Dungeon Crawl Stone Soup version 0.32-a0-599-gba8f9cf90e (webtiles) character file. Game seed: 18260761821798040042 20 G0Dl1kE the Magician (level 3, 24/25 HPs) Began as a Djinni Conjurer on Mar 2, 2024. Quit the game on level 1 of the Dungeon on Mar 3, 2024. The game lasted 00:03:09 (389 turns). G0Dl1kE the Magician (Djinni Conjurer) Turns: 389, Time: 00:03:10 Health: 24/25 AC: 2 Str: 6 XL: 3 Next: 0% Gold: 31 EV: 12 Int: 21 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 31 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} d - a scroll of noise {unknown} Potions c - 3 potions of attraction {unknown} e - a potion of mutation {unknown} Skills: + Level 2.5 Dodging + Level 1.9 Stealth * Level 3.8 Spellcasting * Level 3.8 Conjurations * Level 3.8 Hexes * Level 3.8 Summonings * Level 3.8 Necromancy * Level 3.8 Translocations * Level 3.8 Fire Magic * Level 3.8 Ice Magic * Level 3.8 Air Magic * Level 3.8 Earth Magic * Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Fulminant Prism Conj/Alch 10% 3d9 26% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 26% 4 e - Freeze Ice 80% 1d9 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You kill the giant cockroach! Your magical contamination has completely faded away. You see here a giant cockroach corpse. A goblin comes into view. It is wielding a +0 dagger. The magic dart hits the goblin. You kill the goblin! Things that are here: a +0 dagger; a goblin corpse Things that are here: a +0 dagger; a goblin corpse You now have 31 gold pieces (gained 10). A giant cockroach comes into view. The magic dart hits the giant cockroach. You kill the giant cockroach! A ball python comes into view. The magic dart hits the ball python. You kill the ball python! A jackal comes into view. A jackal is nearby! The magic dart hits the jackal. The jackal is heavily wounded. The magic dart hits the jackal. The jackal is severely wounded. The magic dart hits the jackal. You kill the jackal! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Freeze wells up from within. Spell assigned to 'e'. You see here a jackal corpse. A hobgoblin comes into view. The magic dart hits the hobgoblin. The hobgoblin is almost dead. An endoplasm comes into view. Welcome back, G0Dl1kE the Djinni Conjurer. Press ? for a list of commands and other information. There are monsters nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####.........# .....#######.# ###### #.# # #.# ### . #.# #.. # #.# #.# #.# #.# ###.###.#####.. #..†...@.....g. ..........#.#.#...J #####.#......... . #.##..#.#.#... #. ..#...## ... . ...##.## .# ##...##.. . #...##### You could see an endoplasm and a hobgoblin. Vanquished Creatures A dart slug (D:1) 3 giant cockroaches (D:1) 3 goblins (D:1) A hobgoblin (D:1) A jackal (D:1) A quokka (D:1) A ball python (D:1) 2 bats (D:1) 2 kobolds (D:1) A rat (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | G0Dl1kE the Djinni Conjurer began the quest for the Orb. 0 | D:1 | G0Dl1kE set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 88 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 367 | D:1 | Reached XP level 3. HP: 21/25 MP: 0/0 367 | D:1 | Learned a level 1 spell: Freeze 389 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_loops_ring, minmay_heptomino_h4 Action || total ---------------------------++------- Cast: Magic Dart || 27 Armour: Robe || 2 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 389 | 389 | 0 | 0 | 337 | 1 | 389.0 | Dungeon | 389 | 389 | 0 | 0 | 337 | 1 | 389.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 389 daAuts