Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.32-a0-710-g77e4170d28 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 6152203886709129558, deterministic pregen: 1 Command line: /usr/games/crawl-git-77e4170d28 -name G0Dl1kE -rc /dgldir/rcfiles/crawl-git/G0Dl1kE.rc -macro /dgldir/rcfiles/crawl-git/G0Dl1kE.macro -morgue /dgldir/morgue/G0Dl1kE/ -webtiles-socket /crawl-master/webserver/sockets/G0Dl1kE:2024-03-14.23:45:44.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 19 stack frames. /usr/games/crawl-git-77e4170d28(_Z17write_stack_traceP8_IO_FILE+0x27) [0x5620ed458fa7]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-77e4170d28(_Z13do_crash_dumpv+0x3fc) [0x5620ed463f3c]: do_crash_dump() /usr/games/crawl-git-77e4170d28(_Z20crash_signal_handleri+0x1ca) [0x5620ed4593ea]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x3bfd0) [0x7f87e6b98fd0]: /usr/games/crawl-git-77e4170d28(_Z12god_protectsPK5actorRK7monsterb+0x33) [0x5620ed92a353]: god_protects(actor const*, monster const&, bool) /usr/games/crawl-git-77e4170d28(_Z11place_cloud10cloud_typeRK9coord_defiPK5actoriib+0x9a) [0x5620ed43982a]: place_cloud(cloud_type, coord_def const&, int, actor const*, int, int, bool) /usr/games/crawl-git-77e4170d28(_Z16monster_teleportP7monsterbb+0x209) [0x5620eda325d9]: monster_teleport(monster*, bool, bool) /usr/games/crawl-git-77e4170d28(_ZN8trap_def7triggerER5actor+0x2c0) [0x5620eda571f0]: trap_def::trigger(actor&) /usr/games/crawl-git-77e4170d28(_ZN7monster22apply_location_effectsERK9coord_def11killer_typei+0xee) [0x5620ed85d1de]: monster::apply_location_effects(coord_def const&, killer_type, int) /usr/games/crawl-git-77e4170d28(+0x79b366) [0x5620ed790366]: /usr/games/crawl-git-77e4170d28(_Z19handle_monster_moveP7monster+0x1d0a) [0x5620ed794baa]: handle_monster_move(monster*) /usr/games/crawl-git-77e4170d28(_Z15handle_monstersb+0xb7e) [0x5620ed7960ae]: handle_monsters(bool) /usr/games/crawl-git-77e4170d28(_Z12world_reactsv+0x138) [0x5620edb1c238]: world_reacts() /usr/games/crawl-git-77e4170d28(+0xb292ba) [0x5620edb1e2ba]: /usr/games/crawl-git-77e4170d28(+0xb2a0a5) [0x5620edb1f0a5]: /usr/games/crawl-git-77e4170d28(main+0x19f) [0x5620ed3a60bf]: /lib/x86_64-linux-gnu/libc.so.6(+0x271ca) [0x7f87e6b841ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x85) [0x7f87e6b84285]: /usr/games/crawl-git-77e4170d28(_start+0x21) [0x5620ed3a6981]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 12.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-77e4170d28/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-77e4170d28/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-77e4170d28/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = random_map_for_place, level layout type = rooms, absdepth0 = 0 Level vaults: amcnicky_arrival_flooded_fountain layout_basic Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (34, 44): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, G0Dl1kE the Deep Elf Alchemist. The heart of this dungeon contains the glorious artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a book of Blood. Found a staircase leading out of the dungeon. You pick up a book of Blood and begin reading... You add the spells Call Imp, Sublimation of Blood and Summon Hydra to your library. Unknown command. Okay, then. Okay, then. Okay, then. You're too inexperienced to learn that spell! Okay, then. Okay, then. Okay, then. Found a mace. You open the door. Found an escape hatch in the floor. There is an open door here. There is an open door here. A goblin comes into view. It is wielding a +0 dagger. Found 3 sapphire potions. The goblin shouts! You hear a shout! x2 The sting hits the goblin. The goblin is poisoned. You kill the goblin! A giant cockroach comes into view. The sting hits the giant cockroach. The giant cockroach is poisoned. The giant cockroach is moderately wounded. The sting hits the giant cockroach. The giant cockroach looks even sicker. You kill the giant cockroach! A goblin comes into view. It is wielding a +0 club. Found a sapphire ring. The sting hits the goblin. The goblin is poisoned. The goblin is heavily wounded. The sting hits the goblin. The goblin looks even sicker. You kill the goblin! A kobold comes into view. It is wielding a +0 short sword. You start resting. A kobold is nearby! The kobold throws a stone. The stone hits you but does no damage. The kobold throws a stone. The stone misses you. The kobold throws a stone. The stone hits you but does no damage. The kobold throws a stone. The stone hits you but does no damage. The sting hits the kobold. The kobold is poisoned. The kobold is severely wounded. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. Things that are here: a +0 short sword; 3 stones You see here a giant cockroach corpse. c - a +5 ring of evasion c - a +5 ring of evasion (left hand) d - 3 sapphire potions You open the door. There is an open door here. e - a throwing net Found a ring mail. A ball python comes into view. Found 7 gold pieces. The ball python hisses angrily. The sting hits the ball python. The ball python is poisoned. The ball python is moderately wounded. The sting hits the ball python. The ball python looks even sicker. You kill the ball python! You now have 7 gold pieces. A jackal comes into view. A jackal comes into view. A bat, a kobold, a jackal and a hobgoblin come into view. Found a glowing pink potion and the Collected Works on the Rocky Fifth Circle. The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal barely misses you. Found a stone staircase leading down. The jackal attacks as it pursues you! The jackal misses you. The jackal barely misses you. You closely miss the jackal. The jackal misses you. The jackal closely misses you. You hit the jackal but do no damage. The jackal bites you. You barely miss the jackal. The jackal closely misses you. You hit the jackal but do no damage. The jackal closely misses you. x2 The sting hits the jackal. The jackal is poisoned. The jackal is heavily wounded. The jackal bites you. The sting hits the jackal but does no damage. The jackal looks even sicker. The jackal is heavily wounded. The jackal barely misses you. The jackal misses you. The sting misses the jackal. The sting hits the jackal. The jackal is poisoned. The jackal is moderately wounded. The jackal closely misses you. The sting hits the jackal but does no damage. The jackal looks even sicker. The jackal is almost dead. You kill the jackal! The jackal barely misses you. The sting misses the jackal. The sting hits the hobgoblin. The hobgoblin is poisoned. The hobgoblin is heavily wounded. The jackal closely misses you. You miss the jackal. The jackal is severely wounded. The jackal completely misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal is almost dead. You kill the jackal! You kill the hobgoblin! You have reached level 2! The sting misses the kobold. You hit the kobold but do no damage. The kobold hits you with a +0 club. You hit the kobold but do no damage. The kobold barely misses you. You hit the kobold but do no damage. The kobold hits you with a +0 club. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 club (64% to hit) The sting hits the kobold. The kobold is poisoned. The kobold is heavily wounded. The kobold hits you with a +0 club. The kobold attacks as it pursues you! The kobold hits you with a +0 club. There is an open door here. You kill the kobold! You start resting. HP restored. You start resting. Magic restored. A kobold and a bat come into view. You see here a glowing pink potion. f - a glowing pink potion Found 3 gold pieces. The kobold shouts! You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The bat hits you but does no damage. You miscast Sting. Nothing appears to happen. The bat closely misses you. You miscast Sting. Nothing appears to happen. The bat barely misses you. The sting hits the kobold. The kobold is poisoned. You kill the kobold! The bat barely misses you. You miscast Sting. Nothing appears to happen. The bat closely misses you. The bat misses you. The sting hits the bat. The bat is poisoned. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your magical contamination has completely faded away. You now have 10 gold pieces (gained 3). A rat and a jackal come into view. The jackal barks! x2; The rat squeaks loudly. The sting misses the jackal. The bat completely misses you. The bat hits you but does no damage. You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The bat hits you. The bat completely misses you. The jackal bites you. The sting hits the bat. The bat is poisoned. You kill the bat! The jackal closely misses you. The jackal misses you. x2 The sting hits the jackal. The jackal is poisoned. The jackal is severely wounded. The jackal closely misses you. The jackal misses you. The sting hits the jackal. The jackal looks even sicker. You kill the jackal! The jackal misses you. The sting hits the jackal. The jackal is poisoned. The jackal is severely wounded. You kill the jackal! The rat bites you. The sting hits the rat. The rat is poisoned. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your magical contamination has completely faded away. HP restored. Things that are here: a rat corpse; a jackal corpse You pick up the Collected Works on the Rocky Fifth Circle and begin reading... It was the Collected Works on the Rocky Fifth Circle. You add the spells Kiss of Death, Shock and Sandblast to your library. Okay, then. Okay, then. Okay, then. Unknown command. There is an open door here. You see here a +0 ring mail. Found a short sword. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Okay, then. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Call Imp Adjust to which letter? o - Call Imp You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. A quokka comes into view. Found a stone staircase leading down. The sting hits the quokka. The quokka is poisoned. The quokka is moderately wounded. The sting hits the quokka. The quokka looks even sicker. The quokka is severely wounded. The sting hits the quokka. The quokka looks even sicker. You kill the quokka! Found a stone staircase leading down. Found 5 stones. A hobgoblin comes into view. No reachable target in view! Found a whip. The sting hits the hobgoblin but does no damage. The hobgoblin is poisoned. The hobgoblin shouts! The sting misses the hobgoblin. The sting misses the hobgoblin. The teleport trap disappears. The hobgoblin disappears! >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.32-a0-710-g77e4170d28 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_AUTOFIRE repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [G0Dl1kE] Species: Deep Elf Job: Alchemist HP: 15/15; mods: 0/0 MP: 5/8; mod: 0 Stats: 5 (5) 19 (19) 15 (15) Position: (57, 18), god: No God (0), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/70 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/84 Polearms | X | 0 | 0 | 0 | 0 | 0/84 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/29 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/70 Dodging | X | 1 | 17 | 2 | 179 | 73/106 Stealth | X | 1 | 17 | 2 | 156 | 67/89 Shields | X | 0 | 0 | 0 | 0 | 0/70 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 2 | 34 | 3 | 243 | 65/119 Conjurations | X | 0 | 0 | 1 | 51 | 9/84 Hexes | X | 0 | 0 | 0 | 0 | 0/29 Summonings | X | 1 | 16 | 0 | 36 | 36/42 Necromancy | X | 0 | 0 | 0 | 0 | 0/35 Translocations | X | 0 | 0 | 0 | 0 | 0/42 Fire Magic | X | 0 | 0 | 0 | 0 | 0/42 Ice Magic | X | 0 | 0 | 0 | 0 | 0/42 Air Magic | X | 0 | 0 | 0 | 0 | 0/42 Earth Magic | X | 0 | 0 | 0 | 0 | 0/42 Alchemy | X | 1 | 16 | 3 | 332 | 80/168 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 10 #49: 15 Mutations: Inventory bugs: Equipment: eq slot #6, inv slot #0: +0 robe eq slot #7, inv slot #2: +5 ring of evasion }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: . .. #) #.. #... #....####+#.# #...g@...#.# # ########.#(# # #.#.# ###### #.#.# .#...# ##########.#.# .#...#####..........#.# .....................># #........[..........#.####### ##...####.................... clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>