Dungeon Crawl Stone Soup version 0.22.1-6-g1668fe2c40 (webtiles) character file. 7 Forgol the Charmwright (level 2, 15/22 HPs) Began as a Merfolk Skald on Jan 21, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:01:00 (52 turns). Forgol the Charmwright (Merfolk Skald) Turns: 52, Time: 00:01:01 Health: 15/22 AC: 3 Str: 11 XL: 2 Next: 4% Magic: 0/5 EV: 12 Int: 12 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: infused (expiring) A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Scrolls c - a scroll of noise {unknown} Comestibles d - a ration Skills: - Level 2.1 Fighting + Level 3.5 Polearms - Level 0.6 Armour - Level 2.6 Dodging - Level 2.0 Spellcasting + Level 3.6 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 9% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm #....... 12% 2 ###.... Shroud of Golubria Chrm/Tloc #......... 26% 2 ###.... Regeneration Chrm/Necr #......... 45% 3 ####... Spectral Weapon Hex/Chrm #....... 45% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History There isn't anything to butcher here. You see here a scroll labeled WOOFEH ASOIMI. There isn't anything to butcher here. c - a scroll labeled WOOFEH ASOIMI A jackal comes into view. The jackal barks! Things that are here: a chunk of flesh; a rat skeleton Found a stone staircase leading down. The jackal barks! You hit the jackal. You kill the jackal! Your magical infusion is running out. Attack whom? Press: ? - help, Dir - move target cursor, f - jackal Aim: a jackal You reach to attack! You hit the jackal! You kill the jackal! You have reached level 2! Are you sure you want to abandon this character and quit the game? (Confirm ##. #####>.# ..##......# #.........# #$.....#.# #$....... #.†...# #.....# #.@# ##%# ####.#### #.......## ##########.# ##P#P♣....'.# ♣.#P♣..≈≈≈#....... #♣<....8≈###.#.### ♣.#P♣..≈≈≈# .# # There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) 2 jackals (D:1) 2 bats (D:1) A frilled lizard (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Forgol the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 50 | D:1 | Reached XP level 2. HP: 15/22 MP: 0/5 52 | D:1 | Quit the game Action || total -------------------------++------- Melee: Spear || 23 Cast: Infusion || 1 Armor: Leather armour || 8 Dodge: Dodged || 12