Frosty Level 1 of the Dungeon [Shop] Faokhekyru's Jewellery Shop an amulet of faith (560 gold) a ring of flight (245 gold) the ring of the Hare {EV+10} (1792 gold) [ring of evasion] EV: It affects your evasion (+10). an amulet of reflection (420 gold) an amulet of guardian spirit (420 gold) a +6 ring of intelligence (504 gold) [Shop] Dashru Garghe's Armour Boutique a +0 scale mail (48 gold) the +1 troll leather armour "Loput" {+Inv Regen+ MP+9} (634 gold) MP: It affects your magic capacity (+9). +Inv: It lets you turn invisible. Regen: It increases your rate of health regeneration. a +0 cloak (54 gold) a scarf of resistance (384 gold) a +0 ring mail (48 gold) a +4 chain mail of poison resistance (342 gold) a +2 pair of gloves (198 gold) a +0 robe (8 gold) a +0 pair of boots (54 gold) [Shop] Noc Wios's General Store a scroll of amnesia (52 gold) 4 stones (5 gold) a potion of curing (39 gold) 4 stones (5 gold) a +0 spear (39 gold) [Shop] Kucram's Weapon Boutique the +2 quarterstaff of Unreason {freeze, Will+ SInv} (476 gold) SInv: It lets you see invisible. Will: It increases your willpower. 4 stones (5 gold) 7 stones (9 gold) a +0 whip (35 gold) a +1 halberd of flaming (198 gold) a +0 halberd of distortion (168 gold) a +0 trident (49 gold) the +5 spear of Theory {drain, rF+} (621 gold) rF: It protects you from fire. [Shop] Ryimpimp's Weapon Shop a +0 long sword (49 gold) a +0 sling (21 gold) a +0 mace (42 gold) a +0 dagger (28 gold) 7 stones (9 gold) 8 stones (11 gold) a +0 whip (35 gold) a +0 war axe (49 gold) (0, 0, D:1) 3 stones (2, -2, D:1) a stone (12, 16, D:1) 6 stones (14, -14, D:1) a +0 sling (32, 19, D:1) a +0 club (43, 30, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Docunoneq's Antique Weapon Shoppe a +0 dagger (46 gold) a +0 short sword (69 gold) a +0 club (23 gold) a +0 dagger (46 gold) a +0 spear (69 gold) a +0 club (23 gold) a +0 dagger (46 gold) a +0 hand axe (69 gold) a +3 quarterstaff of distortion (621 gold) a +2 heavy great sword (545 gold) (2, 3, D:2) a +0 robe (11, 14, D:2) a +1 helmet (12, 5, D:2) a +0 club a stone (20, -26, D:2) a +0 halberd (23, 9, D:2) a +0 club (28, -30, D:2) a +0 spear (36, -26, D:2) a +0 club a +0 sling (36, -5, D:2) the +0 ring mail of the Conjuring Gods {rF+ Dex+3 Slay-4} Dex: It affects your dexterity (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (-4). rF: It protects you from fire. (40, -14, D:2) 3 stones (40, 6, D:2) 3 stones (44, -11, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 whip (12, 33, D:3) a +0 dagger (17, 23, D:3) a +0 leather armour (20, 32, D:3) a +0 scale mail (26, 9, D:3) a +0 short sword a +0 whip a +0 chain mail a +0 leather armour (33, 7, D:3) 7 stones (40, 26, D:3) a +0 flail a +0 dagger (42, 20, D:3) a +0 club (42, 23, D:3) a +0 club (43, 28, D:3) a +0 sling Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe (0, 1, D:4) 15 gold pieces (1, 1, D:4) a scroll of teleportation (2, 3, D:4) a poisoned dart (5, 6, D:4) 2 poisoned darts (7, -15, D:4) a +0 dagger an orc corpse (7, 7, D:4) a poisoned dart (17, -5, D:4) a quokka corpse (18, -6, D:4) a giant cockroach corpse