Furman Level 1 of the Dungeon (0, 0, D:1) a +1 dagger of venom (47, 5, D:1) a +0 whip (41, 7, D:1) a +0 club (1, 8, D:1) a +0 pair of gloves (7, 8, D:1) a +0 leather armour (38, 16, D:1) a +0 spear (15, 21, D:1) 9 stones (55, 27, D:1) 25 stones (25, 29, D:1) a +0 club (40, 30, D:1) a +0 mace (30, 48, D:1) a +0 club Level 2 of the Dungeon (14, 4, D:2) 20 stones (6, 7, D:2) 5 stones (12, 7, D:2) a +0 hunting sling (35, 9, D:2) 13 sling bullets (17, 14, D:2) a +0 short sword (17, 16, D:2) a +0 club (-8, 18, D:2) a +1 short sword of venom (26, 19, D:2) 3 stones (30, 19, D:2) a stone (31, 19, D:2) a stone (7, 31, D:2) 15 poisoned needles (12, 34, D:2) 25 stones (14, 34, D:2) a cursed +0 club (14, 35, D:2) a +0 club (12, 39, D:2) 2 tomahawks (38, 41, D:2) a +0 club (15, 42, D:2) 26 sling bullets (4, 43, D:2) 8 poisoned needles Level 3 of the Dungeon (6, 4, D:3) a +0 mace a +0 leather armour a +0 club (7, 4, D:3) a +0 chain mail (38, 4, D:3) a +0 hand axe a +0 chain mail (7, 5, D:3) a tomahawk (8, 6, D:3) a +0 mace a tomahawk (46, 15, D:3) a +0 dagger a cursed +0 robe (44, 17, D:3) a +0 flail a +1 leather armour of poison resistance (-7, 18, D:3) 10 stones (4, 22, D:3) 8 tomahawks (48, 23, D:3) a +0 robe (42, 24, D:3) a +0 club a +0 leather armour (41, 27, D:3) a +0 hand axe (0, 30, D:3) a +0 whip (49, 31, D:3) a +0 leather armour (26, 36, D:3) a +0 club (0, 37, D:3) 3 poisoned needles (30, 37, D:3) a +0 giant club (35, 38, D:3) 3 stones a +0 whip (1, 44, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a potion of ambrosia a potion of degeneration a potion of poison (-35, 1, D:4) a -2 blowgun (-27, 8, D:4) 5 stones (-29, 10, D:4) a +0 short sword (-7, 11, D:4) a +0 dagger (-6, 11, D:4) a +0 whip (-27, 14, D:4) a +0 club 20 stones (-56, 18, D:4) a +0 club (-36, 18, D:4) a potion of ambrosia (-4, 19, D:4) a +0 spear (-4, 21, D:4) a +0 halberd (-21, 25, D:4) a +0 club (-23, 29, D:4) 5 stones (-48, 30, D:4) 22 sling bullets (-8, 32, D:4) a +0 club (-33, 46, D:4) a cursed -1 dagger a +0 blowgun Level 5 of the Dungeon [Shop] Greustroo's Assorted Antiques a potion of curing (87 gold) the +2 helmet of Birdsong {Regen+ MP-9 Str+8 Slay+3} (275 gold) It affects your strength (+8). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your magic capacity (-9). It increases your rate of regeneration. a +8 longbow (130 gold) a wand of confusion (34) (116 gold) the +3 leather armour "Rilal" {+Inv rF+ rC- MR+ Dex+6} (203 gold) It affects your dexterity (+6). It protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It lets you turn invisible. a +0 robe (20 gold) a potion of curing (87 gold) a scroll of identify (58 gold) a +0 quarterstaff of protection (116 gold) a wand of confusion (18) (116 gold) a +0 trident (101 gold) (0, 0, D:5) 9 stones (41, 1, D:5) 27 stones (11, 4, D:5) a +0 long sword (13, 7, D:5) 6 silver tomahawks (14, 8, D:5) a cursed -3 club (21, 9, D:5) a +0 giant club (23, 11, D:5) a +0 pair of gloves (52, 22, D:5) a +0 dagger (12, 23, D:5) a +0 club (46, 25, D:5) a +0 dagger (25, 26, D:5) a +0 club 5 tomahawks (19, 34, D:5) a +0 war axe (19, 35, D:5) a +0 mace (42, 35, D:5) 14 stones (49, 36, D:5) a +0 dagger (23, 43, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a giant mite corpse (0, 1, D:6) an arrow of frost (-1, 2, D:6) an arrow of frost (-3, 14, D:6) a +0 shortbow (-5, 18, D:6) a +2 short sword of speed 16 stones a +0 scale mail (-5, 19, D:6) a +0 whip a +0 robe (-5, 20, D:6) a stone (-5, 21, D:6) a +1 flail of draining a +0 chain mail (-2, 24, D:6) 11 sling bullets (5, 25, D:6) a +1 hunting sling of freezing the Ecumenical Temple