (120 gold) the +4 dagger "Unufet" {drain, rElec rPois rC- Int-5} (729 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (-5). It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. a +5 vampiric whip (1035 gold) [Shop] Qoax's Book Boutique a book of Enchantments (600 gold) a book of Frost (420 gold) a book of Flames (420 gold) a book of Callings (360 gold) a book of Geomancy (420 gold) a book of Misfortune (240 gold) a book of Transfigurations (660 gold) a book of Maledictions (300 gold) the Grimoire of Heat (699 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Inner Flame Hexes/Fire 3 e - Bolt of Magma Conjuration/Fire/Earth 5 f - Fireball Conjuration/Fire 5 the Grimoire of Flight and Execration (499 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Poisonous Vapours Poison/Air 2 d - Confuse Hexes 3 e - Summon Guardian Golem Hexes/Summoning 3 f - Cause Fear Hexes 4 a book of Conjurations (360 gold) (3, -2, D:5) a +0 flail (4, -3, D:5) a +0 club (6, -4, D:5) a +0 whip (unseen) (14, -19, D:5) a +0 leather armour (14, -5, D:5) 2 arrows (15, -4, D:5) an arrow (16, -5, D:5) 2 arrows (still there?) an arrow (still there?) an orc corpse (still there?) (16, -4, D:5) an arrow (21, -6, D:5) a +0 leather armour (45, -9, D:5) a cursed -3 dagger