FreshCat Level 1 of the Dungeon [Shop] Guluub's Weapon Shop a +0 mace (42 gold) a +0 long sword (49 gold) a +0 hunting sling (21 gold) the +11 morningstar of Oozing Pus {drain, SInv} (1027 gold) A truly terrible weapon, it drains the life of any living foe it strikes. SInv: It lets you see invisible. a +0 dagger (28 gold) 34 bolts (95 gold) a +0 dagger (28 gold) 5 poisoned darts (28 gold) the +7 fustibalus of Discomfort {flame, rF+ MP+9 Int+4} (1432 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+4). rF: It protects you from fire. MP: It affects your magic capacity (+9). (0, 0, D:1) a +0 leather armour (2, -27, D:1) 4 poisoned darts (13, -19, D:1) a +0 pair of boots (16, 22, D:1) 18 stones (33, -16, D:1) 4 stones a +0 short sword (37, -5, D:1) a +0 dagger (38, 19, D:1) a +0 hunting sling (46, 14, D:1) a +0 short sword (52, -1, D:1) a +0 dagger (56, 15, D:1) a +0 dagger (59, 15, D:1) a +0 pair of gloves Level 2 of the Dungeon (5, -4, D:2) a +0 club (26, 16, D:2) 23 stones (33, -9, D:2) a +0 dagger (33, 24, D:2) a +0 robe (42, 20, D:2) a +0 ring mail (51, 5, D:2) 6 boomerangs (55, 0, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 6 gold pieces (19, 3, D:3) a +0 club (30, -1, D:3) a +0 short sword (31, -4, D:3) 6 poisoned darts (31, 13, D:3) 16 arrows (39, -3, D:3) a +0 dagger (40, -5, D:3) a +0 club (49, 6, D:3) a +2 rapier of draining Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (1, -3, D:4) 13 sling bullets (6, 6, D:4) a +0 leather armour (8, 31, D:4) a +0 whip (12, 28, D:4) a potion of haste (27, 5, D:4) a +0 giant club (30, 0, D:4) a +0 hand axe (34, 7, D:4) 21 arrows (38, 0, D:4) a +2 mace of holy wrath (46, 8, D:4) 15 gold pieces Level 5 of the Dungeon (0, 0, D:5) a +0 mace (9, 38, D:5) 14 stones (17, 44, D:5) a +0 flail (19, 43, D:5) a +0 ring mail a +0 club (20, 44, D:5) a +0 robe a +0 dagger (22, 15, D:5) a +0 whip (23, -1, D:5) a scroll of identify (23, 35, D:5) 21 arrows (24, 1, D:5) a potion of degeneration (43, 13, D:5) 23 sling bullets (47, 18, D:5) a +0 spear (49, 14, D:5) a +1 short sword of venom (49, 15, D:5) a +0 dagger a +0 robe (49, 16, D:5) a +0 hand axe a +0 leather armour (50, 15, D:5) a +0 mace of holy wrath a +0 longbow (56, 5, D:5) a +0 plate armour (63, 48, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 robe a +0 dagger (1, 0, D:6) a +0 hand axe (3, 4, D:6) a +0 robe (still there?) a +0 dagger (still there?) (6, -3, D:6) 19 bolts (10, 19, D:6) 12 arrows (28, -11, D:6) a scroll of enchant armour (29, -5, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a scroll of acquirement (1, -11, D:7) a scroll of immolation (2, -12, D:7) a staff of cold (3, 3, D:7) 2 potions of might (8, -12, D:7) a +0 plate armour (9, 5, D:7) a +0 ring mail (11, -23, D:7) 21 stones (13, 1, D:7) the +1 leather armour of Loitog {rF+ rC- Will+} rF: It protects you from fire. rC: It makes you vulnerable to cold. Will: It increases your willpower. (14, -8, D:7) a +0 leather armour (18, 9, D:7) a +0 ring mail (19, -19, D:7) 11 stones (33, -12, D:7) a +0 flail a +0 leather armour (44, 1, D:7) a +0 scale mail Level 8 of the Dungeon [Shop] Fibiy's Weapon Shop a +0 giant spiked club (22 gold) a +0 scimitar (48 gold) a +1 spear of distortion (174 gold) a +1 broad axe of electrocution (204 gold) the +8 dagger of Tyamai {drain, rElec Stlth+} (724 gold) A truly terrible weapon, it drains the life of any living foe it strikes. rElec: It insulates you from electricity. Stlth: It makes you more stealthy. the +9 spear of Ustraocsi {protect, *Noise Fragile rPois rN+++} (860 gold) It grants its wielder temporary protection when it strikes (+7 to AC). rPois: It protects you from poison. rN: It renders you almost immune to negative energy. *Noise: It may make noises in combat. Fragile: It will be destroyed if unequipped. a +0 broad axe (48 gold) a +0 lajatang (180 gold) a +2 vorpal scimitar (216 gold) the +9 shortbow of Wuydeh {venom, Dex+3} (742 gold) Any ammunition fired from it poisons the flesh of those it strikes. Dex: It affects your dexterity (+3). a +0 flail (42 gold) 4 large rocks (33 gold) (0, 0, D:8) a +0 ring mail (4, 6, D:8) a +0 short sword (20, -9, D:8) a +0 cloak (26, 18, D:8) a +0 hand axe (48, -20, D:8) a +0 whip (52, 2, D:8) a +0 dagger a +0 robe (53, 1, D:8) a +0 flail Level 9 of the Dungeon (0, 0, D:9) a wand of acid (7) Level 10 of the Dungeon [Shop] Ges Qups's Book Emporium a book of Geomancy (252 gold) a book of Touch (364 gold) a Fen Folio (588 gold) the Guide on the Icy Mountains (700 gold) Spells Type Level Known a - Freeze Ice 1 no b - Ice Form Ice/Transmutation 4 no c - Animate Armour Summoning/Earth 4 no d - Lee's Rapid Deconstruction Earth 5 no e - Iron Shot Conjuration/Earth 6 no a manual of Fighting (1120 gold) the Reference Book on Flight and Hexes (504 gold) Spells Type Level Known a - Confusing Touch Hexes 3 no b - Freezing Cloud Conjuration/Ice/Air 5 no c - Enfeeble Hexes 7 no Nydas's Disquisition on Displaced Unholy Rites (196 gold) Spells Type Level Known a - Corpse Rot Necromancy/Air 2 no b - Portal Projectile Hexes/Translocation 3 no a book of Conjurations (280 gold) a There-And-Back Book (420 gold)