Dungeon Crawl Stone Soup version 0.27-a0-262-gc50aac273e (webtiles) character file. Game seed: 9513234346619900714 1 Froggeryz the Skirmisher (level 1, -1/18 HPs) Began as a Formicid Chaos Knight on Feb 4, 2021. Was a Plaything of Xom. Killed from afar by a dart slug (4 damage) ... with a slug dart ... on level 1 of the Dungeon. The game lasted 00:00:10 (85 turns). Froggeryz the Skirmisher (Formicid Chaos Knight) Turns: 85, Time: 00:00:10 Health: -1/18 AC: 5 Str: 16 XL: 1 Next: 22% Magic: 1/1 EV: 11 Int: 11 God: Xom [..*...] Gold: 6 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +0 hand axe (chaos) rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +2 leather armour rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Renounce Religion You were on level 1 of the Dungeon. You worshipped Xom. You were a toy of Xom. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +0 hand axe of chaos (weapon) Armour b - a +2 leather armour (worn) Scrolls c - a scroll of remove curse {unknown} Skills: + Level 3.3 Fighting + Level 3.0 Axes + Level 2.2 Armour + Level 0.8 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You hit the leopard gecko. The leopard gecko is moving more slowly. The leopard gecko is almost dead. You completely miss the dart slug. The bat hits you but does no damage. The leopard gecko bites you but does no damage. The bat closely misses you. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * The dart slug launches a dart at you. The slug dart hits you. You die... ##.####.### #.# ........### #.### [.............. #.#.####### ##.######.####. #.......... #.# .#### ###.######. #.# # ... #.# #.# #.#.### #.# ##.# #...w.# #.### ...# #@####...# ..### #l.b.....# #...# #.######.# { ♣)..♣♣♣ {#.# #.#...#.. ......♣♣ ... ###P{.#.# .......♣ .... ..P#.# .♣.♣....♣ ###.. ..#.# ..⌠.....♣ #.## #.#.# .♣.♣....♣ #. ##.# You could see a dart slug, a leopard gecko (berserk, petrifying) and a bat (very poisoned). Vanquished Creatures A frilled lizard (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Froggeryz the Formicid Chaos Knight began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 85 | D:1 | Killed from afar by a dart slug Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_loops_ring, serial_aquarium, aquarium_bridge_island_small [aquarium_subvault_small_open, aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_window, aquarium_subvault_window], aquarium_bridge_square [aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_window_fake, aquarium_window_1, aquarium_view_4, aquarium_pool_five, minmay_pentomino_q2 Action || total -------------------------++------- Melee: Hand axe || 6 Armor: Leather armour || 5 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 85 | 85 | 0 | 0 | 65 | 1 | 85.0 | Dungeon | 85 | 85 | 0 | 0 | 65 | 1 | 85.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 85 daAuts