Dungeon Crawl Stone Soup version 0.30-a0-879-ga8ba668304 (console) character file. Game seed: 16127008867668514695 16 Gandelf the Conjurer (level 2, 0/13 HPs) Began as a Spriggan Conjurer on Mar 14, 2023. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:58 (422 turns). Gandelf the Conjurer (Spriggan Conjurer) Turns: 422, Time: 00:01:58 Health: 0/13 AC: 2 Str: 3 XL: 2 Next: 37% Magic: 0/6 EV: 17 Int: 19 God: Gold: 10 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . SeeInvis + (weapon restricted) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Rampage . (no cloak) rCorr . (gloves unavailable) Will ..... (boots unavailable) Stlth ++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn (no ring) @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 10 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of noise {unknown} f - a scroll of teleportation {unknown} Potions b - a potion of magic c - a potion of lignification {unknown} e - 2 potions of invisibility {unknown} Skills: + Level 2.8 Dodging + Level 3.0 Stealth + Level 0.1 Unarmed Combat + Level 2.8 Spellcasting + Level 3.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 30% 2d5 6% 2 Dazzling Flash Conj/Hex 18% N/A 24% 3 Fulminant Prism Conj/Hex 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History You are frozen. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is severely wounded. Your magical contamination has completely faded away. A quokka comes into view. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm but does no damage. The endoplasm is severely wounded. Found 2 stones. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (100% to hit) The magic dart hits the quokka. The quokka is moderately wounded. You barely miss the quokka. The quokka is moderately wounded. The quokka bites you. You die... ##+## ..........#J... ..##..........# ### ####.##.##.# #.# #...# #...>...# #.# #...# ####.#### #.# #...# ... #######.# #...# ..... #....?..# #...# ......# #.....>.########...# ######## #..................##♣P♣ ....##.#........@.....(. #.# #..........r..##♣P♣ # #..#######....# ...... #....... #.#.#.# #.....## #.....# #.....# ###.#. #.....# .. #.....# #...## You could see a quokka. Vanquished Creatures A gnoll (D:2) An endoplasm (D:1) A goblin (D:2) A hobgoblin (D:2) A bat (D:2) 2 rats 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gandelf the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 266 | D:2 | Reached XP level 2. HP: 13/13 MP: 0/6 422 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_loops_cross, dreamdust_princess_corridor D:2: layout_basic, hellmonk_ecumenical_altar_heavens_door, uniq_natasha Skill XL: | 1 | ---------------+----+----- Conjurations | 3 | 3.3 Dodging | | 2.8 Stealth | | 3.0 Unarmed Combat | | 0.1 Spellcasting | | 2.8 Action || total ---------------------------++------- Melee: Unarmed || 23 Cast: Magic Dart || 23 Armour: Robe || 6 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 311 | 311 | 0 | 0 | 171 | 2 | 155.5 | Dungeon | 311 | 311 | 0 | 0 | 171 | 2 | 155.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 221 daAuts D:1: 90 daAuts