FollowTheCloud Level 1 of the Dungeon (0, 0, D:1) a stone (1, 0, D:1) a +0 dagger (2, 0, D:1) 3 stones (6, 21, D:1) a +0 club (15, 21, D:1) a +0 leather armour (20, 17, D:1) 13 arrows (23, -18, D:1) 21 bolts (31, 14, D:1) a +0 robe (40, -17, D:1) a +0 club (40, 4, D:1) a +0 dagger (40, 17, D:1) a +0 dagger (44, -16, D:1) a +0 naga barding (48, 1, D:1) a +1 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 robe (12, 2, D:2) 25 bolts (17, 1, D:2) a +0 pair of boots (25, 8, D:2) a +0 short sword (32, 37, D:2) a +0 whip (33, 23, D:2) a +0 whip a +0 short sword (33, 36, D:2) a +0 club (34, 16, D:2) a +0 club (40, 8, D:2) a cursed -3 club (41, 12, D:2) a +1 pair of boots Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 blowgun 6 poisoned needles (4, 15, D:3) 21 stones (6, -26, D:3) a +0 dagger a +0 robe (6, -17, D:3) a +0 leather armour (8, -2, D:3) a +0 club (13, -22, D:3) 19 stones (13, 12, D:3) 21 arrows (24, 9, D:3) a +0 dagger (41, 4, D:3) a +1 falchion of electrocution (43, 11, D:3) a +0 short sword (47, -19, D:3) a +0 scythe a +0 robe (47, -10, D:3) 5 stones (48, -17, D:3) 28 bolts (56, -15, D:3) a +0 dagger (56, -11, D:3) a +0 mace (57, -15, D:3) a +0 leather armour a +0 hand axe (60, 5, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (5, -19, D:4) a +0 flail (6, -7, D:4) 15 stones (6, -4, D:4) a +0 ring mail (7, -25, D:4) a +0 spear (7, -2, D:4) a +0 whip (9, -5, D:4) a +0 robe a +0 dagger (10, -25, D:4) a +0 flail (13, -4, D:4) 19 arrows (16, -44, D:4) 17 sling bullets (16, -39, D:4) 22 sling bullets (22, 3, D:4) a +0 robe a +0 dagger (24, 8, D:4) a +0 buckler (25, -4, D:4) a +0 mace (29, -11, D:4) the cursed +2 long sword "Goutwuru" {speed, Int+3} Attacks with this weapon are significantly faster. It affects your intelligence (+3). It has a curse placed upon it. (33, -38, D:4) 19 stones (36, -18, D:4) 20 stones (37, -7, D:4) a +0 falchion (40, -26, D:4) a +0 dagger a +0 robe (42, -27, D:4) a +0 leather armour (43, -27, D:4) a +0 mace a cursed +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 19 stones (9, -1, D:5) a +0 giant spiked club (14, 0, D:5) a +0 giant spiked club a +0 giant spiked club (37, 4, D:5) a +0 leather armour (38, 10, D:5) 19 stones (38, 16, D:5) a meat ration (41, 10, D:5) a +0 dagger a +0 robe (41, 13, D:5) a +0 scale mail (43, 11, D:5) a +0 club a +0 leather armour (44, 11, D:5) a +0 dagger a +0 robe (49, -9, D:5) 16 poisoned needles (54, 11, D:5) 19 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (13, -6, D:6) a +0 flail (14, -5, D:6) a +0 falchion a +0 dagger a +0 robe a cursed +0 plate armour a +0 halberd (17, 9, D:6) a +0 scale mail (19, 18, D:6) a +0 flail a tomahawk (20, 20, D:6) a tomahawk (22, 17, D:6) a tomahawk (22, 18, D:6) a +0 plate armour (23, -10, D:6) the +10 broad axe "Xiyzin" {flame, rF- Int+6 SInv Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+6). It makes you vulnerable to fire. It lets you see invisible. It makes you more stealthy. (23, 19, D:6) a +0 hand axe (23, 20, D:6) a +0 flail (23, 28, D:6) a cursed +0 rapier (24, 19, D:6) a +0 flail (25, -11, D:6) a +0 trident (25, 19, D:6) a tomahawk (27, 17, D:6) a tomahawk (27, 19, D:6) a +0 trident (28, -6, D:6) 16 bolts (29, 6, D:6) a +0 leather armour (29, 15, D:6) 4 tomahawks (30, 11, D:6) a +0 dagger a +0 chain mail (32, 11, D:6) a +0 morningstar (33, 28, D:6) 19 arrows (35, 14, D:6) 12 poisoned needles (36, 15, D:6) a meat ration Level 7 of the Dungeon (0, 0, D:7) 6 stones (3, -33, D:7) a +0 scale mail (19, -21, D:7) a +0 mace (21, -21, D:7) a +4 quarterstaff of chaos a +0 cloak (23, -31, D:7) a book of Misfortune (24, -30, D:7) a +0 robe (35, -33, D:7) 20 stones (37, -19, D:7) a +0 giant club (41, -31, D:7) a +0 leather armour Level 8 of the Dungeon [Shop] Okkaoc's Changing Room a book of Changes (325 gold) 3 mutagenic chunks of flesh (3 gold) a mutagenic chunk of flesh (1 gold) a book of Transfigurations (715 gold) the Handbook of Transformation (698 gold) Spells Type Level a - Passwall Transmutation/Earth 2 b - Sticks to Snakes Transmutation 2 c - Petrify Transmutation/Earth 4 d - Hydra Form Transmutation 6 a book of Transfigurations (715 gold) the +11 plutonium sword {*Contam Stlth-} (1300 gold) It causes magical contamination when unequipped. It makes you less stealthy. (0, 0, D:8) a meat ration (7, 13, D:8) 20 bolts (13, 13, D:8) 17 stones (19, 14, D:8) a +0 plate armour a +0 short sword (20, 17, D:8) a cursed -1 giant club a +0 giant club (21, 3, D:8) a +0 chain mail (22, 11, D:8) a +0 leather armour (25, 18, D:8) a +0 spear (27, 4, D:8) a +0 chain mail a +0 flail a +0 animal skin a +1 vampiric spear (27, 6, D:8) a +0 club (27, 7, D:8) a +0 robe a +2 dagger of holy wrath (27, 36, D:8) a +0 pair of gloves (28, 7, D:8) a +0 mace (28, 8, D:8) a cursed -3 club (30, 11, D:8) a cursed -2 giant club (30, 32, D:8) a +1 scimitar of flaming a +0 robe (31, 11, D:8) a +0 flail a stone (32, 11, D:8) a stone (33, 10, D:8) a stone (34, 11, D:8) 2 stones a +0 giant club (34, 12, D:8) a stone (36, 10, D:8) a +0 shortbow 12 arrows (37, 5, D:8) 19 stones (38, -1, D:8) 23 stones (38, 14, D:8) a +0 giant club (40, 20, D:8) 22 stones (42, 18, D:8) a +0 war axe a +1 chain mail of poison resistance (44, 0, D:8) a +0 leather armour (44, 18, D:8) a +0 whip (45, 17, D:8) a cursed -2 mace a cursed +0 leather armour a +0 dagger a +0 robe (53, 0, D:8) a +0 robe (59, 5, D:8) 24 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 giant spiked club (1, 13, D:9) a +0 short sword (1, 20, D:9) a +0 spear (3, 18, D:9) an uncursed staff of poison (6, 50, D:9) 20 stones (10, 1, D:9) a +0 giant club a +0 dagger a two-headed ogre corpse (skeletalised by now) an iguana corpse (skeletalised by now) (10, 50, D:9) a meat ration (12, 49, D:9) a +0 mace a +0 leather armour (15, 14, D:9) the +2 buckler "Apnau" {rElec} It insulates you from electricity. (18, 8, D:9) a +0 robe (18, 18, D:9) 26 stones (18, 19, D:9) a +0 leather armour (20, 42, D:9) a +0 dire flail a +0 giant club a two-headed ogre corpse (21, 2, D:9) a +0 giant club (23, 0, D:9) a +0 robe (29, 48, D:9) a stone (30, 58, D:9) an electric eel corpse (34, 48, D:9) a stone a +0 whip (35, 48, D:9) a +0 club 3 stones a +0 dagger a +2 short sword of venom (37, 8, D:9) an uncursed staff of earth (46, 43, D:9) a stone (49, 11, D:9) a +0 club (51, 11, D:9) a +0 ring mail a +0 whip (51, 41, D:9) a +0 dagger (52, 41, D:9) a stone (54, 41, D:9) a stone (57, 8, D:9) a +0 club (57, 11, D:9) a +0 club (58, 6, D:9) a +0 dagger a +0 robe (58, 43, D:9) a stone