Froggeryz Level 1 of the Dungeon (1, -30, D:1) a +0 club (7, -10, D:1) a +0 dagger (10, -12, D:1) a +0 club (12, -13, D:1) a +0 quarterstaff (17, -23, D:1) a +0 leather armour (19, -28, D:1) a +0 robe (19, -7, D:1) a +0 short sword (21, -21, D:1) a +0 robe (31, 1, D:1) a +0 club (32, -12, D:1) a +0 club (35, -9, D:1) a +0 spear (39, 10, D:1) a +0 spear (43, -5, D:1) a +1 whip of flaming a stone Level 2 of the Dungeon [Shop] Doneqad's Armour Emporium a +1 cloak (138 gold) a +0 leather armour (24 gold) a +0 robe (8 gold) a +0 chain mail (54 gold) a +4 plate armour of cold resistance (600 gold) a +0 ring mail (48 gold) the +15 plate armour "Dyraw" {rElec rC- Dex+2} (1276 gold) It affects your dexterity (+2). It makes you vulnerable to cold. It insulates you from electricity. a +0 scale mail (48 gold) a +0 robe (8 gold) a +0 tower shield (54 gold) a +0 chain mail (54 gold) a +2 hat (192 gold) (0, 0, D:2) a +0 dagger (4, 19, D:2) a +1 dagger of venom 2 stones (8, 10, D:2) a +0 hunting sling (12, 15, D:2) a +0 whip (15, 16, D:2) a +0 chain mail (16, 15, D:2) a +0 morningstar (17, 16, D:2) 22 arrows (17, 21, D:2) a +0 whip (18, 32, D:2) 10 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +2 helmet (11, 18, D:3) 19 arrows (12, 15, D:3) a +0 morningstar a +0 chain mail (17, 1, D:3) a +0 whip (18, -8, D:3) a +0 helmet (21, -5, D:3) a staff of poison (23, 17, D:3) a +0 robe (27, 3, D:3) a +0 quarterstaff (35, 1, D:3) a +0 short sword 4 stones (37, -22, D:3) a +0 leather armour (39, -15, D:3) a +1 flail of holy wrath (39, -9, D:3) 24 stones (39, -6, D:3) 8 boomerangs Level 4 of the Dungeon (0, 0, D:4) a ring of wizardry (0, 2, D:4) a +0 club (1, 2, D:4) a +0 flail (1, 3, D:4) 21 stones a +0 spear (5, 21, D:4) a +0 scale mail (5, 26, D:4) 17 stones (6, 9, D:4) a +0 club (12, 4, D:4) 21 bolts (13, 2, D:4) a +0 chain mail (14, 14, D:4) a +0 whip (16, 10, D:4) a +0 club (16, 12, D:4) a +1 whip of electrocution (18, 5, D:4) a staff of death (21, 5, D:4) 8 silver boomerangs (24, 18, D:4) a +0 short sword (36, -3, D:4) a +0 hand axe (38, 10, D:4) a scroll of noise Level 5 of the Dungeon (0, 0, D:5) a +2 vampiric falchion a +3 leather armour (2, 0, D:5) a +0 robe a +0 dagger a +0 dagger (5, -9, D:5) 6 boomerangs (6, -36, D:5) a +0 ring mail (20, -22, D:5) a +0 giant club (25, -20, D:5) a +0 helmet (30, -21, D:5) a +0 giant spiked club (35, -15, D:5) a +0 spear (43, -17, D:5) 12 stones Level 6 of the Dungeon [Shop] Maatat's Distillery a potion of attraction (33 gold) a potion of lignification (33 gold) a potion of curing (33 gold) a potion of attraction (33 gold) a potion of curing (33 gold) a potion of brilliance (44 gold) a potion of curing (33 gold) (0, 0, D:6) 22 stones (2, -4, D:6) a +0 pair of boots (3, -6, D:6) 13 stones (3, 6, D:6) a +0 cloak (5, -5, D:6) a book of Party Tricks (5, 0, D:6) a +0 ring mail (5, 5, D:6) a +2 vorpal hand axe (8, 14, D:6) 17 bolts (10, 0, D:6) 13 stones (17, 0, D:6) 20 stones (20, -14, D:6) a +0 club (24, -4, D:6) 10 bolts (25, -9, D:6) 16 bolts (26, 3, D:6) a +0 flail a +0 club (26, 5, D:6) a +0 club a +0 leather armour a +0 club (27, 3, D:6) a +0 halberd (28, 3, D:6) a +0 spear (35, 10, D:6) a +0 ring mail (44, 16, D:6) a +0 robe (49, -12, D:6) a +0 great sword Level 7 of the Dungeon [Shop] Umatay's Armour Shop a +0 leather armour (20 gold) a +0 ring mail (40 gold) a +0 helmet (45 gold) a +0 tower shield (45 gold) a +0 robe (7 gold) a +1 plate armour of willpower (350 gold) a +2 leather armour of willpower (190 gold) a +0 leather armour (20 gold) a +1 pair of boots (115 gold) a +2 leather armour of cold resistance (190 gold) a +0 ring mail (40 gold) a +0 leather armour (20 gold) a +0 cloak (45 gold) a +0 ring mail (40 gold) a +0 robe (7 gold) (0, 0, D:7) a +0 robe (11, 2, D:7) a +0 ring mail (11, 8, D:7) a +0 morningstar (33, -4, D:7) a +0 robe (33, 1, D:7) a +0 giant club (36, -3, D:7) 8 javelins (36, 8, D:7) 15 bolts (37, 8, D:7) a +0 giant spiked club (37, 14, D:7) a +0 leather armour (41, 13, D:7) a +0 morningstar (44, 6, D:7) 21 sling bullets (51, 14, D:7) 17 stones (57, 12, D:7) a +0 buckler (57, 26, D:7) a +3 shortbow Level 8 of the Dungeon (0, 0, D:8) 28 stones (6, 36, D:8) a +0 war axe a +0 scale mail (7, 33, D:8) a +1 dagger of electrocution a +0 ring mail (7, 34, D:8) a +0 flail a +0 leather armour (7, 35, D:8) a +0 flail (8, 15, D:8) a +0 dagger a +0 robe (8, 36, D:8) a +0 dagger (10, 14, D:8) a +0 club a +0 leather armour a +0 short sword (10, 15, D:8) a +0 dagger 23 stones a +0 chain mail (11, 14, D:8) a +0 short sword (11, 15, D:8) a +0 short sword a +0 chain mail a +0 short sword (14, 6, D:8) a +0 trident (14, 29, D:8) a +0 rapier (14, 33, D:8) a +0 dagger a +0 robe (15, 27, D:8) a +5 dire flail a +0 robe (15, 28, D:8) a +2 hand axe of electrocution a +0 chain mail (17, 28, D:8) 14 arrows (17, 34, D:8) a +0 spear (18, -2, D:8) a +0 falchion a +0 leather armour (21, 14, D:8) 24 sling bullets (25, 3, D:8) +0 steam dragon scales (25, 8, D:8) a +0 falchion (25, 28, D:8) a +0 mace (30, 10, D:8) a +0 spear (30, 11, D:8) a +0 spear (30, 12, D:8) a +0 spear (30, 13, D:8) a +0 spear (30, 27, D:8) a +0 plate armour a +0 dire flail 16 arrows a +0 shortbow (31, 13, D:8) a +0 spear (31, 27, D:8) a +0 war axe (32, 27, D:8) a +0 robe a +0 dagger (34, 5, D:8) a +0 tower shield (39, 34, D:8) the +12 chain mail "Warhifru" {rN+ rCorr Int-3} It affects your intelligence (-3). It protects you from negative energy. It protects you from acid and corrosion. (41, 19, D:8) a +1 vorpal morningstar a +0 robe (45, 49, D:8) a +0 hand axe (62, 22, D:8) 5 arrows Level 9 of the Dungeon [Shop] Xabedil's Weapon Shoppe a +0 hand axe (51 gold) a +0 great mace (110 gold) a +0 short sword (51 gold) a +0 whip of freezing (110 gold) a +0 great sword (110 gold) a +5 flail of protection (530 gold) 32 bolts (108 gold) a +0 morningstar (68 gold) the +6 hunting sling of the Disturbing Wars {venom, rC+ rCorr Str+5 Dex-4} (909 gold) It poisons the ammo it fires. It affects your strength (+5). It affects your dexterity (-4). It protects you from cold. It protects you from acid and corrosion. a +0 vampiric glaive (365 gold) a +0 club (17 gold) a +0 quarterstaff (68 gold) a +0 shortbow (51 gold) the +8 flail of Zerph {antimagic, +Rage} (1037 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It lets you go berserk. (0, 0, D:9) a +0 long sword (6, 12, D:9) 13 stones (9, 3, D:9) 28 sling bullets (12, 25, D:9) a scroll of noise (14, -14, D:9) 17 stones (21, 3, D:9) 16 stones (21, 6, D:9) a +0 falchion a +0 ring mail (22, 6, D:9) a +0 whip a +1 vorpal mace a +0 plate armour (22, 22, D:9) a +0 cloak (23, 5, D:9) a +0 dagger a +0 leather armour (23, 6, D:9) a +0 mace a +0 leather armour (25, -20, D:9) a +1 war axe a +0 robe (25, 9, D:9) a book of Transfigurations (26, -19, D:9) a +0 club a +0 dagger a +0 robe (26, -17, D:9) 15 arrows (27, -18, D:9) a +0 trident (30, -27, D:9) a +4 great sword a +0 robe a +0 battleaxe a +0 robe (31, -27, D:9) a +2 flail of freezing a +0 robe (32, -27, D:9) a +0 scimitar a +0 robe (37, -16, D:9) a phantom mirror (64, -33, D:9) a +0 shortbow 26 arrows (64, -26, D:9) a +0 long sword Level 10 of the Dungeon [Shop] Teejent's Distillery a potion of brilliance (64 gold) a potion of mutation (128 gold) a potion of degeneration (16 gold) a potion of attraction (48 gold) a potion of mutation (128 gold) a potion of berserk rage (80 gold) a potion of lignification (48 gold) 2 potions of berserk rage (160 gold) a potion of attraction (48 gold) a potion of degeneration (16 gold) (0, 0, D:10) a +0 plate armour (10, 1, D:10) 7 javelins (18, -3, D:10) a book of Air (29, 32, D:10) a +0 giant spiked club a +0 dire flail (31, 4, D:10) a +1 dagger of freezing a +0 robe a +0 short sword a +0 robe a +3 morningstar of freezing a +0 robe a +1 short sword a +0 robe (36, 8, D:10) a +0 short sword of venom a +0 robe (36, 28, D:10) a +0 shortbow 15 arrows (40, 12, D:10) a +1 antimagic war axe (42, 10, D:10) 5 boomerangs (51, 21, D:10) a +0 giant club a +0 giant club Level 1 of the Lair of Beasts (0, 0, Lair:1) 21 arrows (12, 14, Lair:1) a +0 chain mail (14, -23, Lair:1) a book of Party Tricks (15, -23, Lair:1) a +0 robe (19, 11, Lair:1) 21 stones (22, -17, Lair:1) 13 arrows (38, 18, Lair:1) 23 arrows (40, -4, Lair:1) a +0 ring mail 16 sling bullets a +0 quarterstaff a +0 hunting sling (43, -25, Lair:1) a +0 hand axe (55, -26, Lair:1) a scroll of vulnerability a scroll of amnesia Level 2 of the Lair of Beasts (4, 23, Lair:2) a +2 arbalest of flaming (24, 7, Lair:2) a +0 rapier (26, 14, Lair:2) a +0 ring mail (28, -2, Lair:2) 19 arrows (36, -15, Lair:2) 19 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 chain mail (7, 40, Lair:3) a +0 halberd (15, -3, Lair:3) 4 large rocks (22, 40, Lair:3) a +0 shortbow (28, 8, Lair:3) a +0 robe (32, 2, Lair:3) a +0 ring mail (43, 44, Lair:3) a +0 robe (52, 24, Lair:3) a +0 robe a +0 long sword (53, 29, Lair:3) a ring of magical power (58, 24, Lair:3) a +0 trident (59, 32, Lair:3) 19 stones (65, 13, Lair:3) a +1 vorpal executioner's axe (67, 13, Lair:3) 14 sling bullets Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 robe (6, 12, Lair:4) a staff of air (7, -2, Lair:4) a +0 great mace (8, -6, Lair:4) a +0 robe (8, 16, Lair:4) a cane toad corpse (18, -25, Lair:4) a +0 helmet (19, -15, Lair:4) the +8 demon blade "Leech" {vamp, *Rage +Rage rN+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from negative energy. It lets you go berserk. It may make you go berserk in combat. (36, -22, Lair:4) a +0 falchion (53, -17, Lair:4) a +0 hand axe (55, -20, Lair:4) a +0 chain mail (56, -28, Lair:4) 17 stones