Frank2 Level 1 of the Dungeon (4, -20, D:1) a cursed +0 club (7, -42, D:1) a +0 club (8, -41, D:1) 2 stones (9, -44, D:1) 11 poisoned needles (9, -41, D:1) a stone (13, -40, D:1) 9 bolts (22, -36, D:1) a +0 mace (23, -24, D:1) 13 stones (27, -20, D:1) a +0 short sword (33, -49, D:1) a +0 short sword (34, -28, D:1) 4 needles of confusion (40, -51, D:1) 16 stones (49, -21, D:1) a +0 club Level 2 of the Dungeon (0, 20, D:2) 24 stones (3, 8, D:2) 6 needles of frenzy (6, 34, D:2) a +0 whip (7, 4, D:2) a +0 dagger (16, 33, D:2) a scroll of amnesia (18, 40, D:2) an uncursed amulet of inaccuracy (21, 2, D:2) a +0 club (27, 39, D:2) a +0 club (30, 33, D:2) a +0 club (32, 3, D:2) a +0 club (34, 39, D:2) a +0 club (40, 27, D:2) a +0 dagger a +0 hunting sling 27 stones (41, 16, D:2) 2 stones (43, 21, D:2) a stone (43, 32, D:2) 17 arrows (44, 40, D:2) a cursed -2 dagger (47, 9, D:2) a +0 dagger (47, 12, D:2) 10 stones Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (0, 1, D:3) a cursed -2 whip (1, 1, D:3) a +0 dagger a +0 robe (2, 1, D:3) a +0 club (3, -10, D:3) a +0 club (15, -15, D:3) a +0 dagger (19, 4, D:3) 19 arrows (27, 26, D:3) a stone (29, 26, D:3) a stone (31, -8, D:3) 17 stones (31, 6, D:3) a +0 war axe (31, 26, D:3) a +0 club (32, 4, D:3) a +0 rapier (32, 8, D:3) a +0 giant club (34, 5, D:3) a +0 whip (34, 14, D:3) a +0 leather armour (35, 16, D:3) a +0 hand axe of venom Level 4 of the Dungeon (0, 0, D:4) 12 stones (0, 1, D:4) a +1 helmet (9, 18, D:4) a +0 hand axe (10, 13, D:4) a +2 halberd of distortion (17, -4, D:4) a +0 whip (19, -4, D:4) a +0 halberd 17 stones (19, -3, D:4) a +0 spear (50, 6, D:4) 17 stones (53, 12, D:4) a +0 war axe (55, -1, D:4) 9 stones (55, 11, D:4) a +0 hunting sling (56, 30, D:4) 20 poisoned needles (57, 26, D:4) a +0 club (58, 2, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 whip (15, 4, D:5) a cursed -3 whip (15, 19, D:5) a +0 ring mail (16, 16, D:5) a +0 ring mail a +0 short sword (17, -10, D:5) a +2 falchion of protection (17, 16, D:5) a +0 chain mail (17, 42, D:5) 12 arrows (18, 16, D:5) a +0 morningstar a +0 leather armour (18, 17, D:5) a +0 hand axe (21, -9, D:5) a +0 giant club (21, 34, D:5) a +0 scale mail (22, 16, D:5) a +0 mace (29, 33, D:5) 26 arrows (37, 22, D:5) a +0 dagger (40, 18, D:5) a +0 spear (41, 21, D:5) a +0 chain mail (42, 15, D:5) a +0 falchion (55, -2, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 27 arrows (0, 4, D:6) 2 potions of brilliance a wand of polymorph (19) a +0 triple sword of holy wrath (3, 16, D:6) a +0 dagger (5, 30, D:6) a +1 dire flail of protection a +0 leather armour (8, 9, D:6) a +0 flail (9, 7, D:6) a +0 flail a +0 leather armour (9, 9, D:6) a +0 trident (10, 9, D:6) a +0 dagger (11, 34, D:6) a +0 trident (12, 9, D:6) a +0 robe of positive energy (12, 19, D:6) a +0 trident (12, 36, D:6) a +0 mace (14, 2, D:6) 24 bolts (16, 26, D:6) 15 stones (20, 24, D:6) an uncursed amulet of magic regeneration a cursed +0 scimitar a +0 robe of positive energy (23, 34, D:6) the cursed +1 spear of Compulsion {chaos, rF+ Stlth+} Each time it hits an enemy it has a different, random effect. It protects you from fire. It makes you more stealthy. It has a curse placed upon it. (25, 8, D:6) 16 poisoned needles (27, 16, D:6) a +0 quarterstaff (27, 38, D:6) a +0 whip (52, 23, D:6) 19 sling bullets (57, 11, D:6) a +0 mace (57, 12, D:6) a +0 mace (57, 13, D:6) a +0 mace (58, 12, D:6) a +0 mace of protection (58, 13, D:6) a +0 mace (58, 14, D:6) a +4 quarterstaff of chaos (58, 15, D:6) a +0 mace (59, 11, D:6) a +0 mace (59, 12, D:6) a +0 mace (59, 13, D:6) a +0 mace (59, 16, D:6) a +0 mace (59, 17, D:6) a +0 mace (59, 19, D:6) a +0 mace (60, 18, D:6) a +0 mace (60, 20, D:6) a cursed -2 mace Level 7 of the Dungeon (34, -14, D:7) a +0 giant spiked club (40, 27, D:7) 27 arrows (43, 25, D:7) 12 stones (56, 32, D:7) a +0 robe Level 8 of the Dungeon (5, -26, D:8) an uncursed staff of fire (8, -4, D:8) a +0 halberd (17, -3, D:8) the +4 scimitar "Wyzal" {slice, Int-5 Dex+6} It inflicts extra damage upon your enemies. It affects your intelligence (-5). It affects your dexterity (+6). (19, -25, D:8) a +0 dagger 10 stones a cursed -3 ring of dexterity (19, -21, D:8) a stone (20, -22, D:8) a +0 war axe (20, -2, D:8) a +0 flail a +0 shortbow 11 arrows a +0 giant club a +0 giant spiked club (21, -22, D:8) a +0 dagger of pain a cursed +0 cloak (21, -21, D:8) 2 stones (21, 4, D:8) a +1 glaive of protection a +0 animal skin (22, -22, D:8) a stone a +0 mace of crushing (23, -22, D:8) 3 stones (23, -21, D:8) 2 stones (41, -29, D:8) 3 stones (43, -29, D:8) a +0 dagger a +0 blowgun 10 poisoned needles (46, -26, D:8) a +0 flail (47, -28, D:8) a poisoned needle (48, -29, D:8) 2 stones (62, 11, D:8) a sling bullet (63, 6, D:8) a +2 quarterstaff of protection a +4 hunting sling 17 sling bullets a +3 leather armour of fire resistance (63, 7, D:8) a sling bullet (63, 11, D:8) a sling bullet Level 9 of the Dungeon (10, 9, D:9) a hound corpse (19, 8, D:9) 10 sling bullets (20, 10, D:9) a hound corpse