Folks Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -20, D:1) a +0 club (4, -4, D:1) a +0 dagger 3 stones (5, 2, D:1) a +0 robe (9, -9, D:1) a +0 club (19, -25, D:1) 19 arrows (21, 3, D:1) a +0 club (32, -14, D:1) 16 stones (38, -9, D:1) a +0 centaur barding Level 2 of the Dungeon (0, 0, D:2) 20 stones (5, -12, D:2) a +0 robe (9, 26, D:2) a cursed -1 club (12, -8, D:2) a +0 dagger (21, 0, D:2) 17 sling bullets (21, 17, D:2) a +0 mace (36, 24, D:2) a +0 club (37, 33, D:2) a +0 club (43, -10, D:2) a +0 dagger a +0 leather armour (44, -10, D:2) a cursed -2 flail a +0 leather armour a +0 short sword a +0 flail a +0 scale mail (45, -2, D:2) a +0 club a +0 leather armour (52, 28, D:2) 13 stones (58, -16, D:2) 20 bolts (60, -20, D:2) 2 stones (61, -17, D:2) a +1 hunting sling of freezing a +0 club 16 stones Level 3 of the Dungeon (1, -14, D:3) 16 stones (12, -5, D:3) a +0 dagger (12, -1, D:3) a +0 club a +0 dagger a +0 robe a +0 whip (12, 1, D:3) a stone (12, 10, D:3) 15 arrows (14, -17, D:3) a +0 short sword (14, -16, D:3) a +0 flail (17, 12, D:3) a +0 club (18, -21, D:3) a +0 club (21, -18, D:3) a +0 club (27, -14, D:3) a +0 club (37, 3, D:3) a +0 whip a +0 club a +0 leather armour (38, -18, D:3) a +0 dagger (45, -9, D:3) 28 arrows (48, 3, D:3) a +0 whip Level 4 of the Dungeon [Shop] Osoprogh's Jewellery Shoppe an uncursed ring of resist corrosion (280 gold) a +4 ring of protection (504 gold) an uncursed ring of wizardry (420 gold) the ring "Gexeg" {MR- Int+6 Dex+3 Stlth-} (408 gold) [ring of attention] It affects your intelligence (+6). It affects your dexterity (+3). It affects your resistance to hostile enchantments. It makes you less stealthy. an uncursed ring of poison resistance (280 gold) a cursed amulet of inaccuracy (28 gold) a cursed ring of attention (63 gold) an uncursed amulet of harm (420 gold) an uncursed amulet of the gourmand (420 gold) an uncursed ring of protection from fire (350 gold) the amulet of Unoug {Acrobat *Contam rElec MP+9 Str+5} (949 gold) [amulet of the acrobat] It helps you evade while moving and waiting. It affects your strength (+5). It insulates you from electricity. It affects your magic capacity (+9). It causes magical contamination when unequipped. a cursed ring of teleportation (63 gold) an uncursed ring of fire (350 gold) a cursed ring of attention (63 gold) (0, 0, D:4) 19 stones (22, 6, D:4) a +0 scale mail (23, 23, D:4) a +0 club (23, 41, D:4) a +0 club (24, 31, D:4) 17 arrows (35, 36, D:4) a +0 dagger a cursed +0 robe (36, 37, D:4) a +0 club a +0 leather armour a +0 flail (59, 19, D:4) a +0 leather armour (60, 11, D:4) a +0 whip 3 tomahawks a +0 scale mail (60, 12, D:4) a +0 hand axe (60, 13, D:4) a +0 scale mail (61, 8, D:4) a tomahawk (61, 34, D:4) a +0 leather armour (64, -4, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 robe a +0 dagger (2, -19, D:5) 17 stones (4, -10, D:5) a +0 leather armour (4, -9, D:5) a +0 whip (5, -9, D:5) a +0 dagger a +0 robe (10, -24, D:5) a +0 hand axe (10, -9, D:5) 18 stones (11, -25, D:5) a cursed +0 hunting sling (12, 8, D:5) a +0 short sword (15, -24, D:5) a +0 leather armour (19, -9, D:5) 6 tomahawks (19, 11, D:5) 23 sling bullets (23, -8, D:5) a +0 robe (25, -24, D:5) a +0 ring mail (25, -19, D:5) 17 stones (32, -9, D:5) a book of Conjurations (42, -1, D:5) 25 stones (51, -12, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 pair of gloves (1, 15, D:6) a +0 mace (2, -6, D:6) 8 arrows (3, 23, D:6) a +0 robe (10, 13, D:6) a +2 pair of gloves (11, 29, D:6) a +0 leather armour a +0 short sword (12, 29, D:6) a +0 club (13, -6, D:6) a +0 dagger (14, -17, D:6) a +0 dagger (14, -5, D:6) a +0 robe a +0 dagger 4 tomahawks a cursed -3 mace (14, 35, D:6) a +0 leather armour (16, -7, D:6) a +0 scale mail a +0 dagger (16, -5, D:6) a +0 mace (16, -4, D:6) a +1 robe of magic resistance a +0 dagger (18, 3, D:6) a +0 spear a +0 robe (18, 4, D:6) 14 sling bullets (18, 32, D:6) a jackal skeleton (19, 3, D:6) 2 tomahawks (20, 13, D:6) 18 bolts (20, 28, D:6) a +0 robe a cursed +0 short sword (21, 29, D:6) a +0 robe (22, -8, D:6) a +0 war axe 14 stones a +0 plate armour (22, -5, D:6) a stone (22, -4, D:6) a stone (22, -3, D:6) 3 stones (23, 2, D:6) a +0 leather armour (23, 3, D:6) 7 arrows a +0 shortbow (23, 28, D:6) a cursed +0 robe a cursed +2 short sword (24, 28, D:6) a +0 robe (25, 17, D:6) a +0 club (25, 28, D:6) a cursed +0 quarterstaff (26, 13, D:6) a +0 leather armour a +0 war axe (27, 25, D:6) a +0 robe a +0 dagger (28, 19, D:6) a +0 short sword (36, 9, D:6) a +0 robe a +0 flail Level 7 of the Dungeon (4, 2, D:7) a jackal corpse (5, 23, D:7) a potion of degeneration (6, 2, D:7) a bullfrog corpse (7, 2, D:7) a jackal corpse (7, 3, D:7) a throwing net (8, 20, D:7) 13 gold pieces (9, 17, D:7) a scroll of teleportation (10, 0, D:7) 10 gold pieces