Dungeon Crawl Stone Soup version 0.30.0-10-gfe55d96785 (webtiles) character file. Game seed: 311753888025250007 57 Foic the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on May 14, 2023. Slain by a gnoll ... wielding a +2 flail of protection (5 damage) ... on level 1 of the Dungeon. The game lasted 00:04:31 (1619 turns). Foic the Conjurer (Deep Elf Conjurer) Turns: 1619, Time: 00:04:32 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 73% Magic: 7/9 EV: 12 Int: 24 God: Gold: 39 SH: 0 Dex: 13 Spells: 2/8 levels left rFire . . . h - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons h - a +0 short sword (weapon) Armour a - a +0 robe (worn) Jewellery i - a ring of see invisible Scrolls c - 2 scrolls of fear {unknown} e - a scroll of torment {unknown} g - a scroll of amnesia {unknown} Potions d - a potion of cancellation {unknown} f - 2 potions of flight {unknown} Skills: + Level 2.7 Dodging - Level 2.4 Stealth + Level 3.4 Spellcasting + Level 5.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Dazzling Flash Conj/Hex 34% N/A 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You see here a hobgoblin corpse. A gnoll comes into view. It is wielding a +0 club. There is a stone staircase leading up here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll shouts! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (82% to hit) The searing ray misses the gnoll. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll barely misses you. Without enough magic to sustain it, your searing ray dissipates. The gnoll hits you with a +2 flail of protection! The gnoll hits you with a +2 flail of protection! * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. Magic courses through your body. The gnoll misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +2 flail of protection (82% to hit) The searing ray hits the gnoll! The gnoll is almost dead. (Press . to maintain the ray.) The gnoll misses you. Your magical contamination has completely faded away. The searing ray misses the gnoll. The gnoll hits you with a +2 flail of protection. You die... ################### #.................. #.################# #.# #.# #.# ##### ##.####### #.... #..g.....# #.... # #..@.....# #.... # #........# #.... # ##'####### #.... # #.# #.### # #.# ######## #.# # #.# #......###'### ###############.# #......#...... ................# #......#...... ####################......#...... You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) A dart slug (D:1) 3 bats (D:1) An endoplasm (D:1) A giant cockroach (D:1) 5 hobgoblins 2 jackals (D:1) 3 kobolds (D:1) 7 ball pythons (D:1) A frilled lizard (D:1) 4 goblins 6 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Foic the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 417 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 436 | D:1 | Learned a level 2 spell: Searing Ray 457 | D:1 | Reached skill level 5 in Conjurations 1134 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/9 1196 | D:1 | Learned a level 3 spell: Dazzling Flash 1619 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_dark_side_of_the_moon, layout_basic D:2: layout_loops_ring, serial_shops, nicolae_shop_tiny_real_fake_doors, grunt_ministairs_3, kennysheep_generic_room_7 Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.6 Dodging | | 2.7 Stealth | | 2.4 Spellcasting | | 3.4 Action || total ---------------------------++------- Cast: Magic Dart || 52 Searing Ray || 4 Use: Potion || 1 Armour: Robe || 1 Dodge: Dodged || 6