Dungeon Crawl Stone Soup version 0.30.0-29-ga12c61a403 (console) character file. Game seed: 5001988138060903980 81 Gandelf the Conjurer (level 4, -5/21 HPs) Began as a Spriggan Conjurer on June 9, 2023. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 3 of the Dungeon. The game lasted 00:02:19 (2361 turns). Gandelf the Conjurer (Spriggan Conjurer) Turns: 2361, Time: 00:02:20 Health: -5/21 AC: 2 Str: 5 XL: 4 Next: 19% Magic: 3/10 EV: 22 Int: 19 God: Gold: 114 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (weapon restricted) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ h - +5 ring of evasion HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 114 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery h - a +5 ring of evasion (left hand) Scrolls d - 2 scrolls of fear {unknown} f - 2 scrolls of amnesia {unknown} i - a scroll of enchant armour {unknown} j - a scroll of immolation {unknown} Potions b - a potion of magic c - a potion of ambrosia {unknown} e - 2 potions of cancellation g - a potion of degeneration {unknown} Skills: + Level 3.1 Dodging + Level 3.5 Stealth + Level 3.4 Spellcasting + Level 3.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 40% 2x1d6 7% 1 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Fireball Conj/Fire 5% 3d5 88% 5 Plasma Beam Fire/Air 1% 2x1d12 100% 6 Starburst Conj/Fire 5% 6d4 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History You climb downwards. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! There is a stone staircase leading up here. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 dagger and wearing a +0 ring mail (81% to hit) The searing ray hits the orc priest. The orc priest is lightly wounded. (Press . to maintain the ray.) The searing ray hits the orc priest! The orc priest is heavily wounded. The searing ray hits the orc! You kill the orc! The orc priest hits you with a +0 dagger. The searing ray hits the orc priest. The orc priest is severely wounded. The searing ray hits the orc. The orc is heavily wounded. The orc priest completely misses you. The searing ray hits the orc priest. The orc priest is almost dead. The searing ray hits the orc. You kill the orc! You finish channelling your searing ray. The orc priest barely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 dagger and wearing a +0 ring mail (almost dead, 81% to hit) The searing ray misses the orc priest. (Press . to maintain the ray.) The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... .############.# .......<...##.# ..#############.##.# .oo.....# #.##.# #)# #)##.# #)# #.##.# #.# #.##.##### #o##### #.>....... #@....# ####.##### #####.# #.# ##.## #.# ######...#####.# ...............# .#####...####### ##.## #.# #.# You could see an orc priest. Vanquished Creatures An orc priest (D:3) 2 adders (D:2) 3 orcs (D:3) A bat (D:1) 5 endoplasms 3 giant cockroaches (D:1) A goblin (D:1) A hobgoblin (D:2) A jackal (D:1) 2 quokkas (D:2) 3 ball pythons (D:2) 4 frilled lizards 2 kobolds 3 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gandelf the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 481 | D:1 | Reached XP level 2. HP: 13/13 MP: 3/6 861 | D:1 | Found a faded altar of an unknown god. 1425 | D:2 | Reached XP level 3. HP: 16/16 MP: 2/8 1428 | D:2 | Learned a level 2 spell: Searing Ray 2277 | D:3 | Reached XP level 4. HP: 21/21 MP: 1/10 2361 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_checkered_box, layout_loops_corners, chequers_ecumenical_altar_grove D:2: layout_basic, minmay_misc_feat_chi D:3: layout_loops_ring, pf_just_have_faith Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 3 | 3.9 Dodging | 3 | 3.1 Spellcasting | 3 | 3.4 Stealth | | 3.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 63 | || 63 Searing Ray | 2 | 2 || 4 Use: Scroll | 1 | || 1 Armour: Robe | 1 | || 1 Dodge: Dodged | 3 | 2 || 5