FortyThree Level 1 of the Dungeon (2, 1, D:1) a +0 spear (2, 6, D:1) a +0 club (7, 18, D:1) a stone (7, 22, D:1) a +0 dagger (11, 11, D:1) a +0 mace (19, 18, D:1) a +0 club (34, 21, D:1) a +0 chain mail (39, 25, D:1) a +0 leather armour (40, -3, D:1) 21 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (25, 12, D:2) a +0 club (27, 21, D:2) a +0 dagger of electrocution (28, -14, D:2) a +0 club (35, 30, D:2) a +0 hand axe a +0 chain mail (36, -14, D:2) a +0 dagger (37, 27, D:2) a +0 short sword 2 stones (37, 28, D:2) a +0 mace a +0 leather armour a +0 club a +0 mace a +0 mace 2 boomerangs a +0 leather armour (38, 23, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) 16 gold pieces (0, 1, D:3) 5 gold pieces (0, 2, D:3) 15 gold pieces (1, 0, D:3) 16 gold pieces (1, 1, D:3) 11 gold pieces (1, 2, D:3) 7 gold pieces (2, 1, D:3) 8 gold pieces (14, -28, D:3) a +0 club a +0 leather armour (14, -27, D:3) a +0 hand axe a +0 chain mail (14, -26, D:3) a +0 short sword a +0 falchion a +0 club a +0 short sword a +0 flail a +0 leather armour a cursed -2 dagger a +0 robe a +0 dagger a cursed +0 robe a +0 morningstar (15, -2, D:3) a +0 short sword a +0 ring mail (15, -1, D:3) a +0 spear (19, -14, D:3) a +0 club (23, 0, D:3) a +0 dagger (30, 3, D:3) 26 arrows (35, -16, D:3) a ration (36, -19, D:3) an uncursed ring of protection from magic (37, -18, D:3) a ration (37, -16, D:3) a potion of degeneration (38, -25, D:3) a cursed -1 whip a +0 robe (42, -16, D:3) a +0 robe (44, 9, D:3) a +0 whip (44, 10, D:3) a +0 spear (45, -14, D:3) a +0 club a +0 scale mail a +0 dagger a +0 robe a +0 leather armour a +0 flail (45, -6, D:3) a +0 dagger (47, -22, D:3) a +0 falchion (50, 5, D:3) a +0 war axe (52, -28, D:3) 16 poisoned darts (52, -2, D:3) 28 sling bullets (53, 0, D:3) a +0 club (54, 2, D:3) the +1 fustibalus of Conservatism {venom, Int+2} It poisons the ammo it fires. It affects your intelligence (+2). (63, -8, D:3) a +0 dagger (63, 3, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 robe (1, -2, D:4) a +0 robe (unseen) (3, 3, D:4) 2 potions of degeneration (4, 3, D:4) a +0 robe a cursed -2 battleaxe (4, 4, D:4) a +0 robe a +4 long sword (7, 34, D:4) a +0 robe (10, 8, D:4) a +0 dagger (11, 20, D:4) a +0 spear (13, 28, D:4) a +0 falchion (14, 31, D:4) the cursed +0 leather armour of Cotid {rElec rF- rCorr SInv} It makes you vulnerable to fire. It insulates you from electricity. It lets you see invisible. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (15, 30, D:4) 14 stones (18, 18, D:4) 17 sling bullets (20, 26, D:4) a +0 ring mail (20, 35, D:4) a +0 falchion (21, 9, D:4) 18 stones (31, -7, D:4) 7 datura-tipped darts (34, 18, D:4) a +0 leather armour (unseen) Level 5 of the Dungeon (0, 0, D:5) a stone (1, -2, D:5) a stone (2, 1, D:5) a stone (3, -1, D:5) 4 large rocks (4, -3, D:5) a stone (4, -1, D:5) a scroll of remove curse (4, 2, D:5) a stone (10, 12, D:5) 18 stones (19, -19, D:5) 17 sling bullets (36, -27, D:5) a stone (37, -27, D:5) a stone (37, -26, D:5) a +0 short sword a +0 scale mail 3 boomerangs a +0 flail a +0 leather armour a +3 falchion a stone (37, -25, D:5) 13 stones (37, -24, D:5) a +0 robe a +0 dagger (37, -23, D:5) a +0 leather armour (38, -35, D:5) a +0 hand axe (39, -35, D:5) a +0 hand axe a +0 ring mail a +0 short sword (44, -11, D:5) a +0 ring mail a +0 dagger a +0 ring mail a +0 leather armour a cursed +0 trident (47, -35, D:5) 2 curare-tipped darts (50, 9, D:5) 21 bolts (52, -27, D:5) a +0 hand axe 23 stones (53, -29, D:5) a stone (55, -25, D:5) 13 bolts Level 6 of the Dungeon (0, 0, D:6) a +0 plate armour (1, -16, D:6) 3 atropa-tipped darts (1, -3, D:6) a +0 quarterstaff (27, -33, D:6) 4 gold pieces (27, -32, D:6) 15 gold pieces (27, -12, D:6) 16 bolts (28, -33, D:6) 12 gold pieces (28, -32, D:6) a ration (31, -29, D:6) a scorpion corpse (35, -31, D:6) a large rock a +0 shortbow 21 arrows a centaur corpse (42, 11, D:6) a +0 short sword (43, -22, D:6) a +0 robe (45, -27, D:6) a +0 mace the Ecumenical Temple