Gall2222 Level 1 of the Dungeon (11, 2, D:1) 21 bolts (13, -5, D:1) a +0 leather armour (13, 26, D:1) 15 bolts (14, 23, D:1) a +0 robe (18, 12, D:1) a +0 spear (26, -3, D:1) a +0 leather armour (26, 9, D:1) a +0 short sword (27, 3, D:1) a +0 club (33, 20, D:1) a +0 club (34, 0, D:1) a +0 dagger (40, -1, D:1) a +0 club (42, 7, D:1) a +0 dagger (46, -1, D:1) a +0 hand axe (49, 0, D:1) a +0 club Level 2 of the Dungeon (0, 6, D:2) a +0 leather armour (1, 15, D:2) a cursed -3 short sword (5, -7, D:2) a +0 club (10, -8, D:2) a +0 club (39, -1, D:2) a +0 spear (still there?) 3 stones (still there?) (43, -1, D:2) a +0 spear (51, 12, D:2) a cursed -1 mace (54, 14, D:2) 13 bolts Level 3 of the Dungeon (7, -4, D:3) a +0 hunting sling (33, -32, D:3) a +0 club a +0 scale mail (50, -19, D:3) a +0 war axe a +0 club a +0 flail (52, -34, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 17 bolts (4, -9, D:4) a cursed -1 war axe (8, 14, D:4) a +0 trident (17, 11, D:4) 17 arrows (18, -5, D:4) a +0 scythe (32, -5, D:4) 24 bolts (35, 24, D:4) the +3 leather armour of the Snail {rElec} It insulates you from electricity. If you switch to wearing this armour, your AC will increase by 1 (6 -> 7). (36, -8, D:4) 23 bolts (37, 11, D:4) 11 bolts (39, -2, D:4) a +0 leather armour (41, -5, D:4) a +0 robe (48, 15, D:4) 9 arrows (57, 0, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 plate armour (2, 3, D:5) a ration (2, 7, D:5) a sling bullet (still there?) a throwing net (still there?) (4, 8, D:5) a sling bullet (5, 8, D:5) 2 stones (still there?) a stone (still there?) (5, 9, D:5) 2 sling bullets (5, 10, D:5) 2 stones (5, 12, D:5) a stone (6, 15, D:5) a +0 leather armour (6, 23, D:5) 12 gold pieces (15, 25, D:5) a sling bullet