Frank2 Level 1 of the Dungeon (0, 0, D:1) a cursed +0 leather armour (3, -7, D:1) a +0 whip of venom (13, 25, D:1) a +0 mace (19, -13, D:1) a +0 short sword (31, -18, D:1) a -2 scale mail (33, -8, D:1) a stone (39, 6, D:1) a +0 club (59, 19, D:1) 18 arrows (61, 26, D:1) 18 stones Level 2 of the Dungeon (4, 0, D:2) 11 poisoned darts (13, -8, D:2) a +0 club (18, 5, D:2) a +0 dagger (24, -6, D:2) 3 stones a +0 club (28, -14, D:2) 2 potions of degeneration (36, 15, D:2) 2 gold pieces (36, 16, D:2) 9 gold pieces (37, 14, D:2) 12 gold pieces (37, 15, D:2) 9 gold pieces (37, 16, D:2) 15 gold pieces (38, 15, D:2) 15 gold pieces (38, 16, D:2) 2 gold pieces (41, 27, D:2) a +0 whip (43, -5, D:2) 2 potions of degeneration a +0 leather armour (51, 26, D:2) a +0 ring mail (56, 7, D:2) a +0 club (59, 27, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 24 bolts (2, -1, D:3) a +0 spear (2, 7, D:3) 5 boomerangs (4, -4, D:3) a scroll of immolation (9, 7, D:3) a frilled lizard corpse (skeletalised by now) (12, -4, D:3) a +0 helmet (13, -3, D:3) a hobgoblin corpse (skeletalised by now) (13, -2, D:3) a quokka corpse (skeletalised by now) (14, -7, D:3) a +0 spear (15, -10, D:3) 9 stones (17, 1, D:3) a +0 club (19, 1, D:3) a bat corpse (skeletalised by now) (20, -9, D:3) 14 arrows (22, -16, D:3) 22 arrows (23, -29, D:3) a scroll of identify (23, -22, D:3) 6 gold pieces (28, -7, D:3) 16 arrows (28, 2, D:3) 2 potions of lignification (30, -16, D:3) a +0 trident Level 4 of the Dungeon [Shop] Ysap's Assorted Antiques 2 potions of lignification (180 gold) a potion of heal wounds (150 gold) a wand of random effects (23) (375 gold) a scroll of teleportation (90 gold) a +0 cloak (135 gold) a +0 battleaxe (195 gold) a potion of curing (90 gold) a +0 ring mail (120 gold) a scroll of immolation (105 gold) (0, 0, D:4) a worker ant corpse (2, 16, D:4) a +0 leather armour the goblin corpse of Ijyb (skeletalised by now) (9, 6, D:4) a +0 hunting sling (11, 36, D:4) 16 poisoned darts (12, 31, D:4) the +6 dagger of Xoaledov {vamp, *Corrode +Inv rC+ Dex+3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+3). It protects you from cold. It lets you turn invisible. It may corrode you when you take damage. (13, 29, D:4) a +0 hunting sling (19, 12, D:4) a +2 vampiric spear (21, 38, D:4) a +0 hand axe (24, 28, D:4) a +0 hand axe