Gall2222 Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -5, D:1) 23 bolts (1, 6, D:1) a +6 amulet of reflection (6, 10, D:1) 22 arrows (15, 15, D:1) a +0 dagger (23, 3, D:1) a +0 robe (25, 4, D:1) a +0 club (30, 14, D:1) a +0 whip (31, 16, D:1) a cursed -2 dagger (37, -9, D:1) a stone (38, -9, D:1) a stone (41, 7, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 25 sling bullets (5, -17, D:2) a +0 hunting sling (10, 13, D:2) a +0 club (11, -19, D:2) a +0 robe (11, -4, D:2) a +0 hand axe (11, 17, D:2) a stone (12, -2, D:2) a +0 club (12, -1, D:2) a +0 short sword (12, 9, D:2) a stone (12, 11, D:2) a stone (13, 2, D:2) a +0 chain mail (14, 15, D:2) a stone (19, -9, D:2) a +0 whip (25, 8, D:2) a cursed -1 hand axe (27, -14, D:2) a +0 spear (28, 15, D:2) 18 arrows (32, 20, D:2) a +0 dagger (39, -15, D:2) a +0 quarterstaff (39, -3, D:2) a +0 club (41, 0, D:2) a +0 club (46, 4, D:2) 21 stones Level 3 of the Dungeon (0, 0, D:3) 18 arrows (17, 1, D:3) 19 bolts (20, 3, D:3) a +0 dagger (23, -6, D:3) a +0 club (24, 8, D:3) a +0 robe (26, -9, D:3) a +0 dagger (32, 9, D:3) a +0 hunting sling (35, -24, D:3) 17 stones (37, -13, D:3) a +0 club (39, -10, D:3) 22 stones (57, -8, D:3) 21 stones (60, -9, D:3) a +0 club (61, -3, D:3) a +0 bardiche Level 4 of the Dungeon [Shop] Nourgh's Weapon Shop a +2 arbalest of freezing (201 gold) a +5 hand crossbow of flaming (333 gold) a +0 long sword (35 gold) a +0 club (10 gold) a +0 spear (30 gold) a +0 club (10 gold) a +0 hunting sling (15 gold) a +0 dagger (20 gold) 20 arrows (40 gold) a +0 long sword (35 gold) 20 bolts (40 gold) a +0 whip (25 gold) a +4 hand axe (250 gold) [Shop] Imygge's General Store a scroll of identify (22 gold) a potion of resistance (110 gold) a +0 hunting sling (16 gold) the +4 long sword "Ceheckif" {pain, +Blink rElec rPois Dex+2} (639 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+2). It insulates you from electricity. It protects you from poison. It lets you blink. a potion of curing (33 gold) a +0 leather armour (22 gold) a scroll of identify (22 gold) a scroll of fear (38 gold) a +3 spear of piercing (236 gold) 25 stones (27 gold) 6 stones (6 gold) (0, 0, D:4) a +0 short sword (3, -1, D:4) a +0 mace (9, 0, D:4) a +0 flail (10, 11, D:4) a +0 ring mail (23, -14, D:4) a +1 falchion of slicing (24, 6, D:4) a cursed +0 giant spiked club (28, 3, D:4) a +0 dagger (30, 0, D:4) a +0 club a +0 leather armour (30, 1, D:4) a stone (31, -5, D:4) 22 arrows (31, 1, D:4) a +0 club (32, -3, D:4) a +0 hunting sling of flaming (32, 1, D:4) a +0 flail 3 boomerangs (35, -3, D:4) a +0 flail (44, 20, D:4) 21 arrows (49, -4, D:4) a +0 halberd Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (2, 8, D:5) a +0 scale mail (13, -13, D:5) a +0 leather armour (13, -2, D:5) the +8 frozen axe "Frostbite" {freezing cloud, *Noise +Fly rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you fly. It may make noises in combat. (13, 7, D:5) a +0 spear (14, 6, D:5) a +0 halberd (20, -25, D:5) 22 stones (29, -5, D:5) a +3 long sword (34, 9, D:5) 20 arrows (34, 18, D:5) 13 stones a +0 trident (36, 4, D:5) 18 poisoned darts (38, 11, D:5) a +0 dire flail a +0 robe a +0 broad axe (42, -2, D:5) 15 sling bullets Level 6 of the Dungeon (0, 0, D:6) an uncursed staff of conjuration (3, 5, D:6) a +0 club a +2 halberd of freezing (4, 21, D:6) a +0 dagger (6, 5, D:6) a gnoll skeleton (6, 22, D:6) a bullfrog corpse (17, 5, D:6) a +0 spear