Dungeon Crawl Stone Soup version 0.16-a0-3472-g5ce0ac0 (webtiles) character file. 7 Furman the Conjurer (level 1, 10/10 HPs) Began as a Deep Elf Conjurer on Jan 3, 2015. Quit the game on level 1 of the Dungeon. The game lasted 00:00:50 (263 turns). Furman the Conjurer (Deep Elf Conjurer) Turns: 263, Time: 00:00:50 Health: 10/10 AC: 2 Str: 5 XL: 1 Next: 91% Magic: 5/5 EV: 13 Int: 19 God: Gold: 21 SH: 0 Dex: 15 Spells: 1 memorised, 5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 robe rNeg . . . SustAb . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls e - a scroll of remove curse {unknown} g - a scroll of fear {unknown} Potions d - a potion of degeneration {unknown} f - a potion of curing {unknown} Books c - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Comestibles b - a bread ration h - a chunk of flesh Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 4.9 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (resting) The magic dart hits the bat. You kill the bat! A hobgoblin comes into view. It is wielding a club. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a club (resting) The magic dart hits the hobgoblin. You kill the hobgoblin! You see here a bat corpse. You butcher the bat corpse. h - a chunk of flesh You see here a bat skeleton. You start resting. Magic restored. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# .. #.##.##.# . ###.##.##.# #.........# #......#### #...#### . ##.## ... #.# #.....##### #.# #.......@.#####.# .)....###.......# ... ######### # There were no monsters in sight! Vanquished Creatures A ball python (D:1) 2 goblins (D:1) A hobgoblin (D:1) A jackal (D:1) A bat (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Furman, the Deep Elf Conjurer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 5/5 263 | D:1 | Quit the game Action || total -------------------------++------- Cast: Magic Dart || 10