Froggeryz Level 1 of the Dungeon (11, -1, D:1) a +0 short sword (14, 9, D:1) 13 stones (18, -4, D:1) a book of Minor Magic (20, 41, D:1) a +0 dagger (27, 6, D:1) a +0 whip 5 stones (28, 38, D:1) 14 bolts (30, 2, D:1) a +0 dagger (34, 38, D:1) a +0 whip a stone (48, 41, D:1) a +0 dagger (50, 12, D:1) a +0 whip (60, 11, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 47, D:2) a +0 short sword a stone (1, 11, D:2) a +0 club a +0 hunting sling 19 stones (7, 2, D:2) a +0 animal skin (30, 35, D:2) a +0 dagger (30, 45, D:2) a +0 leather armour (40, 55, D:2) a +0 club 2 stones (43, 11, D:2) 34 sling bullets Level 3 of the Dungeon (0, 0, D:3) 19 stones (18, 5, D:3) a +0 leather armour (25, -28, D:3) a +0 club a +0 club (25, -27, D:3) a +0 club (32, -21, D:3) a +0 dagger (32, -20, D:3) a +0 mace (32, -19, D:3) a +0 robe a +0 dagger (32, 6, D:3) a +0 club (34, 5, D:3) a +0 whip (34, 6, D:3) a +0 club (35, 6, D:3) a +1 whip of electrocution (45, -26, D:3) a +0 dagger (48, -20, D:3) a +0 spear (48, -11, D:3) a +0 chain mail (48, 1, D:3) a +0 short sword (56, -23, D:3) a book of Changes Level 4 of the Dungeon (10, 4, D:4) a stone a +0 whip (11, -25, D:4) a +0 whip a +0 leather armour (14, 21, D:4) a +0 robe (18, 10, D:4) a +0 giant spiked club a +0 giant spiked club (19, 2, D:4) 19 sling bullets (21, 4, D:4) a +0 falchion (30, -10, D:4) a +0 robe (36, 24, D:4) a +0 hunting sling (45, -10, D:4) a +0 flail (50, 9, D:4) a +0 hand axe (53, 8, D:4) a +0 scale mail (54, -8, D:4) 24 stones Level 5 of the Dungeon (0, 0, D:5) a book of Necromancy (9, 0, D:5) the +5 rapier of Teikacs {elec, +Rage} Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It lets you go berserk. a +2 hand axe of distortion (14, -2, D:5) 24 arrows (18, -12, D:5) 23 stones (30, 32, D:5) 11 sling bullets (34, -11, D:5) a +0 ring mail (35, -7, D:5) a +0 ring mail (43, -7, D:5) 17 arrows Level 6 of the Dungeon (0, 32, D:6) the +7 hunting sling "Dor Ygu" {flame, Contam rF- Will++ Dex+3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). It makes you vulnerable to fire. It causes magical contamination when unequipped. It greatly increases your willpower. (0, 33, D:6) a +0 flail (0, 34, D:6) a +0 falchion (0, 36, D:6) 15 stones (3, 1, D:6) a +0 giant club (3, 35, D:6) a +0 giant club a +0 giant club (6, -2, D:6) 16 stones (6, 30, D:6) 19 stones (12, 14, D:6) a +0 spear (13, 13, D:6) a +0 robe a +0 club (13, 14, D:6) a +0 spear a +0 flail (15, 9, D:6) a +0 flail (16, 9, D:6) a +0 spear (39, 10, D:6) a +0 rapier (51, 23, D:6) a +0 hand axe (52, 21, D:6) a +0 mace a +0 leather armour (53, 20, D:6) a +0 flail a +0 whip a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (6, -19, D:7) a +0 halberd (11, -26, D:7) 12 stones (15, -6, D:7) a +0 giant club (31, -1, D:7) a +0 club a +0 leather armour (31, 0, D:7) a +0 club a +0 scale mail (31, 1, D:7) a +0 short sword 6 boomerangs a +0 plate armour (36, -18, D:7) a book of Flames (37, -27, D:7) a +0 falchion (37, 18, D:7) 26 arrows (38, 2, D:7) a +0 hand axe a +0 ring mail (39, -12, D:7) 14 sling bullets (39, 2, D:7) a scroll of vulnerability a +0 scale mail a +0 dagger a +0 robe a +0 scimitar of venom (45, 20, D:7) a +0 robe (46, 2, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (7, 39, D:8) a +0 dagger a +0 leather armour a +0 dagger a +0 leather armour (7, 41, D:8) a +0 trident a +0 leather armour (8, 41, D:8) a +0 flail a +0 leather armour (9, 31, D:8) a +0 hand axe a +0 chain mail (9, 32, D:8) a +0 whip (10, 32, D:8) a +0 dagger a +0 robe (12, 0, D:8) a +0 hand axe (13, 1, D:8) a +0 war axe a +0 short sword a +0 dagger (13, 2, D:8) a +0 short sword a +0 chain mail (24, 39, D:8) 13 stones (26, 27, D:8) a +0 flail (26, 28, D:8) a +0 long sword a +0 plate armour (26, 29, D:8) a +0 falchion (27, 29, D:8) a +1 war axe of draining (32, 12, D:8) a +0 war axe a +0 plate armour (33, 11, D:8) a +0 trident (33, 12, D:8) a +0 dagger a +0 leather armour (44, 50, D:8) a +0 mace (50, 23, D:8) a +0 leather armour (52, 31, D:8) a +3 dire flail a +0 robe (52, 32, D:8) a +0 flail a +0 robe (54, 32, D:8) a +4 dagger a +0 robe (54, 33, D:8) a +3 dire flail a +0 robe (56, 34, D:8) a +0 scimitar a +0 robe (57, 55, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) a manticore corpse (0, 1, D:9) a shapeshifter corpse (4, 3, D:9) a +4 ring of evasion a +6 ring of strength (5, 3, D:9) a howler monkey corpse a howler monkey corpse (33, -47, D:9) a +0 robe (33, -42, D:9) a bullfrog corpse (skeletalised by now) (33, -41, D:9) a water moccasin corpse (skeletalised by now) (34, -36, D:9) a bullfrog corpse (skeletalised by now) (35, -42, D:9) a yak corpse (skeletalised by now) (36, -19, D:9) a +0 dagger a +0 dagger 3 stones a kobold corpse (36, -18, D:9) a +0 whip a kobold corpse (37, -20, D:9) a +0 club a +0 short sword a kobold corpse (37, -19, D:9) a +0 short sword a kobold corpse (38, -44, D:9) a black bear corpse (skeletalised by now) (38, -43, D:9) a bullfrog corpse (skeletalised by now) (38, -19, D:9) a +0 short sword a +0 dagger a kobold corpse a kobold corpse (51, -17, D:9) a piece from Xom's chessboard (15/15) (51, -16, D:9) 15 gold pieces