Froggeryz Level 1 of the Dungeon (0, 0, D:1) a book of the Tundra (6, -14, D:1) 22 stones (7, 5, D:1) 22 sling bullets (8, -11, D:1) a +0 club (10, -8, D:1) a +0 club (14, -20, D:1) 22 arrows (15, -27, D:1) a +0 short sword 3 stones (19, 24, D:1) an amulet of magic regeneration (32, -15, D:1) 26 stones (39, 3, D:1) a +0 dagger (39, 6, D:1) a +0 short sword 3 stones (41, -17, D:1) a +0 robe (41, 3, D:1) a +0 short sword a stone (46, -15, D:1) a +0 short sword (46, -12, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 23 stones (8, 0, D:2) a +0 robe (15, -7, D:2) a +0 hand axe (17, 37, D:2) a scarf of harm (23, -3, D:2) a +0 ring mail of willpower (26, 11, D:2) a +0 club 3 stones (47, -7, D:2) a book of the Moon (50, 24, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (2, -14, D:3) a +0 dagger (9, -23, D:3) a +0 dagger 17 stones (19, -29, D:3) a +0 club (26, -15, D:3) a +0 shortbow (29, -28, D:3) a +0 club (29, -26, D:3) 21 stones Level 4 of the Dungeon (2, 1, D:4) a +0 club (8, 16, D:4) a +0 whip (13, 13, D:4) a +0 flail (14, 11, D:4) a +0 club (17, 11, D:4) a +0 short sword 5 stones (18, 11, D:4) a +0 dagger (21, -2, D:4) 20 stones (26, 8, D:4) a +0 giant spiked club (30, 12, D:4) 21 stones (33, 11, D:4) the +0 ring mail of Winter {Dex+2} Dex: It affects your dexterity (+2). (34, 14, D:4) a +0 halberd (34, 15, D:4) a +0 robe a +0 whip (34, 16, D:4) a +0 club (37, 13, D:4) a +0 club (37, 15, D:4) a +0 spear (39, 15, D:4) a +0 spear (40, 14, D:4) 14 stones (41, 8, D:4) 17 arrows (42, 16, D:4) a +0 flail of holy wrath Level 5 of the Dungeon (0, 0, D:5) 22 stones (15, 18, D:5) 20 sling bullets (15, 34, D:5) a +0 falchion a +0 leather armour (16, -6, D:5) 8 stones (16, 18, D:5) a +0 dagger a +0 ring mail (34, 26, D:5) 32 stones (40, 17, D:5) a +0 ring mail (46, 10, D:5) a +0 hunting sling Level 6 of the Dungeon (0, 0, D:6) 13 stones (38, -43, D:6) a +0 robe a +0 dagger a +0 leather armour a +0 dagger (38, -33, D:6) 18 stones (39, -43, D:6) a +0 robe a +0 dagger (39, -34, D:6) a +0 hand axe (39, -8, D:6) a +0 short sword 3 boomerangs (40, -34, D:6) a +0 short sword (42, -47, D:6) a +0 robe a +0 dagger (42, -36, D:6) a +0 robe a +0 dagger (45, -45, D:6) a +0 short sword (45, -44, D:6) 24 arrows a +0 shortbow (46, -44, D:6) a +0 ring mail a +0 dagger a +0 ring mail a +0 flail a +0 robe a +0 dagger (56, -9, D:6) a +0 dagger a +0 robe (56, -8, D:6) a +0 mace a +0 whip (57, -8, D:6) a +0 club a +0 chain mail Level 7 of the Dungeon (11, 26, D:7) 20 stones (19, 1, D:7) 28 bolts (23, -4, D:7) a +0 giant spiked club a +0 giant spiked club (34, 40, D:7) 12 stones (43, 35, D:7) a +0 short sword (43, 48, D:7) a +0 whip (44, 3, D:7) a +0 mace (44, 10, D:7) 25 bolts (44, 14, D:7) a +0 glaive (44, 32, D:7) a +0 robe (47, -10, D:7) a +0 chain mail (54, 2, D:7) a +0 dagger Level 8 of the Dungeon [Shop] Ymaja's Magic Scroll Shoppe a scroll of brand weapon (240 gold) a scroll of immolation (42 gold) a scroll of identify (24 gold) a scroll of noise (12 gold) a scroll of identify (24 gold) a scroll of amnesia (42 gold) a scroll of fog (24 gold) a scroll of brand weapon (240 gold) 3 scrolls of amnesia (126 gold) (0, 0, D:8) a +6 mace a +0 robe (1, -16, D:8) 3 boomerangs (1, -3, D:8) a +1 short sword of flaming a +0 trident a +0 leather armour a +0 short sword a +0 short sword a +0 dagger 18 stones (1, -2, D:8) a +0 halberd a +0 robe a +0 whip a +0 short sword (1, -1, D:8) a +0 short sword 5 stones (2, -3, D:8) a +3 falchion of freezing a +0 robe (2, 0, D:8) a +0 whip (10, -32, D:8) a +0 war axe (11, -11, D:8) 6 large rocks (27, -36, D:8) a +0 hunting sling (27, -30, D:8) a +0 morningstar (27, 3, D:8) a +2 short sword of venom a +5 vorpal short sword (27, 4, D:8) 2 potions of attraction (30, 5, D:8) a +0 plate armour (32, -24, D:8) 8 boomerangs (33, -17, D:8) 25 arrows (34, 6, D:8) a +0 giant spiked club a +0 giant club (38, -26, D:8) the +2 rapier of the Dripping Coward {venom, *Corrode Str+6 Int+6} It poisons the flesh of those it strikes. Str: It affects your strength (+6). Int: It affects your intelligence (+6). *Corrode: It may corrode you when you take damage. (38, -8, D:8) a +0 quarterstaff (41, -28, D:8) 3 large rocks (45, 1, D:8) a +0 leather armour (46, -18, D:8) 18 stones (49, -17, D:8) a +0 war axe Level 9 of the Dungeon (0, 0, D:9) a +0 rapier (4, 0, D:9) 17 arrows (7, 21, D:9) 15 bolts (8, -2, D:9) a +0 club a +2 vorpal scimitar a +0 chain mail a +0 club (9, -2, D:9) a +0 trident a +0 leather armour (11, -2, D:9) a +0 whip (16, -1, D:9) a +0 giant spiked club a +0 giant club (26, -7, D:9) 8 gold pieces (26, -6, D:9) a tin of tremorstones (2/2) (26, -5, D:9) 5 gold pieces (27, -13, D:9) a +0 plate armour (27, -7, D:9) 203 gold pieces (27, -6, D:9) 229 gold pieces (27, -5, D:9) 2 javelins (28, -7, D:9) 18 gold pieces (28, -6, D:9) 26 gold pieces (28, -5, D:9) 208 gold pieces (28, -1, D:9) a +0 club (41, 4, D:9) a +1 trident of venom a +0 chain mail (42, 5, D:9) a +0 whip (43, 7, D:9) a +0 dagger a +0 robe (49, -4, D:9) 19 arrows (53, -9, D:9) 22 arrows (53, 5, D:9) a +0 shortbow 23 arrows (54, 9, D:9) a +0 shortbow 29 arrows (55, 7, D:9) a +0 cloak (55, 19, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 spear (1, 0, D:10) a +0 whip (1, 1, D:10) a +0 club a +0 trident a +0 scale mail a +0 kite shield (2, 0, D:10) a +0 halberd (5, -25, D:10) a +0 shortbow 32 arrows (9, -12, D:10) a +0 giant club a +0 giant club (11, 5, D:10) a +1 short sword of venom 4 stones (11, 10, D:10) a +0 leather armour 22 arrows a +0 battleaxe a +0 longbow (12, 2, D:10) a +0 dagger 4 stones (12, 3, D:10) a +0 dagger a +0 dagger a +0 dagger 10 stones (13, -22, D:10) a +0 longbow (13, -15, D:10) 2 boomerangs (13, 2, D:10) a +0 whip 3 stones (13, 5, D:10) a +0 club (14, -25, D:10) a +6 ring of intelligence (15, 7, D:10) a +0 dagger 3 stones (24, 15, D:10) a +0 tower shield (32, -18, D:10) a +0 robe (38, -18, D:10) 20 bolts (38, 3, D:10) a scroll of amnesia (47, -2, D:10) 8 boomerangs (53, -17, D:10) 2 potions of brilliance (53, -9, D:10) 15 gold pieces (54, -10, D:10) a scroll of enchant weapon (55, -9, D:10) a scroll of magic mapping Level 1 of the Lair of Beasts (0, 0, Lair:1) a +3 great sword (5, 14, Lair:1) 24 bolts (15, -15, Lair:1) 23 bolts (26, -6, Lair:1) a +0 falchion (26, 20, Lair:1) a scroll of vulnerability (39, -4, Lair:1) 18 sling bullets (43, 25, Lair:1) an Inescapable Atlas (53, 30, Lair:1) a +0 leather armour (58, -5, Lair:1) 11 stones (60, -7, Lair:1) a +0 quarterstaff (63, 2, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 falchion (14, -23, Lair:2) a +0 spear (26, -5, Lair:2) a potion of brilliance (28, -6, Lair:2) a +0 chain mail (30, -34, Lair:2) a +1 vorpal trident (30, -20, Lair:2) a +0 long sword (34, -8, Lair:2) a +0 chain mail (35, -16, Lair:2) 17 stones (48, 1, Lair:2) a +0 spear (54, -11, Lair:2) a +0 vorpal hand axe (54, -5, Lair:2) 2 large rocks Level 3 of the Lair of Beasts (1, 25, Lair:3) the +11 battleaxe of Aralanwu {freeze, Contam rElec Int+2 Dex+2} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+2). Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. (10, 9, Lair:3) 16 stones (17, 37, Lair:3) the +8 rapier "Adaqewoo" {venom, Contam rPois rF++ Str+4} It poisons the flesh of those it strikes. Str: It affects your strength (+4). rF: It greatly protects you from fire. rPois: It protects you from poison. Contam: It causes magical contamination when unequipped. (38, 3, Lair:3) a +0 long sword Level 4 of the Lair of Beasts (0, 0, Lair:4) 10 stones (10, 36, Lair:4) 25 stones (13, 23, Lair:4) a +0 quarterstaff (16, 20, Lair:4) 13 stones (18, 13, Lair:4) the +7 falchion "Ylluovopp" {vorpal, rF+ rC+ Str+4 Dex+2} It inflicts extra damage upon your enemies. Str: It affects your strength (+4). Dex: It affects your dexterity (+2). rF: It protects you from fire. rC: It protects you from cold. (20, 32, Lair:4) 23 sling bullets (31, 25, Lair:4) a +0 glaive (34, 25, Lair:4) 20 arrows (55, 24, Lair:4) a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +1 hunting sling of freezing the +2 Maxwell's thermic engine {flame, freeze} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. It becomes more effective when it hits something. This effect fades over time. (5, -36, Lair:5) a +0 pair of boots (8, -39, Lair:5) 17 stones (9, -25, Lair:5) a scroll of vulnerability (14, -40, Lair:5) a +0 leather armour (15, -11, Lair:5) a water moccasin corpse (24, -48, Lair:5) a +0 glaive (30, -14, Lair:5) a +0 shortbow (33, -48, Lair:5) a blink frog corpse (34, -48, Lair:5) a komodo dragon corpse (34, -47, Lair:5) a blink frog corpse (34, -46, Lair:5) a wolf corpse (38, -34, Lair:5) a +0 scale mail (40, -15, Lair:5) a +0 dagger (53, -15, Lair:5) a bullfrog corpse (skeletalised by now) Level 6 of the Lair of Beasts (0, 0, Lair:6) 14 stones (4, 26, Lair:6) 22 arrows (6, -1, Lair:6) a +0 ring mail (8, 3, Lair:6) a yak corpse (10, 27, Lair:6) 25 bolts (13, 6, Lair:6) a yak corpse (still there?) a yak corpse (still there?) (15, 2, Lair:6) 20 gold pieces (20, -1, Lair:6) a +0 mace (20, 8, Lair:6) a scroll of brand weapon