Froboctopus Level 1 of the Dungeon (0, 0, D:1) a +0,+0 club (19, 5, D:1) a +0,+0 club (21, 8, D:1) a +0,+0 sling (32, 13, D:1) a +0,+0 dagger (24, 16, D:1) 3 javelins (-21, 27, D:1) a +0 chain mail (-16, 29, D:1) 17 silver bolts (40, 35, D:1) a +0,+0 dagger (1, 39, D:1) a +0,+0 spear (-8, 40, D:1) 24 darts (-9, 44, D:1) a +0,+0 short sword (19, 44, D:1) a +0 ring mail (19, 49, D:1) a +0,+0 club Level 2 of the Dungeon (0, 0, D:2) 20 sling bullets (50, 1, D:2) a +0,+0 club (42, 4, D:2) 23 darts (22, 6, D:2) a +0,+0 club (51, 6, D:2) a +0,+0 mace (17, 13, D:2) a +0,+0 dagger (10, 15, D:2) a +0 ring mail (11, 15, D:2) a +0 leather armour (14, 28, D:2) a +1,+2 spear (61, 28, D:2) 4 large rocks (43, 31, D:2) a +0,+0 quarterstaff (45, 37, D:2) a +0,+0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0,+0 trident (8, 0, D:3) a +0,+0 club (7, 4, D:3) 17 stones (6, 6, D:3) a +0,+0 hand axe (-7, 9, D:3) a +0 centaur barding (-3, 11, D:3) a +0,+0 halberd (3, 11, D:3) 12 arrows (4, 15, D:3) a +0,+0 halberd (-1, 16, D:3) a +0,+0 spear (-11, 22, D:3) 23 stones (14, 22, D:3) a +0,+0 club (15, 23, D:3) a +0,+0 club (-25, 26, D:3) a poisoned needle (-24, 26, D:3) a +0 blowgun a +0,+0 dagger 3 poisoned needles (17, 31, D:3) a +0 plate armour (-2, 39, D:3) a +0,+0 club (6, 47, D:3) a +0,+0 club (4, 52, D:3) a +0,+0 short sword (0, 57, D:3) a +0,+0 sling Level 4 of the Dungeon (0, 0, D:4) 2 darts (0, 1, D:4) a dart (-22, 4, D:4) a +0,+0 dagger (-35, 6, D:4) an exploding dart (unseen) (-18, 11, D:4) a +0,+0 club (9, 13, D:4) 20 stones (-2, 21, D:4) a +0,+0 club (-22, 38, D:4) a -5 ring of intelligence (-27, 41, D:4) a +0,+0 hand axe Level 5 of the Dungeon (0, 0, D:5) 15 sling bullets (7, 1, D:5) a +2,+1 dagger (-1, 5, D:5) 21 darts (-1, 6, D:5) a +0 leather armour (-15, 8, D:5) a +0,+1 war axe (29, 9, D:5) 14 arrows (-4, 13, D:5) 12 bolts of frost (3, 18, D:5) a +0 plate armour (0, 21, D:5) a +0 robe a +0,+0 whip a +0 robe a +2,+1 dagger (0, 23, D:5) a +2,+1 dagger (0, 24, D:5) a +0 chain mail (3, 31, D:5) a +0,+1 vampiric whip a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +1 scale mail (-8, 6, D:6) a cursed +0 scale mail (-6, 7, D:6) a +0 ring mail (-24, 8, D:6) 16 poisoned bolts (-33, 12, D:6) a +0 chain mail (-24, 13, D:6) a +2,+0 whip (-30, 17, D:6) 18 darts (-43, 18, D:6) a -6 ring of intelligence (-29, 23, D:6) 22 darts (-33, 29, D:6) a +0,+2 short sword (-21, 31, D:6) a +0 chain mail (-44, 37, D:6) a +1,+2 dagger (-28, 39, D:6) a +0,+0 club (-25, 39, D:6) a +0,+0 short sword (-18, 40, D:6) a poisoned needle (-16, 40, D:6) a +0 blowgun 5 poisoned needles (-24, 50, D:6) a +0,+0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +1,+1 spear (-1, 1, D:7) a +0,+0 halberd (1, 1, D:7) a +2,+1 spear (0, 2, D:7) a +0,+0 spear (7, 13, D:7) a +0 chain mail (19, 22, D:7) 15 darts (-21, 27, D:7) a +1,+1 hand axe of flaming a +0,+0 club (-21, 28, D:7) a +0,+0 flail a +1 robe a +0,+0 dagger 2 tomahawks (40, 29, D:7) 13 stones (8, 34, D:7) a +0 leather armour (17, 36, D:7) a +0,+0 flail (43, 40, D:7) 21 stones (25, 42, D:7) a scroll of noise (31, 44, D:7) a +0,+0 bow 13 arrows (8, 47, D:7) a cursed +0 chain mail (-10, 51, D:7) 20 stones (2, 58, D:7) the cursed +1,-1 war axe of the Shark {drain, Noisy +Blink rPois Str+4 SInv} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It protects you from poison. It enhances your eyesight. It lets you blink. It may make noises in combat. It has a curse placed upon it. Level 8 of the Dungeon (0, 0, D:8) 8 tomahawks (36, 8, D:8) 11 poisoned needles (16, 12, D:8) a scroll of amnesia a scroll of magic mapping a scroll of recharging 2 scrolls of teleportation (16, 13, D:8) a +0,+0 giant club (-9, 15, D:8) a +2 robe a +0,+1 falchion a +0 ring mail a +0,+0 dagger (3, 23, D:8) 10 arrows (13, 27, D:8) a +0,+0 giant club (11, 33, D:8) a +0,+2 hand axe (16, 40, D:8) a +1,+0 short sword (20, 42, D:8) a +0,+0 dagger (26, 43, D:8) a +2,+0 flail (28, 44, D:8) a cursed -1,+0 dagger a +0 robe (22, 45, D:8) 19 sling bullets (28, 45, D:8) a +0,+0 short sword a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a cursed +0 pair of gloves (4, 1, D:9) a +0 leather armour (-16, 5, D:9) a +0 ring mail (-6, 7, D:9) a +0,+0 club (5, 8, D:9) a wand of polymorph (16) (21, 10, D:9) a +0,+0 mace (-23, 12, D:9) a +0 robe (-17, 12, D:9) a wand of frost (11) a wand of teleportation (3) a wand of polymorph (10) a wand of random effects (12) (-25, 16, D:9) a cursed +1,+1 dagger a +0 robe (-20, 16, D:9) a cursed +0,+0 mace (unseen) (-25, 18, D:9) a cursed -3,+0 falchion a +0 robe (10, 20, D:9) 21 sling bullets (16, 21, D:9) a +0,+0 club (-18, 22, D:9) a potion of poison (-5, 24, D:9) a +0,+0 mace a +0 plate armour (-25, 27, D:9) 21 stones (19, 27, D:9) a +0,+2 dagger a +0,+2 hand axe a +0 leather armour (-13, 51, D:9) a +0,+1 hand axe a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0,+0 flail (-15, 3, D:10) a +0 plate armour (-1, 4, D:10) a +0,+0 giant spiked club (-15, 5, D:10) a +0,+1 dagger (-44, 6, D:10) a +0,+0 giant spiked club (-1, 6, D:10) a throwing net (-46, 8, D:10) a +0,+0 short sword (-43, 9, D:10) 20 arrows of frost (-1, 12, D:10) 12 arrows of frost a +0,+0 bow (-2, 13, D:10) an arrow of frost (-1, 13, D:10) an arrow of frost a +0,+0 dagger a +1 robe (-30, 14, D:10) a +0,+0 quarterstaff (-3, 15, D:10) a +0,+0 club (-40, 18, D:10) a +0,+0 club (-17, 19, D:10) a +0 leather armour (-6, 19, D:10) a +0,+0 club (-2, 24, D:10) a cursed ring of teleportation (-18, 26, D:10) a +0,+1 cutlass of venom (-11, 31, D:10) a +0,+0 dagger a +0 robe (-11, 35, D:10) a +0 leather armour a +1,+2 flail of protection (-20, 38, D:10) a water moccasin corpse (skeletalised by now) (-30, 41, D:10) a +0,+0 whip a +0 leather armour an orc corpse (skeletalised by now) (-30, 42, D:10) a cursed -2,-3 short sword an orc corpse (skeletalised by now) (-30, 48, D:10) a +0,+0 giant spiked club (-30, 49, D:10) a +0,+0 club a cursed +0 ring mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a spiny frog corpse (still there?) a jackal corpse (still there?) (14, 16, Lair:1) a giant frog corpse (skeletalised by now) (16, 16, Lair:1) a quokka corpse (skeletalised by now) (0, 26, Lair:1) a rotting giant firefly corpse (20, 29, Lair:1) a giant gecko corpse (rotten by now) (3, 30, Lair:1) a fire drake skeleton (1, 31, Lair:1) a bat skeleton (25, 31, Lair:1) a crocodile corpse (rotten by now) (7, 32, Lair:1) a rotting water moccasin corpse (-9, 41, Lair:1) a +0,+0 club (1, 41, Lair:1) a +0,+0 war axe of holy wrath (6, 47, Lair:1) a scroll of noise (21, 49, Lair:1) 13 bolts