Dungeon Crawl Stone Soup version 0.30.0-29-ga12c61a403 (console) character file. Game seed: 6061494612019060969 130 Gandelf the Magician (level 4, -2/21 HPs) Began as a Spriggan Conjurer on June 25, 2023. Killed from afar by Ijyb (10 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:09:24 (3306 turns). Gandelf the Magician (Spriggan Conjurer) Turns: 3306, Time: 00:09:25 Health: -2/21 AC: 2 Str: 5 XL: 4 Next: 90% Magic: 1/11 EV: 17 Int: 19 God: Gold: 200 SH: 0 Dex: 10 Spells: 8/11 levels left rFire . . . o - +7 hammer {flame, rC+ rN+ Dex-3} rCold + . . (no shield) rNeg + . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 200 gold pieces. Inventory: Hand Weapons l - a +0 hand axe o - the +7 hammer of Departure (weapon) {flame, rC+ rN+ Dex-3} (You found it on level 3 of the Dungeon) Dex: It affects your dexterity (-3). rC: It protects you from cold. rN: It protects you from negative energy. p - a +2 quarterstaff of chaos Missiles f - 10 poisoned darts j - 3 boomerangs Armour a - a +0 robe (worn) q - a +0 cloak Jewellery d - an amulet of guardian spirit Scrolls c - 2 scrolls of fog {unknown} g - a scroll of teleportation {unknown} m - 2 scrolls of immolation {unknown} Potions b - 2 potions of magic e - a potion of degeneration {unknown} h - a potion of lignification {unknown} i - 3 potions of heal wounds {unknown} k - a potion of curing n - a potion of attraction {unknown} Skills: + Level 3.1 Dodging + Level 3.5 Stealth + Level 4.1 Spellcasting + Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 19% 3 Ensorcelled Hibernation Hex/Ice 6% N/A 21% 2 Spider Form Tmut/Pois 3% N/A 38% 3 Summon Guardian Golem Hex/Summ 3% N/A 38% 3 Fulminant Prism Conj/Hex 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Anguish Hex/Necr 1% N/A 80% 4 Alistair's Intoxication Tmut/Pois 2% N/A 98% 5 Borgnjor's Vile Clutch Necr/Erth 1% N/A 98% 5 Eringya's Noxious Bog Tmut/Pois 1% N/A 100% 6 Orb of Destruction Conj 9% 9d6 100% 7 Spellforged Servitor Conj/Summ 5% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ( Annotations: D:3 Grinder, Ijyb Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History There is an open door here. There is an open door here. The endoplasm quivers. The magic dart hits the endoplasm. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. i - 3 fuming dark potions (gained 1) There is an open door here. The magic dart hits the giant cockroach. The giant cockroach is moderately wounded. The magic dart hits the giant cockroach. The giant cockroach is heavily wounded. The magic dart hits the giant cockroach. You kill the giant cockroach! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Ijyb is nearby! The magic dart hits Ijyb but does no damage. The magic dart hits Ijyb but does no damage. The magic dart hits Ijyb. Ijyb is lightly wounded. The magic dart hits Ijyb but does no damage. Ijyb is lightly wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand of flame (15) (lightly wounded, 72% to hit) The searing ray hits Ijyb! Ijyb is moderately wounded. (Press . to maintain the ray.) The searing ray hits Ijyb. Ijyb is heavily wounded. Ijyb zaps a wand. The puff of flame hits you! The searing ray hits Ijyb. Ijyb is heavily wounded. Ijyb zaps a wand. The puff of flame hits you. Ijyb zaps a wand. The puff of flame hits you! You die... ..#.# #.....# #...†.... ..#.# #.....# ####'#### ..#.### #.....# ###.# ..#...### #.....# #####...#### .)#.#...## #.....#####........... ..#.###..# #.....#...'........... ..#.# ##.# #.......###...B....... ..#.# #.# #####.### #........... #.#.# #.#######@#####....####### #.#.# #...†.........#....# #.#.# #.............#....# #.#.# #.....g.......#....# ##### #÷#.# #.......>######....# #)..# #.#.# #....[...... ###### #.))' #.#.####........... #)..# #.#....'............ ##### #.######............ You could see Ijyb. Vanquished Creatures Crazy Yiuf (D:3) A sleepcap (D:3) 3 gnolls (D:2) An orc (D:3) An endoplasm (D:3) 4 giant cockroaches 4 goblins 5 hobgoblins (D:2) 3 quokkas 4 ball pythons 4 bats 10 frilled lizards 3 kobolds 5 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gandelf the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 293 | D:1 | Found a faded altar of an unknown god. 670 | D:1 | Reached XP level 2. HP: 13/13 MP: 3/6 673 | D:1 | Learned a level 2 spell: Searing Ray 998 | D:1 | Found Umiarghe's Weapon Emporium. 1645 | D:2 | Reached XP level 3. HP: 16/16 MP: 4/8 2557 | D:2 | Reached XP level 4. HP: 16/21 MP: 2/10 2672 | D:3 | Noticed Ijyb 2828 | D:3 | Noticed Grinder 2838 | D:3 | Paralysed by Grinder for 4 turns 2870 | D:3 | Paralysed by Grinder for 3 turns 3000 | D:3 | Found a runed translucent door. 3000 | D:3 | Identified the +7 hammer of Departure {flame, rC+ rN+ | Dex-3} 3001 | D:3 | Noticed Crazy Yiuf 3021 | D:3 | Killed Crazy Yiuf 3152 | D:3 | Paralysed by Grinder for 3 turns 3306 | D:3 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_basic, serial_shops, shop, basic_ecumenical_altar, chequers_garden, dreamdust_princess_corridor, minmay_lizard_king D:2: layout_loops_ring, minmay_misc_feat_tower D:3: layout_basic, portal_sewer_entry_e, uniq_crazy_yiuf_cottage, uniq_ijyb, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 3 4 | 4.0 Spellcasting | 3 4 | 4.1 Dodging | 3 | 3.1 Stealth | | 3.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Hand axe | 4 | 1 || 5 Punch | 1 | || 1 Cast: Magic Dart | 98 | 21 || 119 Searing Ray | | 9 || 9 Armour: Robe | 3 | 2 || 5 Dodge: Dodged | 10 | 9 || 19