Dungeon Crawl Stone Soup version 0.30-a0-923-g828ccac5a3 (console) character file. Game seed: 9410083860838540926 15 Gandelf the Conjurer (level 2, -8/13 HPs) Began as a Spriggan Conjurer on Mar 22, 2023. Mangled by Terence ... wielding a +3 flail of holy wrath (14 damage) ... on level 2 of the Dungeon. The game lasted 00:02:12 (548 turns). Gandelf the Conjurer (Spriggan Conjurer) Turns: 548, Time: 00:02:12 Health: -8/13 AC: 2 Str: 3 XL: 2 Next: 34% Magic: 1/6 EV: 17 Int: 19 God: Gold: 9 SH: 0 Dex: 13 Spells: 3/6 levels left rFire . . . SeeInvis + (weapon restricted) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Rampage . (no cloak) rCorr . (gloves unavailable) Will ..... (boots unavailable) Stlth ++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn (no ring) @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 9 gold pieces. Inventory: Missiles d - 2 poisoned darts Armour a - a +0 robe (worn) Scrolls c - a scroll of butterflies {unknown} e - a scroll of magic mapping {unknown} Potions b - a potion of magic Skills: + Level 2.8 Dodging + Level 3.0 Stealth + Level 2.8 Spellcasting + Level 3.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 b - Searing Ray Conj 30% 2d5 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 18% N/A 24% 3 Fulminant Prism Conj/Hex 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History Terence is lightly wounded. (Press . to maintain the ray.) The searing ray hits Terence! Terence is heavily wounded. The searing ray misses Terence. Terence completely misses you. Without enough magic to sustain it, your searing ray dissipates. Terence barely misses you. The magic dart hits Terence but does no damage. Terence is heavily wounded. Found a red potion. A rat comes into view. The rat misses you. You hit the rat. You kill the rat! You see here a rat corpse. Found a falchion. The magic dart hits the goblin. You kill the goblin! You start resting. Terence is nearby! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +3 flail of holy wrath and wearing a +0 chain mail (heavily wounded, wandering, hasn't noticed you, 82% to hit) The searing ray hits Terence but does no damage. Terence is heavily wounded. (Press . to maintain the ray.) The searing ray misses Terence. Terence completely misses you. The searing ray hits Terence. Terence is heavily wounded. Terence misses you. The searing ray hits Terence. Terence is almost dead. You finish channelling your searing ray. Terence hits you with a +3 flail of holy wrath! Ouch! That really hurt! Terence hits you with a +3 flail of holy wrath! Ouch! That really hurt! You die... #.. #####...#####.#.#.#!# #.# #...# #.......# #.# #...# #.##.#..# #.# #######...# #.# # #.# #.........# #.# #.# #.#####...# #.# # #.###.###.######### #.#####.## ......†......##########........## ..####.##.##.##.@.).).###........ ###.#.....##@#####.###.##..... #......................## .... ##.....#.#.##..####.##...## .# #..........##..####.......## #.......##.##.......##.....# #.......>..###.####.##.....# #.#####..##.......#.##....##### #.#####..##.......#.###..###..# You could see Terence. Vanquished Creatures 4 endoplasms A giant cockroach (D:1) 2 goblins A hobgoblin (D:2) A quokka (D:2) 2 ball pythons (D:1) A frilled lizard (D:2) A rat (D:2) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gandelf the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 183 | D:1 | You fall into a shaft and drop 1 floor! 210 | D:2 | Reached XP level 2. HP: 13/13 MP: 0/6 426 | D:2 | Noticed Terence 445 | D:2 | Learned a level 2 spell: Searing Ray 548 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_basic D:2: minmay_chambers_of_twos, layout_loops_cross, minivault_19, uniq_terence D:3: layout_loops_ring, dreamdust_ecumenical_altar_grove Skill XL: | 1 | ---------------+----+----- Conjurations | 3 | 3.3 Dodging | | 2.8 Stealth | | 3.0 Spellcasting | | 2.8 Action || total ---------------------------++------- Melee: Unarmed || 1 Throw: Dart || 6 Cast: Magic Dart || 30 Searing Ray || 2 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 456 | 456 | 0 | 33 | 291 | 3 | 152.0 | Dungeon | 456 | 456 | 0 | 33 | 291 | 3 | 152.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 286 daAuts D:1: 168 daAuts D:3: 1 daAuts