Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 2630797400385649316 448276 Frosty the Eclecticist (level 22, 0/142 HPs) Began as a Demonspawn Ice Elementalist on May 25, 2023. Was the Champion of Hepliaklqana. Killed from afar by a tengu reaver (55 damage) ... with a bolt of fire ... on level 5 of the Vaults on Dec 23, 2023. The game lasted 16:46:06 (71936 turns). Frosty the Eclecticist (DsIE) Turns: 71936, Time: 16:46:06 Health: 0/142 AC: 28 Str: 19 (21) XL: 22 Next: 84% Magic: 0/50 EV: 18 Int: 21 God: Hepliaklqana [******] Gold: 1758 SH: 23 Dex: 21 Spells: 7/60 levels left rFire . . . Y - +8 spear of Guile {flame, Str+4 Dex+3} rCold . . . j - +3 kite shield {AC+3} rNeg . . . p - +4 troll leather armour {Snorg} rPois . V - +0 hat of Intercession {*Slow rCorr Str+4} rElec + M - +2 cloak {Stlth+} rCorr + (gloves unavailable) SInv . f - +2 pair of boots of Daisies {Dex+3} Will ++++. D - brooch of Shielding {Spirit SH+8} Stlth +++ y - ring "Loextuh" {rElec rF+ Will+++ MP+9 Int-3} HPRegen 1.23/turn w - ring of Mycveu {Ice Contam rCorr Int+2 Slay+5} MPRegen 0.32/turn %: slow self (1%), guardian spirit @: brilliant, sanguine armoured, studying 3 skills A: reduced essence, claws 3, icemail 1, spiny 3, augmentation 2, sanguine armour 3, condensation shield, deformed body, low MP 1, teleportitis 1, cold vulnerability 1, subdued magic 1 }: 3/15 runes: barnacled, slimy, gossamer a: Renounce Religion, Recall Ancestor, Ancestor Identity, Transference, Idealise You were on level 5 of the Vaults. You worshipped Hepliaklqana. Hepliaklqana was exalted by your worship. You visited 9 branches of the dungeon, and saw 44 of its levels. You visited the Abyss 4 times. You also visited: Ossuary and Gauntlet. You collected 5293 gold pieces. You spent 3535 gold pieces at shops. Inventory: Hand Weapons a - the +5 glaive of the Guard {elec, spectral, AC+5} (You found it on level 5 of the Lair of Beasts) AC: It affects your AC (+5). g - the +4 trident of Geney {freeze, Int+3 Dex+3 Stlth+} (You found it on level 5 of the Pits of Slime) Int: It affects your intelligence (+3). Dex: It affects your dexterity (+3). Stlth: It makes you more stealthy. N - the +5 flail of the Crypt {venom, rPois rC+ rCorr Stlth+} (You took it off a deep elf death mage on level 3 of the Elven Halls) rC: It protects you from cold. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. S - the +0 mace "Miqo" {elec, Int+2 SInv} (You found it on level 7 of the Dungeon) Int: It affects your intelligence (+2). SInv: It lets you see invisible. Y - the +8 spear of Guile (weapon) {flame, Str+4 Dex+3} (You took it off a deep elf demonologist on level 3 of the Elven Halls) Str: It affects your strength (+4). Dex: It affects your dexterity (+3). Missiles c - 35 poisoned darts I - 16 javelins Q - 5 curare-tipped darts X - 17 boomerangs of dispersal Armour f - the +2 pair of boots of Daisies (worn) {Dex+3} (You acquired it on level 11 of the Dungeon) Dex: It affects your dexterity (+3). j - a +3 kite shield of protection (worn) p - a +4 troll leather armour (worn) {Snorg} M - a +2 cloak of stealth (worn) V - the +0 hat of Intercession (worn) {*Slow rCorr Str+4} (You found it on level 4 of the Spider Nest) Str: It affects your strength (+4). rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. Z - the +2 helmet "Kaifruy" {Regen+ Int+3} (You found it on level 7 of the Dungeon) Int: It affects your intelligence (+3). Regen: It increases your rate of health regeneration. Magical Staves B - the staff of air "Ocyagh" {rElec rPois Str+3 Int+3} (You found it on level 5 of the Pits of Slime) [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+3). Int: It affects your intelligence (+3). rElec: It insulates you from electricity. rPois: It protects you from poison. It falls into the 'Staves' category. It is a one-handed weapon. Jewellery l - the ring "Vudonna" {Fly rC++} (You took it off a necromancer on level 5 of the Lair of Beasts) [ring of flight] rC: It greatly protects you from cold. Fly: It grants you flight. t - the ring "Guullyze" {rPois Will+ Int+3} (You took it off a deep elf annihilator on level 3 of the Elven Halls) [ring of willpower] Int: It affects your intelligence (+3). rPois: It protects you from poison. Will: It increases your willpower. w - the ring of Mycveu (right claw) {Ice Contam rCorr Int+2 Slay+5} (You found it on level 5 of the Pits of Slime) [ring of ice] It enhances your ice magic. Int: It affects your intelligence (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (+5). rF: It makes you vulnerable to fire. rC: It protects you from cold. Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. y - the ring "Loextuh" (left claw) {rElec rF+ Will+++ MP+9 Int-3} (You took it off a deep elf death mage on level 3 of the Elven Halls) [ring of protection from fire] Int: It affects your intelligence (-3). rF: It protects you from fire. rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). Will: It greatly increases your willpower. D - the brooch of Shielding (around neck) {Spirit SH+8} (You found it in a Gauntlet) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. SH: It affects your SH (+8). K - a +4 ring of slaying Wands h - a wand of quicksilver (9) n - a wand of mindburst (6) z - a wand of roots (53) G - a wand of digging (20) Scrolls i - 4 scrolls of silence s - 9 scrolls of magic mapping u - 8 scrolls of teleportation x - 2 scrolls of fear O - 7 scrolls of fog P - 2 scrolls of blinking Potions b - a potion of magic e - 3 potions of might m - 11 potions of curing o - 2 potions of cancellation v - 2 potions of heal wounds F - 10 potions of brilliance H - 5 potions of resistance T - a potion of haste Miscellaneous q - a box of beasts (inert) A - a lightning rod (2/4) Skills: + Level 9.6 Fighting + Level 7.7 Short Blades + Level 8.1(8.2) Maces & Flails + Level 11.7(11.8) Polearms + Level 1.5(9.3) Staves + Level 12.5 Throwing * Level 5.5 Armour + Level 10.2 Dodging - Level 1.7 Stealth + Level 9.5 Shields * Level 19.8 Spellcasting + Level 7.8 Conjurations + Level 2.5 Hexes + Level 18.4 Summonings + Level 9.8 Necromancy - Level 11.6 Ice Magic - Level 5.6 Air Magic + Level 6.7 Invocations + Level 3.2 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 b - Haunt Necr/Summ 37% N/A 12% 7 c - Summon Ice Beast Ice/Summ 98% N/A 1% 4 d - Ozocubu's Armour Ice 88% N/A 1% 3 e - Summon Lightning Spi Summ/Air 70% N/A 1% 4 f - Arcjolt Conj/Air 27% 1d37 8% 5 g - Iskenderun's Mystic Conj/Tloc 43% 2d10 9% 4 h - Summon Cactus Giant Summ 42% N/A 1% 6 i - Summon Hydra Summ 42% N/A 1% 7 j - Animate Dead Necr 64% N/A 1% 4 k - Summon Horrible Thin Summ 42% N/A 16% 8 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 100% N/A 0% 2 Kiss of Death Conj/Necr 100% 2d13 1% 1 Magic Dart Conj 100% 1d8 1% 1 Necrotise Necr 100% 1d9 1% 1 Shock Conj/Air 100% 1d9 1% 1 Cigotuvi's Dreadful Rot Necr/Pois/Air 98% N/A 1% 2 Momentum Strike Conj/Tloc 86% 3d10 1% 2 Poisonous Vapours Pois/Air 74% N/A 1% 2 Static Discharge Conj/Air 100% 2-7/arc 1% 2 Sublimation of Blood Necr 64% N/A 1% 2 Dazzling Flash Conj/Hex 98% N/A 1% 3 Frozen Ramparts Ice 100% 1d16 1% 3 Hailstorm Conj/Ice 82% 3d17 1% 3 Mephitic Cloud Conj/Pois/Air 45% N/A 1% 3 Vampiric Draining Necr 64% 2d10 1% 3 Animate Armour Summ/Erth 100% N/A 1% 4 Dispel Undead Necr 64% 3d22 1% 4 Agony Necr 64% N/A 1% 5 Stone Arrow Conj/Erth 86% 3d12 2% 3 Summon Forest Summ/Tloc 31% N/A 2% 5 Anguish Hex/Necr 26% N/A 3% 4 Ice Form Ice/Tmut 67% N/A 3% 4 Freezing Cloud Conj/Ice/Air 38% 6-21 3% 5 Apportation Tloc 48% N/A 4% 1 Beastly Appendage Tmut 48% N/A 4% 1 Sandblast Erth 48% 2d12 4% 1 Sting Tmut/Pois 96% 1d7 4% 1 Confusing Touch Hex 36% N/A 4% 3 Tukima's Dance Hex 36% N/A 4% 3 Vhi's Electric Charge Tloc/Air 74% N/A 4% 3 Airstrike Air 25% 2d(4-20) 4% 4 Iskenderun's Battlesphe Conj 58% 2d11 4% 5 Fulminant Prism Conj/Hex 24% 3d12 5% 4 Blink Tloc 48% N/A 7% 2 Passwall Tmut/Erth 20% N/A 7% 2 Scorch Fire 48% 2d7 7% 2 Wereblood Tmut 24% N/A 7% 2 Inner Flame Hex/Fire 30% N/A 8% 3 Portal Projectile Hex/Tloc 60% N/A 8% 3 Flame Wave Conj/Fire 43% 2d11 9% 4 Sticky Flame Conj/Fire 43% 2d6 9% 4 Simulacrum Ice/Necr 42% N/A 9% 6 Gell's Gravitas Tloc 24% N/A 13% 3 Teleport Other Tloc 24% N/A 13% 3 Ignite Poison Fire/Tmut/Pois 24% N/A 14% 3 Spider Form Tmut/Pois 24% N/A 14% 3 Volatile Blastmotes Fire/Tloc 48% 2d14 14% 3 Cause Fear Hex 18% N/A 17% 4 Spellforged Servitor Conj/Summ 36% N/A 19% 7 Silence Hex/Air 21% N/A 24% 5 Irradiate Conj/Tmut 21% 3d18 26% 5 Leda's Liquefaction Hex/Erth 15% N/A 28% 4 Manifold Assault Tloc 24% N/A 43% 4 Olgreb's Toxic Radiance Pois 24% N/A 45% 4 Petrify Tmut/Erth 24% N/A 45% 4 Yara's Violent Unravell Hex/Tmut 15% 3d8 63% 5 Alistair's Intoxication Tmut/Pois 16% N/A 80% 5 Blade Hands Tmut 12% N/A 80% 5 Lee's Rapid Deconstruct Erth 12% 3d8* 80% 5 Iron Shot Conj/Erth 21% 9d5 83% 6 Starburst Conj/Fire 21% 6d7 83% 6 Plasma Beam Fire/Air 18% 2x1d33 94% 6 Dispersal Tloc 12% N/A 100% 6 Eringya's Noxious Bog Tmut/Pois 12% N/A 100% 6 Statue Form Tmut/Erth 16% N/A 100% 6 Dragon Form Tmut 12% N/A 100% 7 Enfeeble Hex 18% N/A 100% 7 Storm Form Tmut/Air 18% N/A 100% 7 Infestation Necr 32% N/A 99% 8 Ignition Fire 12% 3d6 100% 8 Lehudib's Crystal Spear Conj/Erth 21% 10d6 100% 8 Fire Storm Conj/Fire 21% 8d6 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (0/1) D:6 Lair (5/5) D:11 Shoals (4/4) Lair:2 Spider (4/4) Lair:2 Slime (5/5) Lair:4 Orc (2/2) D:12 Elf (3/3) Orc:2 Vaults (5/5) D:14 Crypt (1/3) Vaults:3 Depths (0/4) D:15 Ossuary (visited) Gauntlet (visited) Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Okawaru Ru Sif Muna Trog Xom Jiyva Shops: D:5 *? D:7 ([** Orc:2 *=([* Shoals:1 !*[[ Portals: Trove: D:14 (give +2 shadow dragon scales) Annotations: D:1 2 transporters D:9 1 transporter D:15 3 runed translucent doors, exclusion: obsidian statue, tykejmi's ghost, adept HOFi Shoals:1 Roxanne Shoals:2 2 transporters, Glennnyy's ghost, adept GrFi Innate Abilities, Weirdness & Mutations Your life essence is reduced to manifest your ancestor. (-10% HP) You have claws for hands. A meltable icy envelope protects you from harm. (AC +0) You are completely covered in sharp spines. Your magical and physical power is enhanced at high health. When seriously injured, your blood forms very thick armour. (AC +12) A meltable shield of frost defends you. (SH +0) Armour fits poorly on your strangely shaped body. Your magical capacity is low. (-10% MP) You are occasionally teleported next to monsters. You are vulnerable to cold. (rC-) Your spells are a little easier to cast, but a little less powerful. Message History Press: ? - help, Dir - move target, f/p - red very ugly thing Aim: a red very ugly thing (blue smoke, heavily wounded, ally target, about 22% to evade the +8 spear of Guile) The tengu reaver shouts! You puncture the red very ugly thing! The red very ugly thing is heavily wounded. Your large abomination barely misses the red very ugly thing. The vault sentinel blows a loud note on a signal horn! A yaktaur comes into view. Your large abomination hits the tengu reaver!! The yaktaur unwields a +0 arbalest. The yaktaur hits your vault guard zombie!! Your yaktaur zombie barely misses the deep elf high priest. You hear a shout! You hear a deafening roar! You hear a shout! x10 You hear an angry hiss. Reach: Y) +8 spear of Guile {flame, Str+4 Dex+3} Press: ? - help, Dir - move target, f - tengu reaver, p - red very ugly thing Aim: a tengu reaver, wielding a +0 long sword, wearing a +0 scale mail and wearing a +0 buckler (almost dead, spells empowered, ally target, about 33% to evade the +8 spear of Guile) The red very ugly thing is in the way. You puncture the red very ugly thing! The red very ugly thing is severely wounded. Your vault guard zombie hits the yaktaur! The tengu reaver completely misses your large abomination. The tengu reaver pecks your large abomination! The tengu reaver claws your large abomination but does no damage. You block the red very ugly thing's attack. Your large abomination barely misses the red very ugly thing. Reach: Y) +8 spear of Guile {flame, Str+4 Dex+3} Press: ? - help, Dir - move target, f - red very ugly thing, p - tengu reaver Aim: a red very ugly thing (severely wounded, about 22% to evade the +8 spear of Guile) You puncture the red very ugly thing! The red very ugly thing is severely wounded. The deep elf high priest hits your deep elf demonologist zombie with a +0 short sword! The vault sentinel barely misses your large abomination. The vault sentinel hits your vault guard zombie with a +0 war axe! Your large abomination completely misses the tengu reaver. The yaktaur hits your vault guard zombie!! The tengu reaver casts a spell at you. The bolt of fire hits the red very ugly thing! The red very ugly thing resists. The bolt of fire hits you!!! Your icy defences dissipate! You die... ....Q....C.#.# ##..pZ)).D..### .....ppp)pZ.... ....Zpp