Froggeryz Level 1 of the Dungeon (0, 0, D:1) 16 arrows (1, -20, D:1) 30 arrows (2, -15, D:1) 13 sling bullets (4, -13, D:1) a +0 club (34, -10, D:1) a +0 dagger (38, 0, D:1) a +0 club 4 stones (38, 1, D:1) a +0 club (44, -13, D:1) a +0 dagger (46, 3, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (28, 14, D:2) a +0 club a +0 club (30, -21, D:2) 32 stones (34, -21, D:2) a +0 dagger (34, 10, D:2) a +0 dagger a stone (36, 15, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 4 scrolls of amnesia (0, 2, D:3) a +0 trident (8, -31, D:3) a +0 dagger a +0 club (9, -31, D:3) a +0 club a +0 dagger a +0 dagger (10, -31, D:3) a +0 dagger a +0 short sword a +0 animal skin a +0 helmet (11, -32, D:3) a +0 dagger (14, -46, D:3) a +0 spear (24, -9, D:3) a +0 robe (28, -54, D:3) a +0 ring mail (35, -43, D:3) a +0 club (35, -10, D:3) a +0 club (36, -20, D:3) a +0 club (36, -19, D:3) a +2 hand axe of venom (36, -18, D:3) a +0 flail (37, -21, D:3) a +0 flail (37, -19, D:3) a +0 flail (37, -7, D:3) a +0 flail (45, -5, D:3) a +0 dagger (45, 1, D:3) a +0 whip (47, 0, D:3) a +0 dagger (49, -8, D:3) 2 large rocks (49, -3, D:3) 12 stones (50, -12, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 whip (1, -31, D:4) 18 stones (3, -18, D:4) a +0 dagger (3, 1, D:4) a +0 spear (3, 2, D:4) a +0 hunting sling (7, 8, D:4) 15 stones (8, -21, D:4) the +5 hand axe "Zemudagg" {chaos, Str+4 Stlth+} Each time it hits an enemy it has a different, random effect. It affects your strength (+4). It makes you more stealthy. (12, -26, D:4) 3 stones a +0 short sword (14, -24, D:4) a +0 dagger of venom a +0 robe a +0 club (15, -26, D:4) a +0 ring mail a +0 dagger a +0 mace a +0 dagger a +0 dagger (44, -35, D:4) a +0 chain mail (50, 14, D:4) 16 stones Level 5 of the Dungeon (0, 0, D:5) the +0 cloak "Tinank" {+Blink} It lets you blink. (11, -46, D:5) a +0 barding (15, -43, D:5) 27 stones (18, -37, D:5) a +0 giant club (23, 1, D:5) 22 stones (24, -24, D:5) a +0 quarterstaff (25, 9, D:5) a +0 falchion (34, 5, D:5) a +0 giant club (35, -7, D:5) a +0 flail (47, -2, D:5) a +2 pair of gloves of dexterity (56, -13, D:5) a +0 tower shield (65, -4, D:5) a scroll of amnesia (66, 10, D:5) 27 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour a +0 short sword (0, 2, D:6) a +0 robe a +0 dagger (5, -3, D:6) a staff of poison (9, 11, D:6) 13 arrows (11, -5, D:6) 20 arrows (11, -1, D:6) 12 stones (11, 14, D:6) a +0 spear (11, 15, D:6) a +0 flail (12, 13, D:6) a +0 flail (13, 13, D:6) a +0 flail (still there?) a +0 club (still there?) a +0 leather armour (still there?) a +0 club (still there?) (14, 11, D:6) a +0 arbalest (16, 10, D:6) 12 stones (17, -2, D:6) a +0 leather armour (18, 11, D:6) a +0 whip (21, -9, D:6) a scroll of immolation (22, -9, D:6) a +0 robe (22, 3, D:6) a +0 mace (23, 13, D:6) a +0 giant club (26, 15, D:6) a +0 dagger (30, 18, D:6) a +1 pair of gloves (32, -8, D:6) a +0 flail (33, -9, D:6) a +0 leather armour a +0 falchion (33, -8, D:6) a +0 robe a +0 dagger (36, -7, D:6) 20 bolts (42, -8, D:6) 15 stones (44, 15, D:6) a scroll of vulnerability (45, -9, D:6) 18 stones Level 7 of the Dungeon (0, 0, D:7) a +0 long sword (1, -1, D:7) a +0 short sword (2, -4, D:7) a +0 scimitar a +0 chain mail (2, -2, D:7) a scroll of amnesia (3, 6, D:7) a +0 pair of gloves (4, 5, D:7) a +0 pair of boots (5, -3, D:7) a +0 short sword a +0 leather armour (5, -2, D:7) a +0 club (11, -27, D:7) a +0 flail a +0 leather armour (42, 2, D:7) a +0 glaive Level 8 of the Dungeon (0, 0, D:8) 25 stones (2, 1, D:8) a book of Air (9, -32, D:8) 3 large rocks (9, 17, D:8) a +0 shortbow 13 arrows a +0 robe (12, 21, D:8) a +0 ring mail (15, -29, D:8) a +0 ring mail (16, -17, D:8) a +0 falchion (17, -5, D:8) a +0 short sword of protection a +0 rapier (23, -37, D:8) 9 sling bullets (29, -29, D:8) the +4 skin of Zhor {*Englaciate rC+++ SInv} It renders you almost immune to cold. It lets you see invisible. (29, -17, D:8) a +0 plate armour a +0 scimitar (30, -17, D:8) a +0 whip (30, 14, D:8) a +0 giant spiked club a +0 giant spiked club (31, -17, D:8) a +0 leather armour a +0 mace (33, -15, D:8) a +0 flail (37, -15, D:8) a +0 club (47, -27, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 pair of gloves (11, -5, D:9) a +0 shortbow (13, -3, D:9) 20 gold pieces (16, -3, D:9) 10 gold pieces (16, 9, D:9) a +0 robe (17, -3, D:9) 2 potions of resistance (18, -3, D:9) 15 gold pieces (22, -8, D:9) a +0 whip (22, 18, D:9) +0 fire dragon scales (23, 19, D:9) a +0 dagger a +0 robe (24, 18, D:9) a +0 hand axe a +0 chain mail (25, -3, D:9) a +0 troll leather armour (27, -2, D:9) a +0 robe a +0 dagger (27, -1, D:9) a +0 leather armour a +0 mace (29, -1, D:9) a +0 chain mail a +0 mace (31, -4, D:9) a +0 leather armour a +0 dagger (31, -2, D:9) 28 stones a +0 leather armour a +0 club (34, -6, D:9) a +0 dagger a +0 robe (42, 31, D:9) a +0 dagger 3 stones (43, 31, D:9) a +0 whip a +0 short sword (44, 30, D:9) a +0 whip 3 stones (44, 31, D:9) a +0 war axe of flaming a +0 leather armour a +0 short sword (44, 32, D:9) a +0 club a +0 short sword (45, 31, D:9) a +0 short sword a +0 short sword (48, 23, D:9) a +0 club (48, 25, D:9) a +0 short sword a +0 ring mail (50, 27, D:9) a +0 mace (53, 11, D:9) a +0 rapier Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail a +2 vampiric spear (1, -1, D:10) a +0 flail (1, 0, D:10) a +0 club (2, -5, D:10) a +0 giant spiked club a +0 giant club (5, 1, D:10) a +0 long sword (10, 3, D:10) a +0 plate armour a +0 trident (11, 0, D:10) a +0 robe a +0 dagger (12, -26, D:10) a +3 leather armour (13, 5, D:10) a +0 chain mail a +0 hand axe (13, 6, D:10) a +0 mace (15, -32, D:10) 12 stones (17, 15, D:10) a +0 club (21, 8, D:10) a +0 ring mail (21, 10, D:10) a +0 ring mail (25, 0, D:10) a +0 short sword (25, 13, D:10) a +0 club a +0 ring mail (25, 18, D:10) a +0 flail (27, 16, D:10) a +0 flail (33, 9, D:10) a +0 plate armour (34, -7, D:10) a +0 mace (34, -6, D:10) a +0 short sword (34, 0, D:10) a +2 halberd (35, -7, D:10) a +0 flail a +0 dagger a +0 robe (36, -10, D:10) a +0 ring mail (36, 1, D:10) a +1 vorpal trident (37, -6, D:10) a +2 vorpal halberd a +0 chain mail Level 11 of the Dungeon (0, 0, D:11) a +0 dagger (3, -2, D:11) a +0 flail a +0 plate armour (3, -1, D:11) a +0 whip a +3 ring mail (5, 28, D:11) a +3 giant club a +2 robe of cold resistance (6, 1, D:11) a +0 flail (10, 9, D:11) a +0 battleaxe 14 arrows (16, 28, D:11) a +0 plate armour (22, -6, D:11) 19 arrows (24, 1, D:11) 15 stones (25, 16, D:11) a +0 short sword (27, 1, D:11) a +0 whip (28, 9, D:11) 18 arrows (33, 3, D:11) 33 stones (38, 22, D:11) a +0 war axe (39, 18, D:11) a +0 club (39, 29, D:11) a +3 whip (39, 30, D:11) a +0 ring mail a +0 hand axe (40, 27, D:11) a +0 robe a +0 dagger (40, 28, D:11) a +0 robe a +0 dagger of flaming (40, 29, D:11) a +0 robe a +2 dagger of venom (40, 31, D:11) a +0 giant spiked club a +0 giant spiked club a +0 leather armour a +0 dagger (41, 31, D:11) a +1 ring mail of fire resistance a +0 mace of holy wrath (42, 32, D:11) a +2 dagger of holy wrath (43, 15, D:11) a +0 leather armour (45, 12, D:11) 19 sling bullets Level 12 of the Dungeon (0, 0, D:12) a +0 robe a +0 dagger (1, 12, D:12) a +0 giant club a +0 giant club a +0 dire flail a +0 giant club (2, 14, D:12) a +0 ring mail a +0 club (2, 15, D:12) a +0 leather armour a +0 mace (4, 15, D:12) a +0 dagger (4, 16, D:12) a +0 mace (5, -21, D:12) 4 large rocks (5, 16, D:12) a +0 leather armour a +0 mace (6, 14, D:12) a +0 leather armour a +0 dagger a +0 hand axe a +0 ring mail a +0 falchion a +0 club (6, 15, D:12) 24 stones a +0 chain mail a +0 falchion a +0 trident a +0 leather armour a +0 dagger (6, 16, D:12) a +0 leather armour a +0 flail (7, 14, D:12) the +3 leather armour "Bahemp" {rElec} It insulates you from electricity. a +0 dagger (7, 15, D:12) a +3 antimagic bardiche (7, 16, D:12) a +0 whip (8, 6, D:12) a +0 scale mail (9, 14, D:12) a +0 plate armour a +0 dire flail (9, 15, D:12) a +0 leather armour a +0 short sword a +0 short sword (10, 14, D:12) a +0 robe a +0 dagger (10, 15, D:12) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 whip (13, -1, D:12) a +0 robe (17, -22, D:12) a +0 robe (18, 17, D:12) a +0 dagger (24, 11, D:12) a +0 hand axe (30, 6, D:12) 23 arrows (39, -8, D:12) a +0 mace (40, -18, D:12) 10 stones Level 13 of the Dungeon [Shop] Ovvah's Armour Emporium a +0 plate armour (253 gold) the +4 plate armour "Xivoil" {Str+4} (642 gold) It affects your strength (+4). a +0 chain mail (49 gold) a +0 plate armour (253 gold) a +2 pair of gloves (181 gold) a +0 scale mail (44 gold) a +0 plate armour (253 gold) a +0 ring mail of fire resistance (121 gold) a +0 chain mail (49 gold) a +0 robe (7 gold) the +2 ring mail "Qusidgh" {Will+} (292 gold) It increases your willpower. a +0 ring mail (44 gold) (0, 0, D:13) 14 arrows a +0 shortbow (0, 22, D:13) a +0 shortbow 33 arrows (1, 0, D:13) 22 arrows a +0 shortbow (1, 22, D:13) a +0 flail (2, -1, D:13) 18 arrows a +0 shortbow (2, 0, D:13) 26 arrows a +0 shortbow (3, 4, D:13) a +0 morningstar (4, -1, D:13) 23 arrows a +0 shortbow (5, -3, D:13) 24 arrows a +0 vorpal shortbow (7, 3, D:13) 14 bolts (8, 10, D:13) a +4 scimitar of flaming (9, 6, D:13) 3 large rocks (11, 13, D:13) a +0 battleaxe (15, 16, D:13) a +0 cloak (20, 11, D:13) 13 bolts (21, 13, D:13) a +0 flail (21, 24, D:13) 16 bolts a +0 arbalest (22, 7, D:13) a +0 halberd (22, 24, D:13) a +0 chain mail a +0 battleaxe (23, -10, D:13) a book of Power (24, 8, D:13) a +0 mace (24, 31, D:13) 11 bolts (25, -7, D:13) a ring of ice (26, -16, D:13) a +0 club (28, 26, D:13) a +0 short sword a +0 shortbow 9 arrows a +0 leather armour (28, 30, D:13) a +0 dagger a +0 robe (28, 31, D:13) a +2 dire flail of protection a +0 arbalest 24 bolts a +0 chain mail (29, 29, D:13) a +3 war axe of draining a +0 plate armour a +0 tower shield (33, 24, D:13) a +0 war axe a +0 plate armour (33, 27, D:13) a +0 chain mail (33, 29, D:13) a +0 dire flail (33, 31, D:13) a +0 buckler (34, 25, D:13) a +0 short sword a +0 arbalest 10 bolts a +0 ring mail (36, 0, D:13) a +0 great sword (37, 9, D:13) a +0 robe a +0 long sword (38, 20, D:13) a +2 scimitar of flaming (47, -4, D:13) a +0 leather armour (50, 1, D:13) a +0 robe Level 14 of the Dungeon [Shop] Necutol's Antique Armour Emporium a +0 robe (18 gold) a +1 ring mail of cold resistance (432 gold) a +0 robe (18 gold) a +0 robe (18 gold) a +0 scale mail (108 gold) the +6 scale mail "Nuleav" {rPois rCorr Slay-2} (1144 gold) It affects your accuracy and damage with ranged weapons and melee attacks (-2). It protects you from poison. It protects you from acid and corrosion. a +2 plate armour of cold resistance (1080 gold) a +0 leather armour (54 gold) a +0 leather armour (54 gold) (0, 0, D:14) a +0 shortbow (2, 23, D:14) a +0 flail (3, 27, D:14) 17 bolts (6, 8, D:14) a scroll of amnesia (8, -3, D:14) a +0 robe (8, 53, D:14) a +0 ring mail (16, 51, D:14) a +0 shortbow 26 arrows (25, 15, D:14) a +0 giant spiked club a +0 giant club (27, 12, D:14) a +6 antimagic demon trident a +0 plate armour a +1 tower shield of reflection (32, 42, D:14) a +1 cloak (33, 38, D:14) 4 large rocks (33, 41, D:14) 8 stones (43, 46, D:14) a +0 long sword (43, 50, D:14) a +0 flail (45, 44, D:14) a +0 hunting sling (63, 45, D:14) 18 arrows a +0 shortbow (63, 53, D:14) 17 stones (65, 53, D:14) a +0 chain mail Level 15 of the Dungeon (0, 0, D:15) a +0 arbalest 19 bolts (3, 1, D:15) a +1 battleaxe of freezing (6, 0, D:15) a +0 longbow 9 arrows (11, 39, D:15) 23 stones (13, 4, D:15) a +0 buckler (21, 52, D:15) a scroll of vulnerability (22, 40, D:15) a +0 shortbow 20 arrows (39, 17, D:15) a +2 rapier of venom 8 atropa-tipped darts (57, 9, D:15) 4 large rocks (59, 34, D:15) the +4 hunting sling of Okawaru's Castigation {venom, rPois rN+++ Int+3} It poisons the ammo it fires. It affects your intelligence (+3). It protects you from poison. It renders you almost immune to negative energy. (60, 32, D:15) a +0 giant club a +0 giant club a +0 giant club a +0 dire flail (60, 33, D:15) a +0 short sword (60, 34, D:15) a +0 spear a +0 robe (61, 32, D:15) a +0 giant club (61, 33, D:15) a +0 giant spiked club a +0 giant club a +0 giant spiked club (62, 32, D:15) a +0 giant club (62, 33, D:15) a +0 giant club a +0 giant club Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 whip (1, 0, Orc:1) a +0 club (1, 1, Orc:1) a +0 spear (22, 12, Orc:1) a +0 leather armour (still there?) a +0 short sword (still there?) (23, 10, Orc:1) a +0 morningstar (still there?) a +0 chain mail (still there?) a +0 leather armour (still there?) a +0 flail (still there?) a +0 short sword (still there?) (23, 11, Orc:1) a +0 plate armour a +0 glaive a +0 giant club a +0 dagger a +0 chain mail a +0 war axe a +0 plate armour a +0 mace (23, 12, Orc:1) a +0 chain mail a +0 club a +0 plate armour a +0 flail (24, 18, Orc:1) a +0 chain mail a +0 long sword a +0 flail a +0 leather armour a +0 whip a +0 dagger a +0 plate armour a +0 scimitar (24, 19, Orc:1) a +0 dagger a +0 leather armour a +0 dagger a +0 chain mail a +0 scimitar a +0 flail a +0 mace (25, 18, Orc:1) a +2 short sword of flaming (25, 19, Orc:1) a +0 short sword (still there?) a +0 leather armour (still there?) a +0 club (still there?) a +0 leather armour (still there?) a +0 whip (still there?) 5 large rocks (still there?) a +0 club (still there?) a +0 robe (still there?) a +0 dagger (still there?) (26, 18, Orc:1) a +0 dagger a +0 leather armour a +0 whip a +0 whip a +0 leather armour a +0 leather armour a +0 mace a +2 dagger of venom a +0 morningstar a +0 chain mail a +0 hand axe (26, 19, Orc:1) a +0 robe a +0 dagger a +0 hand axe a +0 hand axe a +0 scale mail a +0 club a +0 plate armour a +0 scimitar a +0 hand axe (28, 7, Orc:1) a +0 club (28, 9, Orc:1) a +1 robe of resistance a +0 dagger (28, 10, Orc:1) a +0 robe a +4 dagger (29, -14, Orc:1) a +0 giant club (29, 10, Orc:1) a +0 robe a +0 dagger (29, 27, Orc:1) a +0 chain mail a +0 flail (30, 7, Orc:1) a +0 dagger a +0 robe (30, 9, Orc:1) a book of Minor Magic (31, 0, Orc:1) a +0 trident (31, 7, Orc:1) a +0 whip (31, 9, Orc:1) a book of Maledictions (32, 2, Orc:1) a +1 dagger of electrocution a +0 robe a +0 trident (32, 7, Orc:1) a +0 hand axe a +0 chain mail (32, 31, Orc:1) a +0 hand axe (33, 1, Orc:1) a +0 short sword a +0 plate armour (33, 7, Orc:1) a +0 dagger (33, 9, Orc:1) a +0 dagger a +0 robe (33, 10, Orc:1) a +0 dagger a +0 leather armour (35, 29, Orc:1) a +0 chain mail a +0 halberd (36, -14, Orc:1) a +0 short sword a +0 plate armour (36, -13, Orc:1) a +0 dagger (37, -13, Orc:1) a +1 battleaxe of flaming a +0 chain mail a +0 hand axe (38, -13, Orc:1) a +0 hand axe a +0 leather armour (40, 27, Orc:1) a +0 robe a +0 dagger (41, 24, Orc:1) a +0 leather armour a +0 flail a +0 club (41, 25, Orc:1) a +0 leather armour a +0 short sword a +0 chain mail a +0 whip a +0 plate armour a +0 halberd (42, 24, Orc:1) a +0 ring mail a +0 whip (43, 24, Orc:1) a +0 hand axe (43, 25, Orc:1) a +0 robe a +3 dagger Level 2 of the Orcish Mines [Shop] Nicelaar's Distillery a potion of degeneration (12 gold) a potion of degeneration (12 gold) a potion of cancellation (96 gold) a potion of brilliance (48 gold) a potion of lignification (36 gold) a potion of flight (36 gold) [Shop] Jutohuci's Antique Weapon Boutique a +0 whip of freezing (143 gold) a +3 hunting sling of flaming (433 gold) a +0 battleaxe (143 gold) a +0 whip (55 gold) a +0 hand crossbow (77 gold) a +4 flail of draining (622 gold) a +4 dagger of venom (536 gold) a +0 flail (77 gold) a +0 short sword (66 gold) a +0 club (22 gold) a +0 flail (77 gold) a +0 quarterstaff (88 gold) a +0 triple crossbow (220 gold) a +0 glaive (143 gold) a +0 spear (66 gold) a +0 war axe (77 gold) [Shop] Ceobirgh's Assorted Antiques a tin of tremorstones (2/2) (1280 gold) a +0 scimitar (128 gold) a +0 hand axe (96 gold) a +0 plate armour (736 gold) a potion of attraction (96 gold) a +0 short sword (96 gold) a +0 hand crossbow (112 gold) a phantom mirror (1280 gold) [Shop] Qikaqoced's Magic Scroll Shoppe a scroll of identify (34 gold) 2 scrolls of brand weapon (680 gold) a scroll of identify (34 gold) a scroll of identify (34 gold) a scroll of identify (34 gold) a scroll of identify (34 gold) a scroll of identify (34 gold) a scroll of noise (17 gold) a scroll of identify (34 gold) a scroll of noise (17 gold) (0, 0, Orc:2) a +0 leather armour a +2 whip of pain (0, 2, Orc:2) a +0 plate armour a +4 trident of venom (2, 10, Orc:2) a +0 plate armour a +0 hand axe (3, 10, Orc:2) a +0 plate armour a +0 great sword (4, 7, Orc:2) a +0 robe a +0 dagger (5, -19, Orc:2) a +0 chain mail a +5 long sword of freezing (5, 8, Orc:2) a +0 flail a +0 leather armour a +0 flail (6, 7, Orc:2) a +0 dire flail a +0 hand axe (7, -22, Orc:2) a +0 giant club (7, 6, Orc:2) a +0 trident (8, 6, Orc:2) a +0 leather armour a +0 short sword (8, 7, Orc:2) a +0 whip (9, 6, Orc:2) a +0 club (10, 5, Orc:2) a +0 robe a +0 dagger (11, 6, Orc:2) a +0 hand axe (12, 6, Orc:2) a +1 dagger of venom (15, 5, Orc:2) a +0 chain mail a +0 whip (17, 6, Orc:2) a +0 chain mail a +1 vampiric dagger a +0 dagger (18, 6, Orc:2) a +0 short sword (19, 4, Orc:2) a +0 leather armour a +0 morningstar (20, 3, Orc:2) a +0 short sword (21, 6, Orc:2) a +0 club (23, -13, Orc:2) 2 large rocks (25, 3, Orc:2) a +3 morningstar (26, -9, Orc:2) a +0 giant club (34, 3, Orc:2) a +0 halberd (34, 7, Orc:2) a +0 mace (35, -4, Orc:2) a +0 mace a +0 leather armour (35, 3, Orc:2) a +0 ring mail a +4 dagger (36, 3, Orc:2) a +0 ring mail a +0 war axe (37, -7, Orc:2) a +3 dagger (37, 5, Orc:2) a +0 club a +0 leather armour a +0 ring mail a +0 dagger (38, 5, Orc:2) a +0 scale mail a +0 short sword (39, -10, Orc:2) a +0 glaive (39, 2, Orc:2) a +0 halberd (40, -8, Orc:2) a +0 leather armour a +0 falchion of draining (40, 6, Orc:2) a +0 leather armour a +0 club (40, 8, Orc:2) a +0 chain mail a +0 mace (40, 9, Orc:2) a +0 club (41, 6, Orc:2) a +0 short sword a +0 ring mail a +0 mace (42, 6, Orc:2) a +0 club a +0 ring mail a +0 hand axe (43, 5, Orc:2) a +0 whip Level 1 of the Elven Halls [Shop] Juisuhia's Book Shop a book of Power (540 gold) a book of Maledictions (300 gold) a book of Frost (420 gold) the Disquisition on Gliding Transmigration (552 gold) Spells Type Level Known a - Beastly Appendage Transmutation 1 no b - Wereblood Transmutation 2 no c - Mephitic Cloud Conjuration/Poison/Air 3 no d - Ice Form Ice/Transmutation 4 no e - Storm Form Transmutation/Air 7 no Trog disapproves of the use of such an item. the Disquisition on Moulding (360 gold) Spells Type Level Known a - Beastly Appendage Transmutation 1 no b - Spider Form Transmutation/Poison 3 no c - Petrify Transmutation/Earth 4 no Trog disapproves of the use of such an item. a book of the Tempests (840 gold) a book of Misfortune (240 gold) a book of Clouds (540 gold) a book of Debilitation (480 gold) a Necronomicon (1324 gold) a book of Power (540 gold) a book of Changes (300 gold) (0, 0, Elf:1) a +0 short sword a +0 shortbow 18 arrows a +0 leather armour (1, -2, Elf:1) a +2 scimitar of holy wrath (2, 1, Elf:1) 29 sling bullets (4, -9, Elf:1) a +0 long sword (7, -10, Elf:1) a +1 demon whip of electrocution (7, 5, Elf:1) a +0 long sword a +0 leather armour (8, -17, Elf:1) a +3 longbow a +0 scimitar 19 arrows (8, 30, Elf:1) a +0 war axe (9, -15, Elf:1) a +0 long sword a +0 leather armour (10, 10, Elf:1) the +4 shortbow of Beogh's Brutal Revenge {venom, rPois rF- Str+3} It poisons the ammo it fires. It affects your strength (+3). It makes you vulnerable to fire. It protects you from poison. (20, -19, Elf:1) a +2 whip of holy wrath a +0 robe (20, -18, Elf:1) a +1 whip of holy wrath a +0 robe (21, -19, Elf:1) a +5 trident of flaming (22, 6, Elf:1) a +2 vorpal long sword a +0 ring mail (23, 32, Elf:1) a +0 buckler a +1 scimitar of electrocution (24, 32, Elf:1) a +2 short sword of holy wrath (25, 8, Elf:1) a +0 vorpal quarterstaff a +0 robe (25, 31, Elf:1) a +0 dagger a +0 leather armour (26, -10, Elf:1) 15 stones (26, 32, Elf:1) a +4 long sword (27, 21, Elf:1) a +0 long sword (28, -7, Elf:1) a +0 long sword (28, 8, Elf:1) a +0 long sword (30, -3, Elf:1) 15 stones (35, 24, Elf:1) a +0 short sword a +0 leather armour (37, -15, Elf:1) a +0 dagger (37, -13, Elf:1) a scroll of vulnerability (37, -5, Elf:1) a +0 scale mail (41, -4, Elf:1) 22 stones (41, 27, Elf:1) a +0 rapier (45, -12, Elf:1) 20 bolts (49, -8, Elf:1) 16 arrows (51, 0, Elf:1) a +0 leather armour a +0 long sword (51, 1, Elf:1) a +0 dagger of electrocution a +0 leather armour a +2 lajatang of venom a +1 robe of willpower a +0 longbow a +0 short sword 24 arrows a +0 leather armour (52, 0, Elf:1) a +0 long sword a +0 buckler a +0 scimitar (55, 30, Elf:1) a +0 long sword a +0 scale mail (59, -9, Elf:1) a +2 vorpal long sword (61, 5, Elf:1) a +0 scale mail a +0 long sword (61, 6, Elf:1) a +0 rapier (62, 8, Elf:1) a +0 dagger (63, 5, Elf:1) a +0 dagger Level 2 of the Elven Halls [Shop] Qapseimu's Antique Weapon Boutique a +0 war axe of venom (248 gold) a +3 rapier of speed (1160 gold) a +0 broad axe (160 gold) a +4 falchion of electrocution (1180 gold) the +5 rapier of Painful Death {vorpal, *Slow rC+ Str+3 Stlth+} (1940 gold) It inflicts extra damage upon your enemies. It affects your strength (+3). It protects you from cold. It may slow you when you take damage. It makes you more stealthy. a +1 great mace of protection (592 gold) a +0 spear (120 gold) a +0 long sword (140 gold) the +3 halberd of Nepas {drain, rF+} (1448 gold) A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. a +0 trident (140 gold) a +0 mace (120 gold) [Shop] Ufomas's General Store a +0 falchion of distortion (152 gold) a scroll of amnesia (56 gold) 17 arrows (54 gold) a book of Geomancy (560 gold) a potion of brilliance (64 gold) a staff of cold (400 gold) a +0 longbow (72 gold) 22 stones (35 gold) a scroll of vulnerability (120 gold) 15 stones (24 gold) a +0 kite shield of reflection (136 gold) [Shop] Ublisent's Jewellery Emporium a ring of protection from fire (425 gold) a ring of protection from fire (425 gold) a +6 ring of intelligence (994 gold) a +6 ring of dexterity (994 gold) the ring "Amalurph" {rElec rF+} (663 gold) [ring of protection from fire] It protects you from fire. It insulates you from electricity. an amulet of faith (680 gold) a +6 ring of strength (994 gold) a ring of protection from fire (425 gold) a +4 ring of evasion (612 gold) a +4 ring of protection (612 gold) a +4 ring of slaying (1326 gold) a +6 ring of strength (994 gold) a +4 ring of protection (612 gold) a ring of resist corrosion (340 gold) the ring of the Saviour {Fire rN+ Str+3 Int-3 Stlth+} (663 gold) [ring of fire] It enhances your fire magic. It affects your strength (+3). It affects your intelligence (-3). It protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. It makes you more stealthy. the ring of Free Expression {Drain rF+ rN+ Will+} (578 gold) [ring of positive energy] It protects you from fire. It protects you from negative energy. It drains your maximum health when unequipped. It increases your willpower. [Shop] Kireo's Book Shop a book of Debilitation (680 gold) the Guide on Earth and Contamination (1190 gold) Spells Type Level Known a - Spider Form Transmutation/Poison 3 no b - Olgreb's Toxic Radiance Poison 4 no c - Petrify Transmutation/Earth 4 no d - Eringya's Noxious Bog Transmutation/Poison 6 no Trog disapproves of the use of such an item. the Handbook of Nocuous Stones (901 gold) Spells Type Level Known a - Poisonous Vapours Poison/Air 2 no b - Mephitic Cloud Conjuration/Poison/Air 3 no c - Petrify Transmutation/Earth 4 no d - Alistair's Intoxication Transmutation/Poison 5 no e - Statue Form Transmutation/Earth 6 no Trog disapproves of the use of such an item. a book of Frost (595 gold) a book of Transfigurations (935 gold) a book of Maledictions (425 gold) Sif Muna's Compendium of Unstable Execration (870 gold) Spells Type Level Known a - Wereblood Transmutation 2 no b - Dazzling Flash Conjuration/Hexes 3 no c - Metabolic Englaciation Hexes/Ice 5 no d - Statue Form Transmutation/Earth 6 no Trog disapproves of the use of such an item. a manual of Maces & Flails (1876 gold) a book of Hexes (850 gold) a book of Cantrips (340 gold) a book of Minor Magic (340 gold) a book of Conjurations (510 gold) a Young Poisoner's Handbook (680 gold) a book of Alchemy (1275 gold) (2, 1, Elf:2) a +0 falchion (6, 5, Elf:2) a +0 long sword (7, 3, Elf:2) a +0 rapier a +0 leather armour (9, 16, Elf:2) a +6 vorpal glaive (11, -3, Elf:2) a +0 chain mail a +0 long sword (11, 5, Elf:2) a +0 leather armour a +0 dagger (12, -18, Elf:2) a +1 dire flail of protection a +0 long sword of holy wrath (12, 10, Elf:2) a +0 rapier (13, 10, Elf:2) 7 arrows a +0 scimitar a +0 shortbow (14, 9, Elf:2) a +0 rapier (14, 10, Elf:2) 13 arrows a +0 short sword a +0 shortbow (14, 11, Elf:2) a +0 chain mail a +0 long sword (14, 12, Elf:2) a +0 ring mail a +0 long sword (16, 31, Elf:2) a +0 dagger (25, -14, Elf:2) a +0 rapier a +0 ring mail (26, -14, Elf:2) a +0 short sword a +0 leather armour (28, 21, Elf:2) a +0 leather armour a +0 short sword (29, -14, Elf:2) 26 stones (31, -15, Elf:2) a +3 hand axe of draining (31, -12, Elf:2) a +0 dagger Level 3 of the Elven Halls (0, 0, Elf:3) a lightning rod (4/4) (1, -3, Elf:3) a staff of air (1, -2, Elf:3) a +0 war axe of venom (1, -1, Elf:3) a ring of ice a +2 hand crossbow of freezing (1, 0, Elf:3) a +2 plate armour of poison resistance (1, 1, Elf:3) the +6 arbalest "Utijus" {elec, Will++} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It greatly increases your willpower. (2, -2, Elf:3) a +0 pair of gloves of strength (2, -1, Elf:3) a +0 mace (2, 0, Elf:3) a +4 ring of protection the +1 war axe "Octopus's Foe" {flame, Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+3). (3, -2, Elf:3) a +6 ring of strength (3, -1, Elf:3) a book of Unlife (3, 0, Elf:3) a +0 scimitar a +0 buckler a scroll of noise (3, 1, Elf:3) a scroll of torment 4 scrolls of noise (4, -47, Elf:3) a +0 long sword (4, -1, Elf:3) a +0 ring mail (4, 0, Elf:3) a +0 scimitar a +0 shortbow 20 arrows 24 stones (4, 3, Elf:3) a +2 dagger of venom (4, 4, Elf:3) a +3 scale mail of willpower (5, -50, Elf:3) a +0 club (5, -20, Elf:3) a +0 rapier (5, 0, Elf:3) a +0 short sword a +0 ring mail (5, 1, Elf:3) a +0 rapier (5, 2, Elf:3) a +0 short sword a +0 long sword a +0 ring mail (5, 3, Elf:3) a staff of earth (5, 4, Elf:3) 27 arrows (5, 5, Elf:3) a +6 shortbow of freezing (6, -20, Elf:3) a +0 dagger a +2 leather armour of cold resistance a +0 long sword (6, -15, Elf:3) a staff of conjuration (6, -9, Elf:3) a +0 long sword a staff of cold (6, 1, Elf:3) a +0 scimitar a +0 leather armour a +1 morningstar of protection (6, 2, Elf:3) a book of Maledictions (6, 4, Elf:3) a +3 long sword of holy wrath (6, 5, Elf:3) a +0 mace (7, -46, Elf:3) a +0 scale mail a +0 short sword (7, -24, Elf:3) a +0 leather armour a +0 short sword (7, -21, Elf:3) a +0 leather armour a +0 long sword (7, 1, Elf:3) 25 arrows (7, 3, Elf:3) a +3 scale mail of poison resistance (7, 4, Elf:3) a piece from Xom's chessboard (15/15) (8, -23, Elf:3) a +0 long sword a +0 rapier a +0 leather armour a +0 rapier a +0 short sword a +0 leather armour a +0 short sword (8, -22, Elf:3) a +0 leather armour 14 arrows a +0 longbow (8, -21, Elf:3) a +0 leather armour 13 arrows a +0 longbow (8, -1, Elf:3) a +0 long sword (8, 3, Elf:3) a book of the Tempests (8, 4, Elf:3) the +4 flail "Niosti" {flame, Int+5 Dex+3 Stlth-} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+5). It affects your dexterity (+3). It makes you less stealthy. (9, -26, Elf:3) a +0 short sword (9, -24, Elf:3) a +0 rapier a +0 leather armour a +0 rapier a +0 ring mail a +0 rapier (9, -23, Elf:3) a +0 rapier (9, -22, Elf:3) a +0 long sword (9, -12, Elf:3) a lightning rod (4/4) (9, -2, Elf:3) a +0 robe (9, -1, Elf:3) a +0 rapier a +0 leather armour a +4 ring mail of cold resistance (9, 0, Elf:3) a book of Debilitation (9, 1, Elf:3) a +0 short sword a +0 chain mail a staff of poison (10, -42, Elf:3) a +3 antimagic dagger (10, -2, Elf:3) a piece from Xom's chessboard (15/15) (10, -1, Elf:3) a +0 arbalest (10, 0, Elf:3) a staff of fire (10, 1, Elf:3) a staff of death (11, -37, Elf:3) a +0 dagger a +0 robe of willpower (11, -3, Elf:3) the +7 falchion of the Dripping Fox {protect, +Rage Will+} It grants its wielder temporary protection when it strikes (+7 to AC). It lets you go berserk. It increases your willpower. (11, -2, Elf:3) 15 stones (11, -1, Elf:3) a +2 morningstar of protection (11, 0, Elf:3) 12 arrows (11, 1, Elf:3) a +2 scale mail of willpower (12, -37, Elf:3) a +1 mace of holy wrath (12, -2, Elf:3) an amulet of magic regeneration (12, -1, Elf:3) a piece from Xom's chessboard (15/15) (12, 0, Elf:3) a +6 ring of intelligence (15, -49, Elf:3) a +0 plate armour (15, -37, Elf:3) a +0 vampiric glaive (22, -26, Elf:3) a +0 long sword a +0 chain mail (23, -44, Elf:3) a +1 vorpal broad axe (30, -41, Elf:3) a +0 morningstar a +0 leather armour a +0 long sword (30, -40, Elf:3) a +2 rapier of flaming (31, -46, Elf:3) a +0 short sword a +0 longbow 19 arrows a +0 leather armour (31, -41, Elf:3) a +4 vorpal flail (31, -40, Elf:3) a +0 short sword (31, -39, Elf:3) a +0 long sword a +0 short sword a +0 buckler (37, -37, Elf:3) a +0 dagger Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (5, 30, Lair:1) a +0 ring mail (16, 23, Lair:1) a +0 scale mail (19, 8, Lair:1) a +0 hand crossbow (33, 29, Lair:1) 8 stones (37, 20, Lair:1) a +0 whip Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 scale mail (0, 3, Lair:2) a staff of cold (10, 3, Lair:2) a +0 scale mail a +0 flail (12, 20, Lair:2) 21 arrows (21, 39, Lair:2) +0 swamp dragon scales a +2 halberd of flaming (23, 11, Lair:2) a +0 chain mail (24, 21, Lair:2) a +0 ring mail (24, 55, Lair:2) a +0 glaive (26, 28, Lair:2) a +0 ring mail (32, -1, Lair:2) a +0 shortbow 22 arrows (34, -1, Lair:2) a +0 rapier a +0 robe (35, 47, Lair:2) a +0 antimagic long sword (43, 48, Lair:2) a +0 trident (47, 29, Lair:2) a scroll of vulnerability (47, 39, Lair:2) 14 stones (48, 19, Lair:2) 21 sling bullets Level 3 of the Lair of Beasts (0, 0, Lair:3) 14 stones (1, -32, Lair:3) 22 stones (8, -36, Lair:3) 15 gold pieces (10, -38, Lair:3) a scroll of identify (11, -39, Lair:3) 23 gold pieces (12, -36, Lair:3) 16 arrows (15, -41, Lair:3) 17 gold pieces (21, -53, Lair:3) an amulet of the acrobat 3 potions of degeneration (24, -34, Lair:3) 18 stones (39, -49, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) 23 arrows (3, -5, Lair:4) a +0 dagger (9, -29, Lair:4) a +0 pair of gloves (10, 6, Lair:4) a +0 leather armour (38, 8, Lair:4) a +0 chain mail (47, 1, Lair:4) a +0 flail (62, -12, Lair:4) a book of Frost Level 5 of the Lair of Beasts (2, 6, Lair:5) a +1 robe of resistance (7, 47, Lair:5) 29 stones (11, 55, Lair:5) 21 stones (16, 37, Lair:5) a +0 quarterstaff (18, 4, Lair:5) a +0 glaive (18, 39, Lair:5) 19 bolts (32, 14, Lair:5) a tin of tremorstones (2/2) (37, 7, Lair:5) a book of Unlife Level 6 of the Lair of Beasts (0, 0, Lair:6) the +9 short sword "Vimp" {flame, Str+2 Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It affects your dexterity (+4). (1, -23, Lair:6) a +0 leather armour (11, -27, Lair:6) a +0 chain mail (19, -4, Lair:6) a +0 hand axe (20, -7, Lair:6) a potion of brilliance (28, 21, Lair:6) 14 stones (34, -14, Lair:6) a +1 dagger of venom (35, -14, Lair:6) a +0 dagger of venom (37, -3, Lair:6) 18 stones (40, 21, Lair:6) 25 arrows (46, 11, Lair:6) a ring of wizardry (51, -2, Lair:6) a +0 robe Level 1 of the Swamp (0, 0, Swamp:1) +0 swamp dragon scales (4, -16, Swamp:1) a +0 tower shield (17, 4, Swamp:1) 30 sling bullets (17, 16, Swamp:1) a +0 ring mail (18, 17, Swamp:1) a ring of flight (20, 5, Swamp:1) a +0 antimagic war axe (still there?) a +0 animal skin (still there?) Level 2 of the Swamp (3, 15, Swamp:2) a +1 quarterstaff of draining a +0 robe (4, 24, Swamp:2) 16 stones (12, -6, Swamp:2) 13 stones (20, 21, Swamp:2) 17 stones (27, 11, Swamp:2) 14 arrows (27, 15, Swamp:2) a +0 hand crossbow (27, 23, Swamp:2) a +0 spear (31, 18, Swamp:2) +0 swamp dragon scales (34, 6, Swamp:2) 25 gold pieces (37, 7, Swamp:2) a +0 long sword (38, 16, Swamp:2) 24 arrows Level 3 of the Swamp (2, 6, Swamp:3) a +2 rapier of electrocution a +0 cloak a +0 pair of gloves (9, -11, Swamp:3) a +0 quarterstaff a +0 robe (16, -22, Swamp:3) the +0 pair of boots of the Ten Friends {rElec Will+ Dex+2} It affects your dexterity (+2). It insulates you from electricity. It increases your willpower. (20, -18, Swamp:3) a book of Fire (24, -15, Swamp:3) a scroll of amnesia a +0 robe a +0 quarterstaff (24, 8, Swamp:3) a +3 rapier (26, -13, Swamp:3) a +0 buckler a +0 robe a +0 dagger (28, 10, Swamp:3) a ring of flight (32, -16, Swamp:3) a +0 spear (32, 5, Swamp:3) 19 sling bullets (34, -16, Swamp:3) a +0 rapier (40, 2, Swamp:3) 16 bolts (42, -12, Swamp:3) a +0 quarterstaff (46, 10, Swamp:3) a +0 ring mail Level 4 of the Swamp (12, 14, Swamp:4) 30 stones (13, -10, Swamp:4) a +0 hunting sling (16, 9, Swamp:4) a +0 robe (16, 11, Swamp:4) a +0 rapier a +0 robe a +0 buckler (17, 12, Swamp:4) a +0 quarterstaff a +0 robe (17, 13, Swamp:4) a +0 spear (37, 19, Swamp:4) a +0 robe (38, 14, Swamp:4) a hydra corpse (40, 25, Swamp:4) 12 stones (41, 16, Swamp:4) a swamp dragon corpse (42, 2, Swamp:4) a +0 hand axe (43, -2, Swamp:4) a +0 robe a +0 quarterstaff (44, 18, Swamp:4) 2 javelins (45, 19, Swamp:4) a javelin (53, 12, Swamp:4) a swamp dragon corpse (skeletalised by now) (54, 8, Swamp:4) a javelin (54, 9, Swamp:4) a poisoned dart (54, 11, Swamp:4) a hydra corpse (skeletalised by now) a swamp dragon corpse (skeletalised by now) a bunyip corpse (skeletalised by now) (54, 12, Swamp:4) a hydra corpse (skeletalised by now) (54, 13, Swamp:4) a swamp dragon corpse (skeletalised by now) (54, 14, Swamp:4) a hydra corpse (skeletalised by now) a hydra corpse (skeletalised by now) the corpse of the Lernaean hydra (skeletalised by now) (58, 26, Swamp:4) 18 stones (65, 26, Swamp:4) a swamp drake corpse (skeletalised by now) (65, 27, Swamp:4) a +0 morningstar