Dungeon Crawl Stone Soup version 0.30-a0-1163-gf69bf04e7a (webtiles) character file. Game seed: 6418288409348900155 0 Frosty the Insei (level 1, 17/17 HPs) Began as a Djinni Transmuter on Apr 28, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:07 (0 turns). Frosty the Insei (Djinni Transmuter) Turns: 0, Time: 00:00:08 Health: 17/17 AC: 2 Str: 9 XL: 1 Next: 0% Gold: 0 EV: 12 Int: 14 God: SH: 0 Dex: 13 rFire + + . - Unarmed rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of lignification Skills: + Level 1.0 Fighting + Level 2.1 Dodging + Level 3.0 Unarmed Combat + Level 1.5 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 10% N/A 13% 1 b - Wereblood Tmut 5% N/A 21% 2 c - Spider Form Tmut/Pois 5% N/A 36% 3 d - Ice Form Ice/Tmut 5% N/A 78% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, Frosty the Djinni Transmuter. A smirking vizier told you that the Orb of Zot is just within this dungeon. Press ? for a list of commands and other information. Found a dart slug corpse and 15 gold pieces. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Beastly Appendage, Wereblood, Spider Form, Ice Form. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #. .... #.##. .### #......... ...#...## PP......# ♣P..P...# ♣♣P..PP..# ♣P@..♣ ♣P.P♣PP^.# PP...P. ... ....^...$.. . ............... .##........P... ##.....PPPP## ##..PP♣♣... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Frosty the Djinni Transmuter began the quest for the Orb. 0 | D:1 | Frosty set off with the following spells memorised: Beastly | Appendage, Wereblood, Spider Form, Ice Form. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_basic, shapermc_ecumenical_altar_petra Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+