Dungeon Crawl Stone Soup version 0.30-a0-859-gf88a04b62d (webtiles) character file. Game seed: 16759352313653404515 50 Frosty the Conjurer (level 3, 0/26 HPs) Began as a Draconian Conjurer on Mar 6, 2023. Slain by a centaur (4 damage) ... on level 3 of the Dungeon. The game lasted 00:08:48 (2299 turns). Frosty the Conjurer (Draconian Conjurer) Turns: 2299, Time: 00:08:49 Health: 0/26 AC: 5 Str: 11 XL: 3 Next: 55% Magic: 1/6 EV: 12 Int: 18 God: Gold: 84 SH: 0 Dex: 9 Spells: 2/6 levels left rFire . . . SeeInvis . a - +0 flail rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) b - a +0 arbalest c - a +0 whip f - a +0 mace Wands o - a wand of charming (5) Scrolls d - a scroll of poison {unknown} e - a scroll of enchant armour {unknown} h - a scroll of blinking {unknown} l - a scroll of torment {unknown} Potions g - 2 potions of resistance i - 2 potions of magic j - 2 potions of curing m - a potion of might {unknown} n - a potion of mutation {unknown} p - a potion of attraction {unknown} q - a potion of invisibility {unknown} Skills: + Level 0.2 Maces & Flails + Level 2.0 Dodging + Level 1.9 Stealth + Level 2.4 Spellcasting + Level 4.8 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Summon Small Mammal Summ 8% N/A 17% 1 c - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 19% 3 Call Canine Familiar Summ 2% N/A 45% 3 Summon Guardian Golem Hex/Summ 2% N/A 45% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Dithmenos Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'c'. You start resting. The centaur is no longer charmed. The centaur barely misses you. The centaur kicks you. The centaur closely misses you. The centaur barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur (87% to hit) The searing ray hits the centaur. The centaur is lightly wounded. (Press . to maintain the ray.) The centaur closely misses you. The centaur completely misses you. The searing ray hits the centaur. The centaur is heavily wounded. The centaur misses you. The centaur barely misses you. The centaur hits you but does no damage. The centaur kicks you but does no damage. The searing ray hits the centaur. The centaur is heavily wounded. The centaur barely misses you. The centaur kicks you but does no damage. The searing ray hits the centaur! The centaur is almost dead. You finish channelling your searing ray. The centaur hits you. The centaur closely misses you. The centaur barely misses you. The centaur kicks you but does no damage. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You hit the centaur. The centaur is almost dead. The centaur hits you. You die... ...........+ .# ...........# #.# ## ...........# #.#.. ...........### #.#. ............. ... #.#. ^.........######.# ... ...............#.# ... .................# ###.. ..######'#.###@#c# ...# ..#.#.#.c.#.# ######..# #.#.#..##.#.# ...c....# #.#.......#.##########.# ##.#...#..##............# #.....###.....########### #.##..###..##........ # ##..#..###..############ ...##.....##....##......... You could see a centaur. Vanquished Creatures An adder (D:2) A worm (D:2) 2 dart slugs 7 endoplasms 4 hobgoblins 5 kobolds A quokka (D:1) A ball python (D:1) 6 bats 3 frilled lizards (D:1) 3 rats 34 creatures vanquished. Vanquished Creatures (others) 9 fungi (D:2) 4 plants (D:2) 13 creatures vanquished. Grand Total: 47 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Frosty the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 360 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 1159 | D:2 | Learned a level 1 spell: Summon Small Mammal 1304 | D:2 | Found a faded altar of an unknown god. 1355 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/6 2063 | D:3 | Found a shadowy altar of Dithmenos. 2230 | D:3 | Noticed a centaur 2270 | D:3 | Learned a level 2 spell: Searing Ray 2299 | D:3 | Slain by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_basic, corexii_item_surrounded_by_moat, kennysheep_decorative_pillar D:2: layout_basic, serial_rivers, chequers_serial_rivers_small_a, chequers_serial_rivers_marsh, chequers_serial_rivers_large_a, chequers_serial_rivers_small_b, shapermc_ecumenical_altar_mp_urbaneastern D:3: layout_basic, trog_hazing_becter, marbit_many_paths, nicolae_dithmenos_shadow_blocks Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Maces & Flails | | 0.2 Stealth | | 1.9 Spellcasting | | 2.4 Conjurations | | 4.8 Action || total ---------------------------++------- Melee: Whip || 14 Tailslap || 7 Flail || 25 Punch || 1 Fire: Arbalest || 8 Cast: Magic Dart || 59 Summon Small Mamm || 1 Searing Ray || 1 Evoke: Wand || 1 Use: Scroll || 2 Armour: Skin || 15 Dodge: Dodged || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2321 | 2254 | 67 | 318 | 1669 | 3 | 773.7 | Dungeon | 2321 | 2254 | 67 | 318 | 1669 | 3 | 773.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1091 daAuts D:2: 973 daAuts D:3: 256 daAuts