Fonys Level 1 of the Dungeon (0, 0, D:1) a +0 club (11, -11, D:1) a +0 whip 3 stones (21, -21, D:1) a ring mail (23, -29, D:1) a +0 club (35, -28, D:1) 2 stones (41, -26, D:1) a +0 dagger a +0 club (41, -25, D:1) a +0 dagger a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 1, D:2) a staff of earth (7, 13, D:2) a +0 club (10, 15, D:2) 7 stones (16, -2, D:2) a +0 whip (20, 27, D:2) 4 boomerangs (21, 19, D:2) 4 stones (26, 15, D:2) a +0 flail (26, 32, D:2) a spear (27, 4, D:2) a +0 spear (27, 10, D:2) a +0 rapier (28, 31, D:2) a whip (29, 40, D:2) a +0 whip (31, -8, D:2) a +0 club a +0 robe (34, 26, D:2) a +0 ring mail (36, 5, D:2) a +0 helmet a +0 animal skin (38, 7, D:2) a +0 spear (39, 6, D:2) a +0 club a +0 sling (46, -2, D:2) a hammer (51, 0, D:2) a +4 quarterstaff of chaos (53, 14, D:2) a +0 club a stone Level 3 of the Dungeon (0, 6, D:3) Sif Muna's Atlas of Conflict (unseen) (8, -36, D:3) a +0 club (14, -24, D:3) 6 stones (14, -19, D:3) a scale mail (18, -25, D:3) 7 stones (19, 10, D:3) a dagger (20, -3, D:3) 5 stones (29, -31, D:3) a mace (31, -33, D:3) a leather armour (33, -1, D:3) a +0 short sword 7 poisoned darts (37, -10, D:3) a +4 falchion (44, -39, D:3) a dagger (48, -30, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 club (0, 7, D:4) a stone (1, 15, D:4) a ring mail (41, -3, D:4) a rapier Level 5 of the Dungeon [Shop] Raatwuc's Self-Improvement Boutique a manual of Stealth (880 gold) a manual of Armour (880 gold) a manual of Throwing (880 gold) a manual of Axes (880 gold) (0, 0, D:5) a +0 hand axe a +0 scale mail (1, 1, D:5) a +0 hand axe (2, 1, D:5) a +2 flail of protection a +0 ring mail a +2 war axe of freezing a +0 scale mail a +0 flail of protection a +0 ring mail (4, -17, D:5) 7 poisoned darts (still there?) a +0 dagger (still there?) (4, -15, D:5) a +0 club (5, -16, D:5) 7 poisoned darts a +0 short sword (5, -15, D:5) a +0 flail (11, 7, D:5) a hand axe (13, 4, D:5) a +0 club (14, 3, D:5) a +0 hand axe (14, 4, D:5) a +0 dagger a +0 robe (14, 5, D:5) a +0 dagger (18, 19, D:5) a +0 flail a boomerang (29, -6, D:5) a +0 dagger a boomerang a +0 ring mail a +0 club a +0 whip a +0 leather armour a +0 club a +0 ring mail (29, -4, D:5) a +0 falchion a +0 ring mail (30, -6, D:5) a +0 dagger a boomerang a +0 leather armour (31, -5, D:5) a +0 dagger a +0 robe (33, 24, D:5) a +0 robe (34, -10, D:5) a robe (34, 23, D:5) a +1 vorpal scythe Level 6 of the Dungeon [Shop] Tafoppul's Armour Boutique a +0 scale mail (48 gold) the +2 robe of Sulaploz {rPois rC+ Dex+4 SInv} (498 gold) Dex: It affects your dexterity (+4). rC: It protects you from cold. rPois: It protects you from poison. SInv: It lets you see invisible. If you switch to wearing this armour, your AC would decrease by 2 (17 -> 15). a +0 leather armour (24 gold) a +2 pair of gloves (198 gold) a +0 scale mail (48 gold) a +0 robe (8 gold) the +3 chain mail of Fun and Games {Contam rElec rC++ Stlth+} (578 gold) rC: It greatly protects you from cold. rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. Stlth: It makes you more stealthy. a +0 scale mail (48 gold) a +1 scale mail of poison resistance (156 gold) [Shop] Koesoff's Gadget Gallery a wand of charming (4) (115 gold) a phial of floods (480 gold) a phantom mirror (480 gold) a wand of quicksilver (4) (unknown) (201 gold) a box of beasts (480 gold) a box of beasts (480 gold) a phantom mirror (480 gold) a lightning rod (4/4) (360 gold) (6, -13, D:6) a +0 club (7, -11, D:6) a +2 spear of freezing (9, -11, D:6) a +0 leather armour a +0 club (9, -9, D:6) a +0 short sword (10, -9, D:6) a +0 dagger (11, -11, D:6) a +0 halberd (15, 19, D:6) 7 stones (20, -3, D:6) a +0 flail a +0 club a +0 leather armour (20, -1, D:6) a +0 giant club (20, 10, D:6) a robe (21, -3, D:6) a +0 whip (21, -1, D:6) a +0 hand axe (34, 21, D:6) a +0 robe a +0 dagger (35, -14, D:6) a flail (35, 21, D:6) a +0 sling a +0 leather armour 2 boomerangs a +0 mace (35, 22, D:6) a +0 hand axe (40, 10, D:6) a +2 robe (43, 11, D:6) a +0 leather armour (44, 3, D:6) an orb of guile (44, 12, D:6) a +0 giant spiked club (44, 14, D:6) a +0 club (49, 11, D:6) a +0 robe (50, 11, D:6) a +0 falchion a +0 robe (50, 12, D:6) a +0 robe a +3 short sword a +4 spear (51, 11, D:6) a +0 war axe a +0 robe a +0 robe (51, 12, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 club (1, -1, D:7) a +0 short sword (4, -4, D:7) a +0 falchion (5, 22, D:7) a +0 spear (6, 15, D:7) a +0 dagger (10, 17, D:7) a +0 club (15, 15, D:7) a short sword (16, 2, D:7) the +1 chain mail of Sif Muna's Approval {rPois Int+3} Int: It affects your intelligence (+3). rPois: It protects you from poison. (23, 21, D:7) a +0 club (30, 22, D:7) a +0 club (30, 23, D:7) a stone a +0 short sword (31, 21, D:7) a +0 dagger (31, 22, D:7) 8 poisoned darts a +0 dagger (34, 11, D:7) a +0 dagger (34, 12, D:7) a +0 club a +0 ring mail a +0 robe (35, 11, D:7) a +0 robe (35, 12, D:7) a +0 whip a +0 dagger (35, 17, D:7) a +0 club a +0 ring mail (36, -1, D:7) a +0 shortbow (36, 17, D:7) a +0 dagger a +0 robe (36, 19, D:7) a +0 whip a boomerang (37, 4, D:7) the +1 chain mail of Bedevilment {Int+4 Dex+2} Int: It affects your intelligence (+4). Dex: It affects your dexterity (+2). (37, 17, D:7) a +0 dagger a +0 robe (37, 18, D:7) a +0 flail (40, -4, D:7) a +0 club (40, 0, D:7) a +0 club (41, -1, D:7) a +0 leather armour a +0 hand axe (41, 1, D:7) a +0 hand axe (41, 27, D:7) a +0 chain mail (53, 20, D:7) a +0 robe (53, 21, D:7) a +0 halberd a +0 robe (53, 22, D:7) a +3 hand axe a +0 robe a +3 mace (53, 23, D:7) a +0 war axe a +0 robe (53, 26, D:7) a +0 trident (53, 28, D:7) a +0 robe Level 8 of the Dungeon (0, 29, D:8) a +0 chain mail a +0 scimitar (1, 29, D:8) a +2 vorpal mace a +0 robe a +0 dagger (1, 30, D:8) a +0 robe a +0 dagger (3, 28, D:8) a +0 shortbow (7, 36, D:8) 3 poisoned darts (13, 0, D:8) a whip (17, 14, D:8) a +0 short sword a +0 robe (18, 15, D:8) a +0 mace a +0 ring mail (19, 20, D:8) a +0 war axe 2 silver boomerangs a +0 chain mail (20, 19, D:8) a +0 troll leather armour (26, 5, D:8) a +0 giant spiked club (27, 5, D:8) a +0 giant club (29, 35, D:8) a +0 whip (31, 26, D:8) a +0 spear (31, 28, D:8) a +0 spear a +0 kite shield a +0 ring mail (32, 29, D:8) a +0 spear (35, 18, D:8) a scale mail (36, 19, D:8) 3 poisoned darts (43, 23, D:8) the +0 chain mail "Qeryatur" {rElec Int+3} Int: It affects your intelligence (+3). rElec: It insulates you from electricity. (45, -4, D:8) a +0 hand axe (45, -3, D:8) a +0 robe (46, -5, D:8) a +3 falchion (46, -4, D:8) a +0 scimitar (46, -3, D:8) a +0 robe (46, -2, D:8) a +0 robe (47, -5, D:8) a +0 robe a +0 morningstar (47, -4, D:8) a +0 robe (47, -3, D:8) a +3 hand axe (49, 31, D:8) a dagger (55, 14, D:8) a +2 cloak a +0 short sword (56, -4, D:8) a ring mail Level 9 of the Dungeon [Shop] Taipsong's Antique Armour Shop a chain mail (135 gold) a leather armour (60 gold) a cloak (135 gold) a chain mail (135 gold) a tower shield (135 gold) the +2 hood of the Assassin {Detection Stab+ Stlth++} (1800 gold) It allows the wearer to sense nearby creatures. It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any weapon. Stlth: It makes you much more stealthy. If you switch to wearing this armour, your AC would remain unchanged. a leather armour (60 gold) a ring mail (120 gold) (0, 0, D:9) a +0 short sword a +0 ring mail (0, 1, D:9) a +0 dagger a +0 robe (3, 2, D:9) a +0 short sword a +0 ring mail (8, 2, D:9) an amulet of the acrobat (11, -11, D:9) an amulet of the acrobat (14, 6, D:9) 4 large rocks (16, -11, D:9) a ring of resist corrosion (18, -15, D:9) a +0 mace (31, -8, D:9) a chain mail (32, -13, D:9) 20 gold pieces (32, -5, D:9) Maxwell's Memoranda (34, -11, D:9) a scroll of blinking (48, -4, D:9) 6 stones Level 10 of the Dungeon [Shop] Tesug's Weapon Boutique a +0 great sword (84 gold) a +0 club (13 gold) 9 stones (11 gold) the +9 spear of Arrival {holy, SInv} (800 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. SInv: It lets you see invisible. a +0 whip (32 gold) 5 stones (6 gold) a +0 quarterstaff (52 gold) a +0 rapier (52 gold) (0, 0, D:10) a +0 club a +0 leather armour (3, -9, D:10) a +0 whip (6, -29, D:10) a +0 whip (6, -28, D:10) a +0 robe a +0 dagger a +0 halberd (7, -28, D:10) a +0 plate armour a +0 long sword (8, -27, D:10) a +0 club (8, 4, D:10) a +0 scale mail (8, 6, D:10) a +0 trident (9, -28, D:10) a +0 leather armour a +0 short sword (9, -3, D:10) a +0 club (9, 1, D:10) a +0 dagger (9, 5, D:10) a +0 ring mail (10, 4, D:10) a +0 whip (10, 5, D:10) a +0 trident (12, -1, D:10) a +0 whip (13, -2, D:10) a +0 whip (13, 0, D:10) a +0 spear (13, 1, D:10) a +0 club a +0 leather armour a +0 chain mail (14, -23, D:10) a +0 leather armour a +0 club (16, -6, D:10) a +0 glaive (16, -3, D:10) a +0 spear (17, -24, D:10) a +0 club (18, -5, D:10) a +0 plate armour (19, -25, D:10) a +0 ring mail a +0 dagger (19, -23, D:10) 2 stones (20, -29, D:10) a +0 club a +0 club (20, -28, D:10) a +0 hand axe a +0 leather armour a +0 falchion a boomerang a +0 short sword a +0 leather armour a +0 club (20, -27, D:10) a +0 hand axe a +0 mace (21, -28, D:10) a +0 hand axe a +0 hand axe a +0 trident a +0 flail a +0 club (22, -44, D:10) 5 poisoned darts a +0 short sword (22, -41, D:10) 3 stones a +0 short sword (22, -28, D:10) a +0 vorpal hand axe (22, -27, D:10) a +0 flail (23, -42, D:10) a stone a +0 short sword (23, -41, D:10) 3 stones a +0 dagger (23, -4, D:10) a +0 flail (24, -4, D:10) a +0 flail (28, -30, D:10) 5 stones (29, -11, D:10) 9 stones (30, -25, D:10) a +0 spear a +0 ring mail a +0 buckler (37, -19, D:10) a +0 dagger (43, -30, D:10) a +0 spear a +0 animal skin (50, -33, D:10) a +2 trident of venom Level 11 of the Dungeon (0, 0, D:11) 2 potions of degeneration (4, 6, D:11) 6 stones (6, -7, D:11) a +0 shortbow a +0 plate armour a +0 short sword (7, -7, D:11) a +0 robe a +0 dagger a +0 vorpal hand axe a +0 ring mail a +1 flail of draining (8, -9, D:11) a +0 whip (8, 2, D:11) a robe (14, -36, D:11) 3 large rocks (17, 21, D:11) a quarterstaff (23, -2, D:11) a +0 morningstar (26, -25, D:11) a spear (26, -21, D:11) a ring of ice a +6 ring of strength a ring of ice a +0 quarterstaff of freezing a +1 robe of cold resistance (43, -24, D:11) a club (48, -20, D:11) a +0 giant spiked club a +0 giant spiked club (50, 12, D:11) 6 stones (58, -38, D:11) 2 stones (64, 19, D:11) a chain mail (66, 21, D:11) a +0 giant club a +0 giant club Level 12 of the Dungeon (0, 0, D:12) a +0 giant club a +0 giant club (38, 44, D:12) a staff of poison (41, 22, D:12) a +0 chain mail a +0 war axe (41, 24, D:12) a +0 chain mail a +0 hand axe (42, 22, D:12) a +2 whip of venom (43, 22, D:12) a +0 flail (43, 23, D:12) 3 boomerangs a +0 club (45, 7, D:12) a +0 shortbow (50, 47, D:12) a +0 short sword (53, 3, D:12) a +0 mace (54, 43, D:12) a +0 halberd (56, 44, D:12) a +0 shortbow Level 13 of the Dungeon (0, 0, D:13) a +0 dagger (7, 6, D:13) a +0 giant club a +0 giant club (14, 3, D:13) a +0 shortbow (18, -1, D:13) a +0 shortbow a +4 shortbow (18, 0, D:13) a +0 shortbow (19, -19, D:13) the +0 pair of boots of Least Resistance {Will- Dex+5} Dex: It affects your dexterity (+5). Will: It decreases your willpower. (19, -15, D:13) a +2 dire flail (19, -9, D:13) a +0 chain mail (19, -1, D:13) a +0 shortbow (20, -6, D:13) a +0 plate armour (20, -1, D:13) a +0 shortbow (20, 2, D:13) the +5 ring mail of Cynicism {-Cast rF+ Slay+3 SInv} Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rF: It protects you from fire. SInv: It lets you see invisible. -Cast: It prevents spellcasting. (23, -12, D:13) a potion of curing (24, -12, D:13) a potion of heal wounds (25, -12, D:13) a manual of Unarmed Combat (25, 8, D:13) a +0 robe a +0 dagger a +0 robe a +0 dagger (25, 9, D:13) a +0 giant club a +0 giant spiked club a +0 club (25, 21, D:13) a +0 war axe (26, -12, D:13) Moatanna's Guidebook on Damage Dealing (unseen) (26, 8, D:13) a +0 dagger a +0 war axe (26, 21, D:13) a +0 ring mail (27, -12, D:13) a scroll of teleportation (29, -23, D:13) 2 poisoned darts (31, -25, D:13) a +0 plate armour (31, -24, D:13) a +0 great mace (36, -16, D:13) a +0 giant club a +0 giant club (37, -23, D:13) a +0 dire flail (40, -26, D:13) a +0 chain mail (40, -24, D:13) a +0 war axe (41, -24, D:13) a +1 war axe of venom (41, -20, D:13) 3 large rocks (42, -28, D:13) a great sword (43, -25, D:13) a +2 war axe a +0 chain mail a +0 tower shield (44, -28, D:13) a glaive (44, -7, D:13) a +0 shortbow (44, -3, D:13) a +0 shortbow (45, -8, D:13) a +0 shortbow (46, 9, D:13) a +0 battleaxe a +3 plate armour (48, -4, D:13) a +0 shortbow (49, -16, D:13) a +0 spear a +0 scale mail (49, -4, D:13) a +0 shortbow (50, -28, D:13) a tower shield (50, -14, D:13) a +0 kite shield (50, -1, D:13) a +0 arbalest (52, -28, D:13) a +3 glaive Level 14 of the Dungeon (0, 0, D:14) the +0 cloak of the Breadfruit {rC+} rC: It protects you from cold. If you switch to wearing this armour, your AC would decrease by 2 (17 -> 15). (3, 10, D:14) a pair of gloves (10, 9, D:14) a ring mail (13, 29, D:14) a potion of attraction (21, -14, D:14) an amulet of the acrobat (26, -14, D:14) a ring of magical power a +6 ring of dexterity (38, 17, D:14) 2 potions of attraction (51, 28, D:14) a flail (54, -1, D:14) a leather armour (54, 23, D:14) a +0 whip a +0 leather armour (56, 27, D:14) a halberd (57, 24, D:14) a +0 short sword a +0 leather armour (57, 26, D:14) a +0 dagger a +0 robe Level 15 of the Dungeon (0, 0, D:15) a robe (4, -22, D:15) a battleaxe (5, 4, D:15) a +0 shortbow (8, -24, D:15) 8 stones (12, -23, D:15) a +0 shortbow a +0 shortbow (12, 0, D:15) a +0 scimitar of flaming (13, -23, D:15) a +0 shortbow (16, -40, D:15) a falchion (19, -1, D:15) an amulet of guardian spirit (28, -1, D:15) a +0 whip a +0 robe (33, -17, D:15) a rapier (48, -13, D:15) 13 gold pieces (48, -12, D:15) a runed leather armour (unseen) (48, -11, D:15) a scroll of fear (48, -10, D:15) a book of Lightning (48, -9, D:15) 15 gold pieces (48, 17, D:15) 6 boomerangs (56, 9, D:15) a +0 long sword 3 boomerangs (60, -9, D:15) a great sword the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Roej's Book Shoppe a book of Dangerous Friends (560 gold) a book of Party Tricks (224 gold) a book of the Spheres (756 gold) a book of Storms (448 gold) a manual of Long Blades (1120 gold) a book of Cantrips (168 gold) (0, 0, Orc:1) a +0 giant club a +2 scimitar of flaming a +0 robe (6, -10, Orc:1) a +0 dagger a +0 robe (7, -11, Orc:1) a +0 scimitar a +0 chain mail (9, -13, Orc:1) a +0 flail a +0 chain mail (10, -14, Orc:1) 5 large rocks (10, -13, Orc:1) a +0 dagger a +0 robe a +0 dagger a +0 robe (11, -14, Orc:1) a +0 dagger a +0 robe (12, -14, Orc:1) a +0 dagger (12, -6, Orc:1) a +0 club (13, -6, Orc:1) a +0 whip (14, -18, Orc:1) a +0 giant spiked club (15, -8, Orc:1) a +0 spear (16, -6, Orc:1) a +0 whip Level 2 of the Orcish Mines [Shop] Jonn's Book Shop a book of Armaments (468 gold) a book of Transfigurations (520 gold) a book of the Senses (416 gold) a book of Debilitation (260 gold) a book of Party Tricks (208 gold) a book of the Sky (572 gold) Maxwell's Memoranda (494 gold) [Shop] Supid's Antique Weapon Shoppe a long sword (87 gold) a long sword (87 gold) a hand axe (75 gold) a flail (87 gold) a dagger (50 gold) a long sword (87 gold) a glowing short sword (150 gold) [Shop] Tokhelid's Antique Weapon Shoppe a bloodstained sling (260 gold) a mace (120 gold) a whip (100 gold) a runed longbow (380 gold) a glowing spear (240 gold) a shimmering trident (340 gold) [Shop] Haacyec's Antique Weapon Boutique a spear (81 gold) a runed great sword (256 gold) a scimitar (108 gold) a glowing halberd (189 gold) a trident (94 gold) a morningstar (108 gold) a rapier (108 gold) the +11 plutonium sword {Contam Stlth-} (2700 gold) It occasionally inflicts wild transmutation effects on those it strikes, inflicting malmutation or extra damage, or polymorphing them into a new form. Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. a falchion (81 gold) a long sword (94 gold) a jewelled short sword (216 gold) a spear (81 gold) [Shop] Nogad's General Store a +2 ring mail of fire resistance (294 gold) a +0 helmet (63 gold) a scroll of brand weapon (133 gold) 6 curare-tipped darts (50 gold) a +1 short sword of holy wrath (173 gold) (3, -15, Orc:2) a +0 giant spiked club (4, -20, Orc:2) a +1 dire flail of holy wrath a +0 giant club (4, -19, Orc:2) a +0 robe a +0 club (4, -18, Orc:2) a +0 dire flail a +0 giant club (4, -17, Orc:2) a +0 giant club (4, -16, Orc:2) a +0 giant spiked club (4, -3, Orc:2) a +0 giant club (5, -20, Orc:2) a +0 giant club (5, -18, Orc:2) a +0 giant club (5, -17, Orc:2) a +0 giant spiked club a +0 giant spiked club (5, -16, Orc:2) 5 large rocks (6, -21, Orc:2) a +0 dire flail of holy wrath a +0 giant club (6, -20, Orc:2) a +0 giant club a +0 giant spiked club (6, -18, Orc:2) a +0 giant spiked club a +0 giant spiked club (6, -16, Orc:2) a +0 giant club (6, -15, Orc:2) a +0 mace (6, -14, Orc:2) a +0 spear a +0 robe (7, -19, Orc:2) a +0 troll leather armour (7, -17, Orc:2) a +0 great mace (7, -16, Orc:2) a +0 giant club (7, -15, Orc:2) a +0 robe a +0 dagger of venom (7, -14, Orc:2) a +2 whip of electrocution (8, -17, Orc:2) a +3 dagger a +2 vampiric dagger (8, -14, Orc:2) a +0 plate armour a +3 long sword (8, -13, Orc:2) a +1 short sword of freezing (9, -19, Orc:2) 4 large rocks (9, -18, Orc:2) a +0 troll leather armour (9, -17, Orc:2) a +0 robe a +2 dagger of speed a +0 giant club a +0 great mace (9, -15, Orc:2) a +0 giant club (10, -18, Orc:2) a +0 plate armour (14, -25, Orc:2) a +0 robe a +0 giant club a +0 giant club (14, -22, Orc:2) a +0 robe a +0 dagger (15, -28, Orc:2) a +2 dagger of venom a +0 robe (15, -27, Orc:2) a +0 dagger a +0 robe (15, -25, Orc:2) a +0 giant club (15, -24, Orc:2) a +0 giant spiked club a +0 giant spiked club (16, -27, Orc:2) a +0 mace a +0 leather armour (16, -24, Orc:2) a +0 giant spiked club (16, 7, Orc:2) a +0 flail (16, 11, Orc:2) a +0 ring mail a +0 dagger (19, 9, Orc:2) a +0 chain mail a +0 war axe (19, 10, Orc:2) a +0 dagger (20, 1, Orc:2) a +0 giant spiked club (21, 12, Orc:2) a +0 whip (22, 13, Orc:2) a +0 club (24, 11, Orc:2) a +0 hand axe a +0 plate armour a +0 glaive (24, 12, Orc:2) a +0 robe a +0 dagger (24, 13, Orc:2) a +0 trident (26, 8, Orc:2) a +0 giant club (27, 9, Orc:2) a +0 giant club a +0 giant club (31, 6, Orc:2) a +0 giant spiked club (43, 3, Orc:2) a +0 giant club a +0 giant club (47, -7, Orc:2) a +3 great mace of protection a +0 leather armour (48, -6, Orc:2) a +0 vorpal quarterstaff a +0 robe (49, -4, Orc:2) a +0 club a +0 chain mail (49, 2, Orc:2) a +0 dagger a +0 robe (51, -2, Orc:2) a +0 falchion (52, 1, Orc:2) a +0 club a +0 chain mail (52, 2, Orc:2) a +0 hand axe 2 boomerangs a +0 chain mail a +0 club a +0 leather armour a +0 war axe (53, 2, Orc:2) a +0 club a +0 mace a +0 chain mail Level 1 of the Lair of Beasts (0, 0, Lair:1) a war axe (3, 41, Lair:1) a leather armour (10, 20, Lair:1) 6 poisoned darts (25, 46, Lair:1) 3 stones (46, 52, Lair:1) a +0 leather armour (48, 56, Lair:1) an amulet of regeneration (48, 58, Lair:1) a +4 ring of protection Level 2 of the Lair of Beasts (0, 0, Lair:2) a chain mail (39, 12, Lair:2) 5 poisoned darts (48, -2, Lair:2) 4 stones (50, -16, Lair:2) 5 stones (56, 30, Lair:2) a +0 leather armour (59, 33, Lair:2) a +0 mace Level 3 of the Lair of Beasts (17, -6, Lair:3) a robe (22, 31, Lair:3) a +0 scale mail (25, 4, Lair:3) a +0 short sword of protection (26, 3, Lair:3) a +0 battleaxe a +0 dire flail (28, 12, Lair:3) a +0 ring mail (31, 24, Lair:3) a +0 leather armour (34, 13, Lair:3) a plate armour (36, 17, Lair:3) a +0 rapier (44, 23, Lair:3) 7 stones (49, -1, Lair:3) a +0 chain mail (51, 40, Lair:3) 6 stones (59, -5, Lair:3) a war axe (63, 17, Lair:3) a plate armour Level 4 of the Lair of Beasts (7, 45, Lair:4) a glaive (8, -13, Lair:4) a ring mail (27, 41, Lair:4) the +1 leather armour of Sipp {Will++ Stlth+} Will: It greatly increases your willpower. Stlth: It makes you more stealthy. (28, 42, Lair:4) a sling (31, 17, Lair:4) a ring of see invisible (63, -5, Lair:4) a cloak Level 5 of the Lair of Beasts (0, 0, Lair:5) a staff of poison (13, -30, Lair:5) 2 poisoned darts (27, -7, Lair:5) the +5 war axe "Sereit" {speed, Str+3} Attacks with this weapon are significantly faster. Str: It affects your strength (+3). (29, -32, Lair:5) 2 stones (30, -3, Lair:5) a falchion (35, -44, Lair:5) a +0 leather armour (36, -42, Lair:5) 6 stones (36, -32, Lair:5) a ring mail (37, -28, Lair:5) a +4 ring of protection (39, -18, Lair:5) a +0 robe (39, -17, Lair:5) 6 stones (44, -31, Lair:5) a +0 chain mail (49, -45, Lair:5) the +2 pair of gloves of a treasure trove {rF+} rF: It protects you from fire. (50, 3, Lair:5) a great sword Level 1 of the Snake Pit (0, 0, Snake:1) a ring of positive energy (4, 2, Snake:1) a club (6, 9, Snake:1) a hand axe (8, 32, Snake:1) the +1 leather armour of the Piercing Gods {rC+ Will- Str+2} Str: It affects your strength (+2). rC: It protects you from cold. Will: It decreases your willpower. (18, 52, Snake:1) a +0 battleaxe a +0 robe (19, 26, Snake:1) a scale mail (19, 43, Snake:1) a heavily runed marble ring (unseen) (20, 34, Snake:1) a +0 longbow a +0 dire flail a naga skeleton (20, 41, Snake:1) a scroll of magic mapping (20, 42, Snake:1) a +6 ring of strength (20, 43, Snake:1) a potion of heal wounds (20, 44, Snake:1) a potion of magic (20, 45, Snake:1) a glowing broad axe (unseen) (21, 53, Snake:1) a +0 glaive (23, 52, Snake:1) a +0 war axe a +0 robe (26, 44, Snake:1) a scale mail (27, 54, Snake:1) a +0 battleaxe a naga skeleton (28, 11, Snake:1) a +0 battleaxe a +0 robe (30, -2, Snake:1) the +2 pair of gloves of the Game of Life {Drain rPois Str+3 Int+5} Str: It affects your strength (+3). Int: It affects your intelligence (+5). rPois: It protects you from poison. Drain: It drains your maximum health when unequipped. (34, 39, Snake:1) 8 stones (34, 42, Snake:1) 8 stones (35, 39, Snake:1) 6 stones (36, -1, Snake:1) a +0 robe a +0 trident a +0 arbalest (38, 24, Snake:1) 2 stones (41, 8, Snake:1) a +0 glaive (43, 29, Snake:1) a helmet (46, -2, Snake:1) the +0 leather armour of Plasticity {Harm Rampage rF+ rC- Str+7} Str: It affects your strength (+7). rF: It protects you from fire. rC: It makes you vulnerable to cold. Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. (57, 57, Snake:1) 6 boomerangs (62, 41, Snake:1) a whip Level 2 of the Snake Pit (0, 0, Snake:2) a +0 trident of venom a salamander corpse (9, -10, Snake:2) a potion of degeneration (13, -10, Snake:2) a shock serpent corpse (19, 9, Snake:2) 6 poisoned darts (20, 1, Snake:2) a +0 scimitar a +0 robe a naga corpse