Dungeon Crawl Stone Soup version 0.19-a0-1073-g541410e (webtiles) character file. 0 Forestyne the Ducker (level 1, 10/10 HPs) Began as a Spriggan Wanderer on Aug 6, 2016. Got out of the dungeon alive. The game lasted 00:00:01 (1 turns). Forestyne the Ducker (Spriggan Wanderer) Turns: 1, Time: 00:00:01 Health: 10/10 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 2/2 EV: 19 Int: 13 God: Gold: 0 SH: 0 Dex: 13 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis + b - +0 shortbow rCold . . . Gourm . e - +0 robe rNeg . . . Faith . (shield currently unavailable) rPois . Spirit . (helmet restricted) rElec . Dismiss . (no cloak) rCorr . Reflect . (gloves unavailable) SustAt . Harm . (boots unavailable) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: very quick A: unfitting armour, see invisible, herbivore 3, speed 3, slow metabolism 2 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 shortbow (weapon) Missiles c - 28 arrows (quivered) Armour e - a +0 robe (worn) Books a - a book of Spatial Translocations Spells Type Level a - Apportation Translocation 1 b - Blink Translocation 2 c - Shroud of Golubria Charms/Translocation 2 d - Portal Projectile Translocation 3 e - Teleport Other Translocation 3 f - Passage of Golubria Translocation 4 d - Qaluczen's Reference Book on Creation Spells Type Level a - Summon Butterflies Summoning 1 b - Call Canine Familiar Summoning 3 Comestibles f - a bread ration Skills: + Level 1.0 Fighting + Level 1.2 Bows + Level 4.4 Dodging + Level 1.5 Stealth Level 1.0 Shields Level 1.0 Summonings Level 3.0 Translocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are tiny and cannot use many weapons and most armour. You have supernaturally acute eyesight. (SInv) You are a herbivore. You cover ground extremely quickly. You need consume almost no food. Message History Welcome, Forestyne the Spriggan Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a short sword and 2 dark potions. Found a staircase leading out of the dungeon. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #..≈≈.....#...# #.≈≈....≈.....# ......≈≈≈≈....# #....≈≈≈≈≈....# #...≈≈≈≈≈≈.!# #..≈≈≈.≈≈≈..# .#...≈...≈≈≈.# #).≈≈..@..≈≈.# ##.≈≈≈...≈.≈.# #.≈≈≈≈.≈≈≈..# #..≈≈≈≈≈≈≈.## #.....≈≈≈≈..# ##.#..≈≈≈≈...# #.##.≈≈.≈.....# ## ..≈......#.. There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Forestyne the Spriggan Wanderer began the quest for the Orb. 0 | D:1 | Forestyne set off with: a book of Spatial Translocations, a +0 shortbow, 28 arrows, Qaluczen's Reference Book on Creation, a +0 robe, a bread ration 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: dpeg_arrival_subterranean_lakeside_camping, minmay_tripent