Fulminus Level 1 of the Dungeon [Shop] Kepoxiat's Antique Weapon Boutique a +2 hand axe of freezing (417 gold) a +2 fustibalus of flaming (936 gold) a +0 trident of venom (148 gold) a +0 falchion (72 gold) a +0 short sword (72 gold) a +0 whip (60 gold) a +0 hand axe (72 gold) a +0 spear (72 gold) a +0 spear (72 gold) the +7 pair of quick blades "Gyre" and "Gimble" {protect} (1440 gold) It grants its wielder temporary protection when it strikes (+7 to AC). the +8 arbalest of the Singing Sybil {penet, Fragile Fly rF++ Int+2} (1833 gold) Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. Int: It affects your intelligence (+2). rF: It greatly protects you from fire. Fly: It grants you flight. Fragile: It will be destroyed if unequipped. a +0 whip (60 gold) a +0 eveningstar of protection (480 gold) (0, 0, D:1) a +0 dagger (15, 1, D:1) 17 stones (17, 14, D:1) 20 stones (20, 5, D:1) 21 bolts (26, 38, D:1) a +0 dagger (27, 27, D:1) 19 stones (36, 11, D:1) 19 arrows (36, 25, D:1) a +0 club (38, 5, D:1) a +0 dagger (38, 42, D:1) a +0 dagger a stone (39, 18, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +0 whip (3, 0, D:2) 19 stones a +0 flail (10, 15, D:2) a ring of poison resistance (11, 12, D:2) a +0 club (11, 16, D:2) 14 stones (24, 13, D:2) a +0 scale mail (28, 20, D:2) a +0 whip (30, 25, D:2) 20 stones (30, 26, D:2) a +0 halberd (45, 24, D:2) a +0 club Level 3 of the Dungeon (18, 18, D:3) a +0 dagger (37, -1, D:3) 6 poisoned darts (40, 28, D:3) a +0 helmet (45, 4, D:3) a +0 dagger (45, 29, D:3) 16 sling bullets (46, 5, D:3) a +0 whip (47, 5, D:3) a +0 dagger of speed a +0 club a +0 hunting sling (47, 6, D:3) a +0 club (47, 7, D:3) a +0 dagger (47, 8, D:3) a +0 animal skin a +0 club Level 4 of the Dungeon (0, 0, D:4) a jackal corpse (skeletalised by now) (0, 5, D:4) a jackal corpse (skeletalised by now)