Froggeryz Level 1 of the Dungeon (0, 0, D:1) 16 bolts (1, 0, D:1) a +0 club (1, 1, D:1) a +0 dagger (3, -18, D:1) a +0 dagger (4, -22, D:1) a +0 dagger (4, -20, D:1) a +0 dagger (5, -27, D:1) a +0 spear (31, -20, D:1) a +0 short sword (36, -35, D:1) a +0 dagger (39, -37, D:1) a +0 club (42, -28, D:1) a +0 club (44, -28, D:1) a +0 whip (45, -30, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (1, -21, D:2) a +0 dagger 4 stones (4, -43, D:2) a +0 leather armour (9, -6, D:2) a scroll of noise (10, -43, D:2) a +0 dagger (26, -14, D:2) a +0 club (28, 8, D:2) a +0 dagger (31, 4, D:2) 27 stones (34, 2, D:2) 13 stones Level 3 of the Dungeon [Shop] Ralaasch's Antique Weapon Boutique a +0 club (21 gold) a +0 mace (63 gold) the +3 great sword of the Exiled Mice {freeze, Dex+2 SInv Stlth-} (854 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). It lets you see invisible. It makes you less stealthy. a +0 trident (73 gold) a +0 long sword (73 gold) a +0 dagger (42 gold) a +0 dagger (42 gold) a +2 vorpal mace (346 gold) a +0 trident (73 gold) a +4 hand axe of distortion (619 gold) the +10 morningstar "Eos" {elec, Halo rElec} (1554 gold) Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It insulates you from electricity. [Shop] Dinn's General Store 11 stones (13 gold) a scroll of teleportation (36 gold) 22 stones (26 gold) a +0 flail (42 gold) a +0 pair of gloves (54 gold) a +4 ring of protection (432 gold) a +0 quarterstaff (48 gold) a potion of cancellation (96 gold) [Shop] Resainyo's Jewellery Emporium an amulet of magic regeneration (390 gold) an amulet of guardian spirit (390 gold) a +6 ring of strength (760 gold) a ring of wizardry (390 gold) a ring of ice (325 gold) a ring of ice (325 gold) [Shop] Ifots's Antique Weapon Boutique a +1 rapier of distortion (425 gold) a +0 spear (75 gold) a +0 dagger (50 gold) a +0 hunting sling (37 gold) a +0 hand crossbow (87 gold) a +0 club (25 gold) the +7 long sword of Exzal {elec, Str+4 Dex-5} (1215 gold) Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It affects your strength (+4). It affects your dexterity (-5). a +0 spear (75 gold) a +0 war axe (87 gold) a +0 rapier (100 gold) a +0 dagger (50 gold) a +0 rapier (100 gold) a +0 whip (62 gold) a +2 long sword of holy wrath (457 gold) (0, 0, D:3) a +0 short sword (3, 12, D:3) a +0 whip (15, 4, D:3) a +0 club (15, 22, D:3) 19 stones (23, 7, D:3) a +0 war axe (24, 14, D:3) a +0 ring mail (25, 24, D:3) a +1 leather armour a +0 dagger (29, 19, D:3) a +0 helmet of intelligence (31, 1, D:3) a +1 robe of the Archmagi (32, 14, D:3) a +0 mace (44, 14, D:3) a +0 flail (49, -4, D:3) 18 arrows (50, 16, D:3) a +0 club a +0 leather armour (52, 16, D:3) a +0 club a +0 club Level 4 of the Dungeon [Shop] Kysmiec's Antique Armour Boutique a +3 chain mail of poison resistance (587 gold) a +0 ring mail (100 gold) the +1 robe of Duck's Teeth {Dex+3 Slay+3} (790 gold) It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). a +0 pair of gloves (112 gold) a +0 chain mail (112 gold) a +2 ring mail of willpower (525 gold) a +0 plate armour (575 gold) a +0 ring mail (100 gold) the +0 buckler of the New World {rN+} (392 gold) It protects you from negative energy. (0, 0, D:4) 19 sling bullets (1, -19, D:4) a +0 club (4, -5, D:4) a +0 hunting sling (7, -12, D:4) a +0 rapier (8, -11, D:4) 29 bolts (10, -23, D:4) a +0 whip a +2 ring mail of cold resistance (11, 2, D:4) 18 gold pieces (12, -23, D:4) a +0 club a +0 ring mail (12, -22, D:4) a +0 dagger (12, -21, D:4) a +0 hand axe 4 boomerangs (12, 1, D:4) Thaumaturgy, Part Six Spells Type Level Known a - Freezing Cloud Conjuration/Ice/Air 6 no b - Iron Shot Conjuration/Earth 6 yes c - Simulacrum Ice/Necromancy 6 no d - Death Channel Necromancy 6 no e - Shadow Creatures Summoning 6 no f - Eringya's Noxious Bog Transmutation/Poison 6 no (12, 2, D:4) a scroll of immolation (17, -11, D:4) a +0 robe (30, -26, D:4) a +0 whip a +0 short sword a +0 leather armour (31, -26, D:4) a +0 dagger a +0 robe (37, 8, D:4) 12 arrows (38, -17, D:4) a +0 whip (39, 11, D:4) a +0 dagger 2 stones Level 5 of the Dungeon (0, 0, D:5) 17 stones (1, -19, D:5) 23 stones (6, -30, D:5) a +0 quarterstaff (8, -3, D:5) 16 arrows (13, 3, D:5) 22 stones (17, -3, D:5) 14 stones (19, -9, D:5) a +0 club a +0 robe a +0 dagger a +0 hand axe a +0 giant club (20, -13, D:5) 19 sling bullets (47, -2, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) 22 stones (5, 17, D:6) a +0 club (11, -20, D:6) 11 arrows (13, -3, D:6) a +3 vorpal dire flail (15, 10, D:6) 17 stones (23, 20, D:6) 9 stones (27, 25, D:6) a +0 spear (33, 20, D:6) a +0 whip of distortion (34, 20, D:6) a +0 spear (39, 19, D:6) a +0 club a +0 spear (40, 19, D:6) a +4 vorpal spear a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 falchion (3, -60, D:7) a +0 ring mail (9, -35, D:7) a +0 helmet (11, -29, D:7) a +0 scale mail (16, -44, D:7) 11 stones (17, -54, D:7) 9 stones (18, -8, D:7) 11 stones (21, -25, D:7) a +0 buckler (26, -32, D:7) a +0 spear (30, -32, D:7) 20 arrows (41, -29, D:7) a staff of fire (42, -22, D:7) a +0 robe a +0 halberd (44, -12, D:7) a +3 dagger of venom (48, -13, D:7) a +0 whip (64, -33, D:7) 19 stones Level 8 of the Dungeon (0, 0, D:8) a +0 short sword 3 stones a +0 whip a kobold corpse (0, 1, D:8) a +0 short sword a +0 dagger a +0 short sword 12 poisoned darts a kobold corpse a kobold corpse (1, 0, D:8) a +0 short sword a +0 club 5 poisoned darts a kobold corpse (1, 1, D:8) a +0 club 4 stones (9, 4, D:8) the +1 leather armour of Repulsion {Contam rF++} It greatly protects you from fire. It causes magical contamination when unequipped. (13, 11, D:8) a +0 whip an orc corpse (14, 12, D:8) a +0 falchion a +0 leather armour an orc corpse (15, -8, D:8) a +0 shortbow 19 arrows a centaur corpse (skeletalised by now) (17, 7, D:8) a +0 war axe (37, -11, D:8) the human corpse of Prince Ribbit (skeletalised by now) (41, -3, D:8) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (41, -2, D:8) a +0 short sword (42, -3, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (42, 5, D:8) 15 gold pieces (43, -3, D:8) a +0 war axe a +0 chain mail (43, 5, D:8) 13 gold pieces (43, 7, D:8) 10 gold pieces (43, 8, D:8) 21 gold pieces (44, 4, D:8) 8 gold pieces (44, 5, D:8) 17 gold pieces (44, 8, D:8) 8 gold pieces (45, 5, D:8) 12 gold pieces (45, 6, D:8) 11 gold pieces (54, -6, D:8) a +0 mace a +0 leather armour (57, -6, D:8) a +0 glaive a +0 chain mail (59, -8, D:8) a +2 dagger of draining a +0 robe (61, -6, D:8) 15 stones Level 9 of the Dungeon (0, 0, D:9) a yak corpse Level 10 of the Dungeon (0, 0, D:10) a +1 shortbow of freezing (1, 10, D:10) a vampire mosquito corpse (6, 25, D:10) 21 gold pieces (7, 4, D:10) a +2 kite shield (7, 26, D:10) a scroll of identify (10, 24, D:10) a scroll of identify (10, 31, D:10) a potion of magic (13, 27, D:10) a scroll of identify Level 11 of the Dungeon the Ecumenical Temple (17, -6, Temple) a +0 robe a +0 dagger (19, -6, Temple) a +0 robe a +3 falchion of freezing (19, -5, Temple) a +3 spear of freezing a +0 robe