Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.32-a0-710-g77e4170d28 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 6152203886709129558, deterministic pregen: 1 Command line: /usr/games/crawl-git-77e4170d28 -name G0Dl1kE -rc /dgldir/rcfiles/crawl-git/G0Dl1kE.rc -macro /dgldir/rcfiles/crawl-git/G0Dl1kE.macro -morgue /dgldir/morgue/G0Dl1kE/ -webtiles-socket /crawl-master/webserver/sockets/G0Dl1kE:2024-03-15.01:08:55.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 19 stack frames. /usr/games/crawl-git-77e4170d28(_Z17write_stack_traceP8_IO_FILE+0x27) [0x562ae3f23fa7]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-77e4170d28(_Z13do_crash_dumpv+0x3fc) [0x562ae3f2ef3c]: do_crash_dump() /usr/games/crawl-git-77e4170d28(_Z20crash_signal_handleri+0x1ca) [0x562ae3f243ea]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x3bfd0) [0x7f1a984b0fd0]: /usr/games/crawl-git-77e4170d28(_Z12god_protectsPK5actorRK7monsterb+0x33) [0x562ae43f5353]: god_protects(actor const*, monster const&, bool) /usr/games/crawl-git-77e4170d28(_Z11place_cloud10cloud_typeRK9coord_defiPK5actoriib+0x9a) [0x562ae3f0482a]: place_cloud(cloud_type, coord_def const&, int, actor const*, int, int, bool) /usr/games/crawl-git-77e4170d28(_Z16monster_teleportP7monsterbb+0x209) [0x562ae44fd5d9]: monster_teleport(monster*, bool, bool) /usr/games/crawl-git-77e4170d28(_ZN8trap_def7triggerER5actor+0x2c0) [0x562ae45221f0]: trap_def::trigger(actor&) /usr/games/crawl-git-77e4170d28(_ZN7monster22apply_location_effectsERK9coord_def11killer_typei+0xee) [0x562ae43281de]: monster::apply_location_effects(coord_def const&, killer_type, int) /usr/games/crawl-git-77e4170d28(+0x79b366) [0x562ae425b366]: /usr/games/crawl-git-77e4170d28(_Z19handle_monster_moveP7monster+0x1d0a) [0x562ae425fbaa]: handle_monster_move(monster*) /usr/games/crawl-git-77e4170d28(_Z15handle_monstersb+0xb7e) [0x562ae42610ae]: handle_monsters(bool) /usr/games/crawl-git-77e4170d28(_Z12world_reactsv+0x138) [0x562ae45e7238]: world_reacts() /usr/games/crawl-git-77e4170d28(+0xb292ba) [0x562ae45e92ba]: /usr/games/crawl-git-77e4170d28(+0xb2a0a5) [0x562ae45ea0a5]: /usr/games/crawl-git-77e4170d28(main+0x19f) [0x562ae3e710bf]: /lib/x86_64-linux-gnu/libc.so.6(+0x271ca) [0x7f1a9849c1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x85) [0x7f1a9849c285]: /usr/games/crawl-git-77e4170d28(_start+0x21) [0x562ae3e71981]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 12.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-77e4170d28/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-77e4170d28/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-77e4170d28/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = random_map_for_place, level layout type = rooms, absdepth0 = 0 Level vaults: amcnicky_arrival_flooded_fountain layout_basic Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (34, 44): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, G0Dl1kE the Deep Elf Alchemist. The heart of this dungeon contains the glorious artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a book of Blood. Welcome back, G0Dl1kE the Deep Elf Alchemist. Press ? for a list of commands and other information. Found a book of Blood. Found a staircase leading out of the dungeon. You pick up a book of Blood and begin reading... You add the spells Call Imp, Sublimation of Blood and Summon Hydra to your library. Okay, then. Okay, then. Found a mace. You open the door. Found an escape hatch in the floor. There is an open door here. There is an open door here. A goblin comes into view. It is wielding a +0 dagger. Found 3 sapphire potions. The sting hits the goblin. The goblin is poisoned. The goblin is severely wounded. The goblin shouts! You kill the goblin! A giant cockroach comes into view. The sting hits the giant cockroach but does no damage. The giant cockroach is poisoned. The sting hits the giant cockroach. The giant cockroach looks even sicker. You kill the giant cockroach! No target in view! A kobold comes into view. It is wielding a +0 short sword. Found a sapphire ring. The sting hits the kobold. The kobold is poisoned. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A goblin comes into view. It is wielding a +0 club. Found a throwing net. The sting hits the goblin. The goblin is poisoned. The goblin is severely wounded. The goblin shouts! You kill the goblin! Magic restored. c - 3 sapphire potions d - a +5 ring of evasion d - a +5 ring of evasion (left hand) Things that are here: a +0 short sword; 3 stones; a kobold corpse e - a throwing net Found a ring mail. A hobgoblin comes into view. The hobgoblin shouts! A ball python comes into view. The sting misses the hobgoblin. The sting hits the hobgoblin. The hobgoblin is poisoned. The hobgoblin is severely wounded. The hobgoblin misses you. You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! Found 7 gold pieces. The ball python closely misses you. The ball python completely misses you. The ball python misses you. The ball python closely misses you. The sting hits the ball python. The ball python is poisoned. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a ball python corpse. You now have 7 gold pieces. You open the door. There is an open door here. Found a stone staircase leading down. A kobold comes into view. It is wielding a +0 club. The kobold shouts! You can't see any susceptible monsters within range! (Use Z to cast anyway.) The sting hits the kobold. The kobold is poisoned. The kobold is moderately wounded. You closely miss the kobold. The kobold is severely wounded. The kobold misses you. You barely miss the kobold. The kobold is severely wounded. You kill the kobold! You have reached level 2! You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'c'. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? c - Call Imp Adjust to which letter? o - Call Imp Found a glowing pink potion. Things that are here: a +0 club; a kobold corpse You can't see any susceptible monsters within range! (Use Z to cast anyway.) The sting hits the bat. The bat is poisoned. The bat is severely wounded. A bat is nearby! You hit the bat. You kill the bat! A malevolent force fills the Dungeon... You fall into a shaft and drop 1 floor! The shaft crumbles and collapses. A goblin comes into view. It is wielding a +0 dagger. The sting hits the goblin. The goblin is poisoned. You kill the goblin! Magic restored. A ball python and a hobgoblin come into view. Found a bubbling golden potion. The sting hits the hobgoblin. The hobgoblin is poisoned. The hobgoblin is almost dead. The hobgoblin shouts! You kill the hobgoblin! The sting hits the ball python. The ball python is poisoned. The ball python is moderately wounded. The ball python barely misses you. The ball python completely misses you. The sting hits the ball python. The ball python looks even sicker. You kill the ball python! f - a bubbling golden potion Things that are here: a +0 dagger; a goblin corpse A rat comes into view. Found a stone staircase leading up. The sting hits the rat. The rat is poisoned. The rat is heavily wounded. The rat squeaks loudly. The sting misses the rat. You kill the rat! Found a stone staircase leading up. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. The quokka bites you. You climb downwards. There is a stone staircase leading up here. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Welcome back, G0Dl1kE the Deep Elf Alchemist. Press ? for a list of commands and other information. You closely miss the quokka. The quokka closely misses you. The quokka completely misses you. You hit the quokka but do no damage. The quokka misses you. You completely miss the quokka. The quokka misses you. You barely miss the quokka. The quokka closely misses you. Unknown command. The sting hits the quokka. The quokka is poisoned. The quokka is heavily wounded. The quokka closely misses you. The sting hits the quokka. The quokka looks even sicker. You kill the quokka! Magic restored. You see here a quokka corpse. Found a short sword. Found a stone staircase leading down. A jackal comes into view. You see here a +0 short sword. g - a +0 short sword g - a +0 short sword (weapon) A jackal comes into view. The jackal barks! You hear a bark! x2 A jackal comes into view. A giant cockroach comes into view. A jackal comes into view. The sting hits the jackal. The jackal is poisoned. The jackal is heavily wounded. The sting hits the jackal. The jackal looks even sicker. You kill the jackal! A jackal comes into view. x2 The sting hits the jackal. The jackal is poisoned. The jackal is moderately wounded. The jackal barks! x2; You hear a bark! You hear a loud squeak. The jackal barely misses you. The sting hits the jackal. The jackal looks even sicker. The jackal is severely wounded. You kill the jackal! A jackal comes into view. Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The jackal bites your cerulean imp. The giant cockroach bites you but does no damage. The jackal barely misses your cerulean imp. You barely miss the giant cockroach. The giant cockroach completely misses you. The jackal barely misses your cerulean imp. A rat comes into view. The giant cockroach closely misses you. Your cerulean imp hits the giant cockroach with a -4 spear. You hit the giant cockroach but do no damage. The giant cockroach is severely wounded. The jackal barely misses your cerulean imp. The giant cockroach closely misses you. The jackal bites your cerulean imp but does no damage. Your cerulean imp hits the giant cockroach with a -4 spear. The giant cockroach dies! The jackal bites your cerulean imp but does no damage. Your cerulean imp hits the jackal but does no damage. Things that are here: a giant cockroach corpse; a jackal corpse The jackal closely misses your cerulean imp. Your cerulean imp hits the jackal with a -4 spear. The jackal closely misses your cerulean imp. The jackal bites your cerulean imp but does no damage. Your cerulean imp hits the jackal but does no damage. The jackal misses your cerulean imp. Your cerulean imp hits the jackal but does no damage. The jackal bites your cerulean imp. x2 Your cerulean imp hits the jackal with a -4 spear. The jackal misses your cerulean imp. Your cerulean imp closely misses the jackal. The jackal barely misses your cerulean imp. Your cerulean imp closely misses the jackal. The jackal misses your cerulean imp. The jackal barely misses your cerulean imp. Your cerulean imp closely misses the jackal. The jackal barely misses your cerulean imp. Your cerulean imp hits the jackal with a -4 spear. The jackal dies! An endoplasm comes into view. Your cerulean imp hits the jackal with a -4 spear. The jackal bites your cerulean imp but does no damage. The jackal barely misses your cerulean imp. Your cerulean imp hits the jackal but does no damage. The jackal misses your cerulean imp. Your cerulean imp hits the jackal but does no damage. The jackal closely misses your cerulean imp. The jackal misses your cerulean imp. Your cerulean imp hits the jackal but does no damage. The jackal barely misses your cerulean imp. Your cerulean imp hits the jackal but does no damage. The jackal closely misses your cerulean imp. Your cerulean imp hits the jackal with a -4 spear. The jackal barely misses your cerulean imp. The jackal bites your cerulean imp. Your cerulean imp hits the jackal but does no damage. The jackal misses your cerulean imp. Your cerulean imp barely misses the jackal. The jackal barely misses your cerulean imp. The jackal closely misses your cerulean imp. Your cerulean imp hits the jackal with a -4 spear. The jackal dies! Your Summonings skill increases to level 1! Your cerulean imp hits the jackal but does no damage. The jackal misses your cerulean imp. The jackal bites your cerulean imp. Your cerulean imp hits the jackal with a -4 spear. The jackal barely misses your cerulean imp. Your cerulean imp barely misses the jackal. The jackal bites your cerulean imp. Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! The sting hits the jackal. The jackal is poisoned. You kill the jackal! The sting hits the jackal but does no damage. The jackal is poisoned. The jackal bites you. The jackal closely misses you. The sting hits the jackal. The jackal looks even sicker. The jackal is severely wounded. The jackal bites you but does no damage. The sting misses the jackal. The sting hits the jackal. The jackal is poisoned. The jackal is severely wounded. You kill the jackal! The sting hits the jackal but does no damage. The jackal looks even sicker. The jackal is severely wounded. The jackal closely misses you. The jackal misses you. You are out of magic! You hit the jackal. You kill the jackal! You closely miss the rat. The rat bites you. You barely miss the rat. The rat completely misses you. You hit the rat. The rat is heavily wounded. The rat barely misses you. You hit the rat. You kill the rat! The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. Unknown command. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm misses you. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You hit the endoplasm. You kill the endoplasm! Your Stealth skill increases to level 3! HP restored. Items here: †††††. You see here a jackal corpse. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. Found 2 stones. You open the door. There is an open door here. You see here 2 stones. There is an open door here. A dart slug comes into view. The dart slug launches a dart at you. The slug dart misses you. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Vapours (safe; 11% risk of failure) Press: ? - help, Dir - move target Fumes of mercury billow through the air! Casting: Mercury Vapours (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Vapours (safe; 11% risk of failure) Press: ? - help, Dir - move target, f - dart slug Aim: a dart slug (chance to weaken: 100%) Fumes of mercury billow around the dart slug! The dart slug is poisoned. The dart slug looks weaker. The sting hits the dart slug. The dart slug looks even sicker. The dart slug is severely wounded. You kill the dart slug! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Okay, then. There is an open door here. You see here a jackal skeleton. Items here: ÷÷÷÷. Found 5 stones. A ball python comes into view. The sting hits the ball python. The ball python is poisoned. The ball python is heavily wounded. The ball python hisses angrily. The sting hits the ball python. The ball python looks even sicker. You kill the ball python! A hobgoblin comes into view. No reachable target in view! The hobgoblin shouts! You hear an angry hiss. x2 Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The teleport trap disappears. The hobgoblin disappears! >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.32-a0-710-g77e4170d28 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_WAIT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [G0Dl1kE] Species: Deep Elf Job: Alchemist HP: 19/19; mods: 0/0 MP: 9/9; mod: 0 Stats: 5 (5) 21 (21) 15 (15) Position: (59, 18), god: No God (0), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/70 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/84 Polearms | X | 0 | 0 | 0 | 0 | 0/84 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/29 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/70 Dodging | X | 1 | 20 | 2 | 209 | 103/106 Stealth | X | 1 | 20 | 3 | 181 | 3/119 Shields | X | 0 | 0 | 0 | 0 | 0/70 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 1 | 20 | 3 | 233 | 55/119 Conjurations | X | 0 | 0 | 1 | 51 | 9/84 Hexes | X | 0 | 0 | 0 | 0 | 0/29 Summonings | X | 1 | 20 | 1 | 56 | 14/84 Necromancy | X | 0 | 0 | 0 | 0 | 0/35 Translocations | X | 0 | 0 | 0 | 0 | 0/42 Fire Magic | X | 0 | 0 | 0 | 0 | 0/42 Ice Magic | X | 0 | 0 | 0 | 0 | 0/42 Air Magic | X | 0 | 0 | 0 | 0 | 0/42 Earth Magic | X | 0 | 0 | 0 | 0 | 0/42 Alchemy | X | 1 | 20 | 3 | 353 | 101/168 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 7 #49: 20 Mutations: Inventory bugs: Equipment: eq slot #0, inv slot #6: +0 short sword eq slot #6, inv slot #0: +0 robe eq slot #7, inv slot #3: +5 ring of evasion }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: . ....####+#.# #...g..@.#.# ########.#(# #.#.# #### #.#.# ...# ##########.#.# ...#####..........#.# ...................># .......[..........#.############# ...####.......................... clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>