GameOver Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 33, D:1) a +0 club (4, 10, D:1) a +0 dagger 2 stones (17, 4, D:1) a +0 dagger (25, 25, D:1) 14 stones (27, 35, D:1) a +0 club (29, -11, D:1) 20 stones (34, 32, D:1) a +0 dagger 5 stones (51, 21, D:1) a +0 club (56, -10, D:1) a +0 dagger (56, 42, D:1) a stone (59, 8, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 10 poisoned darts (3, -34, D:2) 13 bolts (4, -34, D:2) a +0 dagger (13, -28, D:2) a +0 whip (18, -1, D:2) a +0 dagger (22, -26, D:2) 18 stones (28, 6, D:2) a +0 club (30, -41, D:2) 15 stones (47, -21, D:2) a +0 short sword 4 stones (51, -30, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (11, 37, D:3) a +0 dagger (24, 26, D:3) a +0 ring mail (28, 36, D:3) 27 stones (37, 21, D:3) a +0 hat (37, 35, D:3) 13 poisoned darts (43, 21, D:3) a +0 mace (46, 36, D:3) a +0 pair of boots (47, 37, D:3) a +0 club a +0 leather armour (48, 38, D:3) a +0 dagger (50, 40, D:3) a +0 short sword (51, 39, D:3) a +0 short sword (51, 44, D:3) a +0 chain mail (53, 3, D:3) 12 stones (58, -6, D:3) a +0 robe Level 4 of the Dungeon [Shop] Agueja's Book Boutique a book of the Dryads (532 gold) a book of Cantrips (224 gold) the Collected Works on Attacks (448 gold) Spells Type Level Known a - Magic Dart Conjuration 1 yes b - Stone Arrow Conjuration/Earth 3 no c - Sticky Flame Conjuration/Fire 4 yes d - Iskenderun's Mystic Blast Conjuration/Translocation 4 no a book of Debilitation (308 gold) a book of Necromancy (224 gold) a book of Cantrips (224 gold) a book of the Senses (448 gold) Sif Muna's Guide on Enchantment and Ignition (588 gold) Spells Type Level Known a - Sticky Flame Conjuration/Fire 4 yes b - Silence Hexes/Air 5 no c - Fire Storm Conjuration/Fire 9 no a book of Maledictions (252 gold) a book of Debilitation (308 gold) a book of the Spheres (756 gold) (0, 0, D:4) a +0 whip (3, -2, D:4) a +0 helmet a +0 animal skin a +0 falchion (8, -4, D:4) a +0 club (9, -5, D:4) a +0 club (9, -4, D:4) a +0 club (9, 26, D:4) a +0 club (11, 19, D:4) a +0 dagger a +0 robe (12, 18, D:4) a +0 falchion (14, 8, D:4) a +0 scale mail a +0 trident (14, 17, D:4) a +0 club (16, 7, D:4) a +0 robe a +0 dagger 7 boomerangs a +0 mace a +0 club (16, 13, D:4) a +0 spear (17, 17, D:4) a +0 flail (18, 5, D:4) a +0 club (19, 17, D:4) a +0 giant club (22, 6, D:4) a +0 short sword a +0 short sword (28, 33, D:4) 23 stones a +0 ring mail (34, 31, D:4) 29 bolts (35, 5, D:4) a +0 robe (35, 29, D:4) a ring of fire (35, 31, D:4) a +0 halberd (42, 24, D:4) a +0 dagger 18 stones (45, 16, D:4) a +0 scythe a +0 robe (54, 30, D:4) a +0 flail a +0 ring mail (56, 32, D:4) a +0 dagger (59, 32, D:4) a +0 hand axe (59, 33, D:4) a +0 whip a +2 leather armour of fire resistance Level 5 of the Dungeon (0, 0, D:5) a scroll of noise (5, -42, D:5) a scroll of noise (10, -19, D:5) a +0 ring mail (22, -52, D:5) 12 arrows (23, -30, D:5) 21 arrows (30, -14, D:5) a +0 flail a +0 chain mail (31, -15, D:5) a +0 spear (31, -10, D:5) a +0 whip a +0 glaive a +0 plate armour (33, -26, D:5) 25 bolts (46, -52, D:5) a +0 hand axe a +0 ring mail (46, -49, D:5) a +0 ring mail (48, -33, D:5) a +0 flail (50, -49, D:5) a +0 leather armour a +0 ring mail a +0 trident a +0 whip (51, -50, D:5) a +0 ring mail a +0 falchion (51, -47, D:5) a +0 whip (59, -40, D:5) 18 stones Level 6 of the Dungeon [Shop] Vaumuowk's Self-Improvement Boutique a manual of Fighting (960 gold) a manual of Short Blades (960 gold) a manual of Fighting (960 gold) a manual of Throwing (960 gold) (0, 0, D:6) a +0 dagger a +0 robe (1, 0, D:6) a +0 short sword a +0 leather armour (9, 33, D:6) a +0 dagger a +0 hand axe a +0 ring mail a +0 dagger a +0 robe a +0 hand axe a +0 chain mail (24, 1, D:6) a +0 club a +0 chain mail (25, 0, D:6) a +0 club a +0 short sword a +0 club a +0 leather armour (27, -6, D:6) 15 bolts (36, 41, D:6) 14 stones (37, -1, D:6) a +0 leather armour (38, 31, D:6) 18 sling bullets (38, 42, D:6) 22 arrows (52, 29, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (0, 13, D:7) a stone (1, 8, D:7) a stone (1, 9, D:7) 5 large rocks (2, 12, D:7) a stone (3, 10, D:7) a stone (3, 14, D:7) 23 poisoned darts (4, 8, D:7) a stone (4, 13, D:7) a stone (5, -7, D:7) a +0 pair of gloves (19, 5, D:7) a +0 hand axe (20, 5, D:7) a +0 dagger a +0 robe a +0 hand axe of pain 3 boomerangs a +0 ring mail (23, 8, D:7) a +0 club (28, -23, D:7) a +2 vorpal arbalest (31, 9, D:7) a +0 club a +0 whip a +0 leather armour (31, 11, D:7) a +0 spear (31, 12, D:7) a +0 flail (37, -16, D:7) 11 stones (43, 3, D:7) a +0 long sword (47, -7, D:7) a +0 ring mail (50, -6, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow 20 arrows (1, -3, D:8) a potion of degeneration (1, 34, D:8) 13 arrows (1, 42, D:8) a +0 trident a +0 robe (4, 53, D:8) a scroll of noise (14, 11, D:8) a +0 short sword a +2 robe of cold resistance (15, 12, D:8) a +0 falchion a +0 robe (16, 12, D:8) a +0 robe (16, 47, D:8) a +0 dagger a +0 robe (18, 6, D:8) a +0 club (18, 19, D:8) 17 stones (22, 4, D:8) a +3 war axe a +0 robe (23, 4, D:8) a +0 shortbow 19 arrows (23, 5, D:8) a +0 dire flail a +0 plate armour (23, 6, D:8) a +0 mace a +0 chain mail (34, 13, D:8) a +0 hand axe a +0 leather armour (37, 38, D:8) a +0 hand axe (39, 34, D:8) a +0 mace a +0 leather armour a +0 club a +0 scale mail (41, 6, D:8) a +0 robe (57, 12, D:8) a +0 scimitar Level 9 of the Dungeon [Shop] Roerojoe's Antique Weapon Shoppe a +0 hunting sling (42 gold) the +7 hand axe of Gehenna {flame, rF- rN++} (1425 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rF: It makes you vulnerable to fire. rN: It greatly protects you from negative energy. a +1 short sword of speed (448 gold) a +0 short sword (84 gold) a +0 spear (84 gold) a +0 flail (98 gold) the +9 staff of Olgreb {rPois∞} (2800 gold) If the wielder is skilled in Evocations, they can envenom those struck by it, dealing poison damage which bypasses armour. It enhances your poison magic. It grants immunity to poison. It can be evoked to radiate toxic energy, with effectiveness depending on Evocations skill. a +1 great sword of protection (414 gold) a +0 halberd (112 gold) a +0 vampiric trident (350 gold) a +0 mace (84 gold) a +0 war axe (98 gold) a +0 great mace (182 gold) a +0 rapier (112 gold) (2, -1, D:9) 15 gold pieces (4, -9, D:9) a +0 hand axe of draining (4, -2, D:9) 6 gold pieces (5, -10, D:9) a +0 hand axe (5, -8, D:9) a +2 vorpal hand axe (6, -9, D:9) a +0 hand axe (10, -2, D:9) a +0 ring mail (14, -4, D:9) a +0 hunting sling (17, -5, D:9) a +0 whip a +0 dagger 8 poisoned darts (17, -4, D:9) a +0 short sword (20, 4, D:9) 27 arrows (29, -46, D:9) 19 sling bullets (31, -44, D:9) a +0 war axe (47, -26, D:9) 11 arrows (55, -49, D:9) 19 stones Level 10 of the Dungeon (5, 39, D:10) a +0 mace (14, 55, D:10) a +2 great sword of protection (17, 11, D:10) a +0 hunting sling (27, 21, D:10) a +0 leather armour a +0 dagger (28, 21, D:10) a +0 dagger (29, 19, D:10) a +0 mace (29, 21, D:10) a +0 hand axe (36, 21, D:10) a scroll of noise (37, 20, D:10) a +0 battleaxe a +0 plate armour a +0 flail (37, 25, D:10) a +0 robe (39, 29, D:10) a +0 dagger a +0 robe (41, 20, D:10) a +0 dagger (42, 18, D:10) a +0 short sword a +0 hand axe a +0 leather armour (42, 19, D:10) a +0 club a +0 chain mail a +0 club a +0 club a +0 dagger a +0 short sword a curare-tipped dart Level 11 of the Dungeon [Shop] Mesema Jea's Jewellery Shoppe a ring of magical power (240 gold) an amulet of regeneration (360 gold) a ring of flight (210 gold) a +6 ring of strength (702 gold) the amulet of Gelaoqal {Spirit Drain rPois rN+ Regen+} (477 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. rPois: It protects you from poison. rN: It protects you from negative energy. Regen: It increases your rate of health regeneration. Drain: It drains your maximum health when unequipped. a ring of fire (300 gold) an amulet of faith (480 gold) an amulet of reflection (360 gold) an amulet of guardian spirit (360 gold) a ring of poison resistance (240 gold) (15, 9, D:11) 6 stones (17, 9, D:11) a +0 leather armour (20, -30, D:11) 4 javelins (21, -29, D:11) a +0 dagger (still there?) a +0 robe (still there?) (21, -28, D:11) a +0 short sword (21, -27, D:11) a +0 flail a +0 plate armour (38, -45, D:11) 23 poisoned darts Level 12 of the Dungeon (0, 0, D:12) the +4 skin of Zhor {*Englaciate rC+++ SInv} It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC: It renders you almost immune to cold. SInv: It lets you see invisible. (4, 15, D:12) a +0 long sword (5, 12, D:12) 17 gold pieces (5, 14, D:12) a +0 ring mail (8, 16, D:12) (unseen) (27, 14, D:12) a +0 club (28, 16, D:12) a +0 whip a +0 dagger a +0 robe a +0 whip 17 bolts (28, 32, D:12) a +0 morningstar (29, 18, D:12) a +0 mace (still there?) a +0 leather armour (still there?) (32, 13, D:12) a +0 ring mail (32, 14, D:12) a potion of resistance (37, 26, D:12) 11 stones