Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. GalAnonim the Conjurer (Formicid Conjurer) Turns: 1328, Time: 00:08:03 Health: 24/24 AC: 2 Str: 11 XL: 3 Next: 52% Magic: 4/6 EV: 16 Int: 17 God: Gold: 41 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . SeeInvis + a - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . e - +0 robe rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn A - +4 ring of evasion MPRegen 0.10/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You are on level 2 of the Dungeon. You have visited 1 branch of the dungeon, and seen 2 of its levels. You have collected 41 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles c - 53 arrows d - 6 stones i - 15 bolts Armour e - a +0 robe (worn) k - a +0 buckler Magical Staves b - a staff of cold Jewellery A - a +4 ring of evasion (left hand) Scrolls f - 2 scrolls labelled XITOAD NEOP g - a scroll labelled ESOBAPROO OGEA h - a scroll labelled WEQUMP XANT Potions j - a glowing puce potion l - a smoky cyan potion m - a yellow potion Skills: - Level 1.7 Dodging * Level 2.4 Stealth - Level 0.2 Shields - Level 2.1 Spellcasting * Level 4.6 Conjurations You have 3 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 34% 3d4 4% 2 c - Magic Dart Conj 68% 1d6 3% 1 Your spell library contains the following spells: Spells Type Power Damage Failure Level Corona Hex 1% N/A 19% 1 Dazzling Flash Conj/Hex 18% N/A 22% 3 Ensorcelled Hibernation Hex/Ice 2% N/A 28% 2 Spider Form Tmut/Pois 0% N/A 50% 3 Tukima's Dance Hex 1% N/A 50% 3 Fulminant Prism Conj/Hex 4% 3d6 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Shadow Creatures Summ N/A N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History A quokka comes into view. There is an open door here. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (69% to hit) The searing ray hits the quokka! You kill the quokka! (Press . to maintain the ray.) You see here a quokka corpse. Found a stone staircase leading up. You sense a monster nearby. You now have 41 gold pieces (gained 7). A rat comes into view. There is a stone staircase leading up here. Found a buckler. The rat bites you. You barely miss the rat. The rat barely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (100% to hit) The magic dart hits the rat. The rat is heavily wounded. The rat closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (heavily wounded, 100% to hit) The magic dart hits the rat. You kill the rat! You see here a rat corpse. You see here a +0 buckler. HP restored. You sense a monster nearby. Saving game... please wait. ###### ...... ###### #####+# ....... ..... { ... { #.## .. #.@# ... ##.## #.. #..# #.. ##[## #.# #..# #.# ##.# ##.### #†# #....##### #.#####..#.#.... ####..#.....#.#.### There are no monsters in sight! Vanquished Creatures A dart slug (D:1) 3 bats (D:1) 3 endoplasms A giant cockroach (D:1) A hobgoblin (D:1) 8 kobolds 4 quokkas 2 ball pythons (D:1) 2 goblins (D:1) 4 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GalAnonim the Formicid Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 345 | D:1 | Reached skill level 4 in Conjurations 345 | D:1 | Reached XP level 2. HP: 14/19 MP: 3/5 356 | D:1 | Learned a level 2 spell: Searing Ray 569 | D:1 | Found a faded altar of an unknown god. 699 | D:1 | Reached XP level 3. HP: 20/24 MP: 1/6 Illustrated notes Skill XL: | 1 | ---------------+----+----- Conjurations | 4 | 4.6 Dodging | | 1.7 Stealth | | 2.4 Shields | | 0.2 Spellcasting | | 2.1 Action || total -------------------------++------- Melee: Short sword || 6 Cast: Magic Dart || 59 Searing Ray || 3 Abil: Dig || 3 Armor: Robe || 4 Dodge: Dodged || 32