Dungeon Crawl Stone Soup version 0.31-a0-1082-g7d1fb776a8 (webtiles) character file. Game seed: 9327837617399256739 23 Frosty the Conjurer (level 2, -6/15 HPs) Began as a Deep Elf Conjurer on Nov 27, 2023. Mangled by Terence ... wielding a +0 flail of protection (11 damage) ... on level 2 of the Dungeon. The game lasted 00:03:07 (1211 turns). Frosty the Conjurer (Deep Elf Conjurer) Turns: 1211, Time: 00:03:07 Health: -6/15 AC: 3 Str: 4 XL: 2 Next: 72% Magic: 8/8 EV: 11 Int: 22 God: Gold: 112 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . a - +0 sling rCold . . . (no shield) rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 112 gold pieces. Inventory: Hand Weapons a - a +0 sling (weapon) b - a +0 dagger Missiles e - 6 poisoned darts Armour c - a +0 leather armour (worn) d - a +0 kite shield l - a +0 robe Jewellery f - a ring of protection from cold Scrolls g - a scroll of identify {unknown} m - 2 scrolls of teleportation {unknown} n - a scroll of amnesia {unknown} Potions i - a potion of heal wounds {unknown} j - a potion of attraction {unknown} k - 2 potions of berserk rage {unknown} o - a potion of curing {unknown} Skills: + Level 1.2 Ranged Weapons + Level 2.4 Dodging + Level 2.5 Stealth + Level 3.0 Spellcasting + Level 5.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 50% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 24% 3 Sublimation of Blood Necr 3% N/A 32% 2 Wereblood Tmut 3% N/A 32% 2 Gell's Gravitas Tloc 3% N/A 54% 3 Teleport Other Tloc 3% N/A 54% 3 Fulminant Prism Conj/Hex 7% 3d7 61% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 61% 4 Dispersal Tloc 1% N/A 100% 6 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History Terence is lightly wounded. Terence barely misses you. The searing ray hits Terence but does no damage. Terence is lightly wounded. You finish channelling your searing ray. Terence hits you with a +0 flail of protection. Terence hits you but does no damage. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail of protection and wearing a +2 ring mail of cold resistance (lightly wounded, 100% to hit) The magic dart hits Terence. Terence is moderately wounded. Terence closely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail of protection and wearing a +2 ring mail of cold resistance (moderately wounded, 100% to hit) The magic dart hits Terence. Terence is moderately wounded. Terence hits you with a +0 flail of protection. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail of protection and wearing a +2 ring mail of cold resistance (moderately wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence hits you with a +0 flail of protection. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Magic courses through your body. Terence hits you with a +0 flail of protection! Ouch! That really hurt! You die... Terence says, "Time to find some more victims." .# .# ######### .# ## .# .# .# .# .# .# .# ### .# .# ..# .# .# #.#########.# .# #.#.......@@#### .######.#.###........... ..........###.########## #######............# #######.####<# #.# #.# #.# #.# You could see Terence. Vanquished Creatures An adder (D:2) A dart slug (D:2) 2 bats 2 endoplasms (D:1) A giant cockroach (D:1) 3 ball pythons (D:1) A goblin (D:2) A kobold (D:1) A spectral kobold (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Frosty the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 41 | D:1 | You fall into a shaft and drop 1 floor! 489 | D:1 | Reached XP level 2. HP: 15/15 MP: 8/8 757 | D:1 | Found a faded altar of an unknown god. 1117 | D:2 | Reached skill level 1 in Ranged Weapons 1117 | D:2 | Reached skill level 5 in Conjurations 1195 | D:2 | Learned a level 2 spell: Searing Ray 1199 | D:2 | Noticed Terence 1211 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_basic, dreamdust_ecumenical_altar_drowned_temple, serial_park_tiny_pond, kennysheep_crisscross D:2: minmay_alternating_diamond, layout_loops_ring, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 1 | 1.2 Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.5 Spellcasting | | 3.0 Action || total ---------------------------++------- Fire: Sling || 20 Cast: Magic Dart || 16 Searing Ray || 1 Use: Potion || 1 Armour: Leather armour || 9 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1225 | 1157 | 68 | 209 | 840 | 2 | 612.5 | Dungeon | 1225 | 1157 | 68 | 209 | 840 | 2 | 612.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 868 daAuts D:2: 357 daAuts