GGGomer Level 1 of the Dungeon (0, 0, D:1) a +0 club (13, 6, D:1) a +0 dagger (43, -36, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (18, -20, D:2) a cursed +0 club (22, -25, D:2) a +0 ring mail (27, 19, D:2) a +0 whip (34, -10, D:2) a +0 dagger (35, 16, D:2) a +0 club (37, -19, D:2) a +0 club (40, -19, D:2) 20 bolts (40, 12, D:2) a +0 hunting sling Level 3 of the Dungeon (2, -22, D:3) a +1 dagger of venom (6, 0, D:3) a +0 short sword (10, -3, D:3) 22 arrows (18, -33, D:3) a cursed +0 club (22, 2, D:3) a cursed +0 robe (46, -40, D:3) a +0 flail (66, 19, D:3) 17 bolts Level 4 of the Dungeon [Shop] Kiodoul's Antique Armour Boutique a +0 ring mail (100 gold) a +0 ring mail (100 gold) a +1 pair of boots (287 gold) a +0 leather armour of poison resistance (150 gold) the +0 ring mail "Weovegag" {rF+ MR- Int+2} (450 gold) It affects your intelligence (+2). It protects you from fire. It affects your resistance to hostile enchantments. a cursed +0 leather armour (25 gold) a +0 cloak (112 gold) a +0 ring mail (100 gold) a +1 ring mail of fire resistance (400 gold) a +0 ring mail of positive energy (200 gold) (0, 0, D:4) 23 bolts (3, 4, D:4) a +0 dagger a +0 leather armour a +0 falchion (12, -7, D:4) a +0 hand axe (13, -6, D:4) a +0 dagger a cursed -1 leather armour (17, -10, D:4) a +0 dagger a +0 robe (20, -15, D:4) a +0 ring mail (30, -13, D:4) 17 sling bullets (35, 13, D:4) a +0 dagger a +0 robe (38, 19, D:4) a +0 leather armour (39, -11, D:4) a +1 dagger of freezing a +0 leather armour (40, -19, D:4) a +0 spear (41, 23, D:4) a +0 giant club (41, 26, D:4) a +0 hand axe a +0 hand axe (43, -11, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) 16 arrows (15, -17, D:5) a +0 rapier (20, -12, D:5) a +0 giant club (23, 6, D:5) a +0 scale mail (37, 8, D:5) a +0 whip (37, 17, D:5) a +0 flail a +0 ring mail a cursed -1 giant club (38, 16, D:5) a +0 short sword a +0 leather armour a +0 hand axe a +0 ring mail a +0 mace (38, 17, D:5) a +0 falchion a +0 leather armour (49, -1, D:5) a +0 war axe Level 6 of the Dungeon (0, 0, D:6) a +0 mace (8, 0, D:6) a +1 cloak a +3 quarterstaff of chaos (11, -1, D:6) a +0 mace (15, -17, D:6) a +0 whip (33, -7, D:6) a +0 scale mail a +0 hand axe a +0 ring mail a +6 dagger (34, -7, D:6) a +0 chain mail a +0 scimitar (34, 15, D:6) a +0 leather armour (35, -7, D:6) a +0 scale mail a +0 club (35, 26, D:6) 29 arrows (37, 18, D:6) a +0 dagger a +0 robe (40, 6, D:6) a +0 robe (40, 17, D:6) a +0 war axe a +0 leather armour (40, 18, D:6) a +0 shield a +0 pair of gloves a +0 scale mail a +0 war axe a +0 robe a cursed +0 long sword (41, 28, D:6) 29 sling bullets (42, 16, D:6) a +0 dagger (47, -5, D:6) a +0 club (47, -3, D:6) a +0 leather armour a +0 club (47, -1, D:6) a +0 scale mail a +0 war axe a +0 dagger (48, -1, D:6) a +0 hand axe Level 7 of the Dungeon (16, -19, D:7) a +0 quarterstaff (34, -20, D:7) a +0 broad axe (47, 3, D:7) a +0 flail (48, -28, D:7) a +0 shortbow a +0 plate armour (53, -26, D:7) a +0 quarterstaff (57, 0, D:7) a cursed +0 shortbow Level 8 of the Dungeon (9, -20, D:8) a +0 chain mail (22, -13, D:8) a +0 short sword (24, -29, D:8) a +1 pair of gloves a +0 pair of gloves (26, 6, D:8) a +0 flail (27, -29, D:8) a throwing net (29, 1, D:8) 18 bolts (32, -32, D:8) a +0 glaive 3 throwing nets a +0 scale mail (32, -3, D:8) the +2 quarterstaff "Faveecziqoa" {flame, Int+7 Dex-2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+7). It affects your dexterity (-2). (33, -19, D:8) a +0 whip a +0 leather armour (33, -15, D:8) a +0 club (34, -15, D:8) a +0 dagger a cursed +0 leather armour (37, -11, D:8) a +3 dagger a +0 robe (37, -10, D:8) a +2 long sword a +0 robe (38, 5, D:8) 20 sling bullets (40, -8, D:8) a +0 flail a +0 robe (41, -8, D:8) a +0 shortbow Level 9 of the Dungeon (0, 0, D:9) a cursed -2 rapier (6, 15, D:9) a +0 ring mail (7, 17, D:9) a +0 trident (8, 16, D:9) a cursed -1 dagger a +0 robe (9, 6, D:9) a +0 club (9, 7, D:9) a +0 long sword (9, 20, D:9) a +0 giant spiked club (11, 3, D:9) a +0 dagger (11, 18, D:9) a +0 lajatang (11, 39, D:9) a cursed +0 robe (13, 2, D:9) a +0 short sword (14, 9, D:9) a +0 morningstar (14, 45, D:9) a +0 chain mail (15, 28, D:9) a +0 mace (16, 28, D:9) a +0 flail a +0 ring mail (19, 33, D:9) a +0 trident a +0 leather armour (22, 4, D:9) a book of Necromancy (22, 27, D:9) a +0 scimitar (37, -4, D:9) a cursed +2 short sword a +0 robe a cursed +1 spear a +0 robe (37, -3, D:9) a +0 halberd a +0 robe (38, -3, D:9) a +2 halberd a +0 robe (42, -3, D:9) a +0 halberd a +0 robe (53, 42, D:9) a +0 hand axe (55, 2, D:9) a +0 dagger a +0 scale mail (56, -7, D:9) a +0 leather armour (56, -2, D:9) a cursed -2 dagger a +0 robe (57, 3, D:9) a +0 dagger a +0 leather armour (58, -3, D:9) a +0 dagger a +0 robe a +0 club Level 10 of the Dungeon (0, 0, D:10) the +0 hat "Kaesm" {rN+ Int+2 Slay+2 Stlth-} It affects your intelligence (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from negative energy. It makes you less stealthy. (4, 40, D:10) a cursed -2 flail (22, 18, D:10) a +0 trident a +0 robe (22, 40, D:10) a +0 dagger a +0 robe (25, 39, D:10) a +0 club a +0 leather armour a +0 dire flail a cursed +0 plate armour a +0 whip (31, 3, D:10) a +0 flail (31, 4, D:10) a cursed +0 chain mail a +0 glaive (32, 6, D:10) a cursed +0 leather armour a +0 short sword (32, 7, D:10) a +0 scale mail a +0 flail (35, 2, D:10) a +0 shortbow (35, 5, D:10) a +0 robe (38, 45, D:10) a +2 dagger of draining (38, 47, D:10) a +0 whip (39, 16, D:10) a +0 club (40, 16, D:10) a +0 ring mail (41, 15, D:10) a +0 robe a +0 dagger (42, 42, D:10) 17 bolts (50, 2, D:10) 16 bolts (52, 15, D:10) a +0 flail a +0 chain mail (58, -1, D:10) a +0 troll leather armour (62, 14, D:10) a +0 giant club a +0 robe (62, 17, D:10) a +0 giant club a +0 giant club Level 11 of the Dungeon (3, 0, D:11) a +0 dagger a +0 robe (6, -12, D:11) a +0 club (7, -13, D:11) a +0 club (8, -13, D:11) a +0 whip a +0 short sword a +0 short sword a +0 dagger (8, -12, D:11) 4 large rocks (9, -14, D:11) a +0 morningstar a +0 plate armour a +0 shortbow Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (18, 0, Lair:2) 19 bolts (29, 44, Lair:2) a ration (29, 45, Lair:2) 21 gold pieces (29, 47, Lair:2) the +2 Maxwell's thermic engine {flame, freeze} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. (30, 45, Lair:2) 11 gold pieces (30, 47, Lair:2) 15 gold pieces (31, 43, Lair:2) a crocodile corpse (31, 47, Lair:2) 19 gold pieces (32, 48, Lair:2) a +0 short sword (33, 45, Lair:2) a +0 scale mail (33, 46, Lair:2) 7 gold pieces (34, 33, Lair:2) a porcupine corpse (skeletalised by now) (38, 1, Lair:2) a bullfrog corpse (skeletalised by now) (38, 8, Lair:2) 5 needles of sleeping (39, 30, Lair:2) a crocodile skeleton (68, 16, Lair:2) a book of Ice