Frousche Level 1 of the Dungeon [Shop] Lonubawocs's Armour Emporium a +0 ring mail (44 gold) a +4 chain mail of fire resistance (346 gold) a +2 ring mail of willpower (231 gold) a +2 plate armour of poison resistance (407 gold) a +0 robe (7 gold) a +0 ring mail (44 gold) a +0 ring mail (44 gold) +1 ice dragon scales (737 gold) a +0 pair of boots (49 gold) a +0 cloak (49 gold) (0, 0, D:1) a ring of positive energy (4, 0, D:1) a quokka skeleton (4, 13, D:1) a +0 dagger a kobold skeleton (4, 27, D:1) a bat corpse (skeletalised by now) (6, 14, D:1) a +0 club a goblin skeleton (6, 22, D:1) a +0 leather armour (7, 25, D:1) a hobgoblin corpse (skeletalised by now) (9, 21, D:1) a +0 great sword (17, 14, D:1) a +0 dagger (17, 28, D:1) a bat corpse (skeletalised by now) (18, 33, D:1) a hobgoblin corpse (skeletalised by now) (22, -9, D:1) a +0 scale mail (23, -3, D:1) a ball python skeleton (24, -10, D:1) a rat skeleton (25, 19, D:1) a frilled lizard skeleton (27, 19, D:1) a rat skeleton (28, 27, D:1) a +0 spear (34, 2, D:1) a +0 whip of pain (36, 2, D:1) a +0 whip a kobold skeleton (36, 8, D:1) a bat skeleton (41, 8, D:1) a +0 short sword (43, 8, D:1) a +0 whip a hobgoblin skeleton (44, -3, D:1) a +1 whip of draining (44, 8, D:1) a +0 short sword a kobold corpse (skeletalised by now) (47, 7, D:1) a +0 club a goblin corpse (skeletalised by now) (49, 33, D:1) a +0 scale mail (58, 22, D:1) a ring of protection from fire (65, -15, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 flail (18, 5, D:2) a +0 mace (22, -17, D:2) a +0 club a goblin skeleton (24, -17, D:2) a +0 club a goblin skeleton (27, -22, D:2) a +0 short sword a kobold skeleton (40, 20, D:2) a +0 sling (41, -4, D:2) a +0 dagger a kobold skeleton (42, -11, D:2) a +0 flail (58, -14, D:2) a +4 ring of protection Level 3 of the Dungeon (0, 0, D:3) a staff of air (4, 11, D:3) a +0 war axe (25, 18, D:3) a +0 club a goblin corpse (skeletalised by now) (26, 2, D:3) a +0 mace (28, 14, D:3) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). (29, 8, D:3) a hobgoblin skeleton (30, 14, D:3) a staff of death (33, 17, D:3) a hobgoblin skeleton (33, 18, D:3) a +0 club (34, -5, D:3) a +0 club (35, -2, D:3) an adder skeleton (35, 34, D:3) a +0 robe (37, 39, D:3) a +0 leather armour (38, 15, D:3) a +0 dagger (38, 33, D:3) a quokka corpse (skeletalised by now) (43, 14, D:3) a quokka skeleton (46, 10, D:3) an adder skeleton (48, 32, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a ball python corpse (13, -7, D:4) 14 gold pieces (26, -25, D:4) a rat corpse a rat corpse a rat corpse a river rat corpse (26, -24, D:4) a rat corpse a sewer (0, 0, Sewer) a potion of brilliance (5, -1, Sewer) a curare-tipped dart (6, -1, Sewer) a curare-tipped dart a +0 club a kobold corpse (6, 0, Sewer) a frilled lizard corpse a rat corpse (7, 3, Sewer) a river rat corpse (7, 4, Sewer) a frilled lizard corpse (8, 4, Sewer) a rat corpse (13, -1, Sewer) a rat corpse